KainTheDragoon
Cecil's Best Friend
Am I the only one that misses limit breaks? I mean they looked cool and you had to work on building them up by killing enemies or getting new weapons. Now they have either dresspheres (FF X-2) or you get something that looks the same everytime (quickenings...FF XII). I miss limit breaks from FF VII and FF VIII that you had to take damage to use and then you just unload on your enemies. I especially miss the multiple-hitting ones like Cloud's Omnislash or Squall's Lionheart. Even Zidane's Dyne was better than a quickening. Come on Square bring back the fable limit breaks.