6 characters in a battle? Erm...problems with that.
- We've never used anymore then 5 characters in a Final Fantasy. Most games, it's been 3/4, some 5. Sometimes, you could make set groups up, but not more then 5. I
- It's way too time consuming - EXP would be spread out even more, not amounting to much overall for each character.
- Plus, keeping an eye on every single character (bearing in mind I'm thinking of the FFXII battle system, not previous ones), will be a painful task - limiting it to a small enough and manageable number will make things a lot better. Like how the system ran in XII anyway.
- We've never used anymore then 5 characters in a Final Fantasy. Most games, it's been 3/4, some 5. Sometimes, you could make set groups up, but not more then 5. I
- It's way too time consuming - EXP would be spread out even more, not amounting to much overall for each character.
- Plus, keeping an eye on every single character (bearing in mind I'm thinking of the FFXII battle system, not previous ones), will be a painful task - limiting it to a small enough and manageable number will make things a lot better. Like how the system ran in XII anyway.