MysteryMage
Die hard SNES fanatic
We all know that Final Fantasy games are plot driven. That's perfectly fine; nowadays a good enough plot can usually be enough reason to play a game, so long as they at least try to make the parts one actually plays bearable. However, one thing I've noticed is that Final Fantasy fans tend to care ONLY for the plot. For example, I was reading another topic on this very forum, and several people mentioned that a poor story in a game can be made up with... character relationships. They could pour their soul into a fun battle system with deep character customization and interesting battles, but it wouldn't matter if it didn't have a deep story and/or well developed character relationships.
This makes me kinda sad, really, and it also makes me wonder just how much gameplay fans are willing to have removed in order to accommodate story. As such my actual question is this:
Would you be willing to have a Final Fantasy with no gameplay at all, in, say, anime form? And I mean with a plot that actually feels like it would fit in a Final Fantasy game, not like that nonsense they tried to pull with Unlimited. I ask this because I see so many people not even taking the gameplay into consideration when talking about Final Fantasy games, treating it like mere padding, something that they will accept is there but only really care when a particular boss is preventing story progression or , if it's annoying or difficult enough, something that makes a game not worth playing; tl;dr version is, I'm asking because it seems that the general attitude among FF fans is that gameplay can break the game but never make the game and I can't help but feel what the attitude would be about no gameplay.
I'm sorry if I'm overstepping my bounds here, or if I'm drawing mistaken conclusions, and I'm sure this has been discussed countless times before, but I really am curious.
This makes me kinda sad, really, and it also makes me wonder just how much gameplay fans are willing to have removed in order to accommodate story. As such my actual question is this:
Would you be willing to have a Final Fantasy with no gameplay at all, in, say, anime form? And I mean with a plot that actually feels like it would fit in a Final Fantasy game, not like that nonsense they tried to pull with Unlimited. I ask this because I see so many people not even taking the gameplay into consideration when talking about Final Fantasy games, treating it like mere padding, something that they will accept is there but only really care when a particular boss is preventing story progression or , if it's annoying or difficult enough, something that makes a game not worth playing; tl;dr version is, I'm asking because it seems that the general attitude among FF fans is that gameplay can break the game but never make the game and I can't help but feel what the attitude would be about no gameplay.
I'm sorry if I'm overstepping my bounds here, or if I'm drawing mistaken conclusions, and I'm sure this has been discussed countless times before, but I really am curious.