Does Final Fantasy Need Difficulty Settings?

Does Final Fantasy Need Difficulty Settings?

  • Yes

    Votes: 9 52.9%
  • No

    Votes: 8 47.1%

  • Total voters
    17
as far as the grinding to reduce difficulty level vs not grinding to make the game harder, i want to mention that sometimes grinding takes away from the story. if i have to spend days grinding, i often forget what exactly is going on with the story. that's what happened to me when i played FFV.
 
To put it simply I think that Square Enix should introduce a difficulty level to FF games.
Easy or something like that, Medium or something like that and Hard or something like that.
 
as far as the grinding to reduce difficulty level vs not grinding to make the game harder, i want to mention that sometimes grinding takes away from the story. if i have to spend days grinding, i often forget what exactly is going on with the story. that's what happened to me when i played FFV.
Well a lot of grinding would only have to be done on the hardest difficulty level...I want to see better AI at least, like I said, ive seen an enemy, even a boss, cast for example level 5 death more than once in a battle when it did not work the first time...
 
It needs either a difficulty level or a monster level up system like on FFVIII cuase I'm sick of going around fighting enemies 60-70 levels lower than I am
I was playing FFVII the other day and found my self in the northern cave
and I was thinkin' why can't they put theses $^%$^*() monsters on the world map cause that would make shit a lot more interesting and fun I mean fighting a behemoth out side of Midgar and what about a level 100 Midgar Zolem that'd be great and what about FFX all hte monsters that you could level up and have far more interesting fights!
 
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