Nier began as an Xbox 360 exclusive [5/23]

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Gingerbread Lesbian

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Nier began development as an Xbox 360 exclusive, Square Enix executive producer Yosuke Saito revealed during a recent interview with Inside Games.

“We were initially planning an Xbox 360 target,” Saito told the site, “which we expanded to PS3 multiplatform afterwards.”

When Nier released in Japan, Nier Replicant (the PS3 version) debuted at the top spot during its first week of sales while Nier Gestalt (the Xbox 360 version) sat at number eleven. More recent sales chart show Replicant at spot seven with 100,422 units sold and Gestalt no where to be found in the top fifty. You can ask Square Enix if they made a good choice by making it a multiplatform title.

Source: ScrawlFX
 
Well, it was a good thing Cavia also developed a PS3 port then at the same time. Seeing as how NieR Replicant has clearly dominated in Japan over its counterpart (I haven't checked, but is the PS3 Nier outselling the 360 one in the west?), it only adds more evidence to the fact that the PS3 will always have a much greater popularity and fanbase than the 360 in Japan.

I honestly don't think Japanese developers (who make these kind of games) should ever consider making 360 exclusives anymore. A lukewarm reception from a 360-only crowd just wouldn't do it justice.
 
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