Best At Their Job?

Grand Lethal

Red Mage
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Which characters do you think excel at their "Job" more than others? For example:

THIEF:
Zidane > Rikku (X & X-2 version) > Vaan (original person to have "Steal" ...) > FFIII Thief > Steal Materia

In case of VII, where special abilities are concerned, such as "Steal", just mention the Materia used. Preferably give your opinions in the above ^ format.

MONK:
FFI Monk > Tifa > Amarant > Rikku > FFIII Monk

If you think two characters are equal, then just use the = sign ...

More of my opinions:

WHITE MAGE:
Eiko > Garnet > FFIII White Mage/Devout = FFI White Mage > Yuna > X-2 White Mage

Yuna is so far down because she can't multi-cast heal. She's only ahead of the X-2 White Mage because she gets Holy, which is awesome.

BLACK MAGE:
Vivi > FFIII Black Mage/Magus > Lulu > X-2 Black Mage

Same for Lulu. No multi-casting, besides Ultima, and X-2 Black Mages can't even learn high level magic like Flare and Ultima

DRAGOON/LANCER:

Freya > FFIII Dragoon > Kimarhi

BLUE MAGE:

Quina > Enemy Skill Materia > Kimahri

WARRIOR:
Cloud > Steiner > FFI Warrior > FFIII Warrior

SUMMONER:
Yuna > Eiko > Garnet > FFIII Summoner > FFXII Espers = Summon Materia

I think all of the summoners are very good, but the Aeon system was pretty much perfection ... Espers attempted to mimic it in real-time, but it didn't work that well. The MP-drainage was a pain in the arse. Yuna summoned hers for free ... Summon Materia is good, but it takes so long to level up to use more than once in a battle. With FFIII, you can spam them until that level of magic runs out, same with FFIX until your MP runs out. However, I found that Eiko had more useful summons than Garnet.

Please give your own opinions, as you're more than likely to disagree with me :P And if you've played FFs that have other classes, go ahead and use them. The only Mystic Knight I've ever used is Beatrix, and the only Red Mage is from FFIII, for example, so I didn't use them.

I haven't played FFII, FFIV, FFV, FFVI or FFVIII enough to include those characters.


And yeah, I had a topic like this previously, but it's in the archives, plus the title doesn't really suit the topic.
 
White Mage - Aerith > Eiko > Garnet > Rosa > Yuna > X-2 White Mage

Aerith can cast Great Gospel, which casts invinvibility and full cure, along with her other powerful healing limit breaks. And i agree with the rest of your white mage rankings, Rosa is before Yuna because she learns Holy and can multicast Curaja.

I'll fill in my version of the others later.
 
I was considering putting Aerith in, but I wasn't sure where to put her. Sure, she has powerful healing Limits, but she can't use them on a whim like the other White Mages can ... Hmmm ... I do think she should go quite high though. I wouldn't put her past Eiko, though. Double White Magic basically equates to being unstoppable, as double Curaga would ensure you being at full health. And she could Double Holy your ass :P Aerith has no damaging powers. Plus, Double-White Magic lasts for about 4-5 turns? I'm not sure how long Great Gospel lasts for ... you're the expert on that :P

Perhaps:

Eiko > Aerith > Garnet > FFIII White Mage/Devout = FFI White Mage > Yuna > X-2 White Mage

£= Eiko Wins
@ = Aerith Wins
* = Draw

Eiko can pretty much use Aerith's limits whenever she wants to:

£ Healing Wind = Cure/Cura/Curaga
* Seal Evil = Silence (and Stop, but Eiko doesn't have that)
* Breath of the Earth = Esuna, albiet not multi-cast
@ Fury Brand = OK, Limit Breaks = Damage, basically. Eiko can cast "Might", which on Steiner would make a hefty amount of damage ... Double Might = even more damage
@ Planet Protector = Well, Eiko can cast Protect or Shell ... I know it's not immunity to damage, but it's still a damage-reduction spell. Double Protect/Shell = even less damage taken
* Pulse of Life = Full-Life. Ok, so she can't heal MP ... and not multi-cast. Double-Cast of Full-Life negates the KO problem anyway.
* Great Gospel = Just two Curagas as I said before ... If Eiko wasn't in Trance, then yeah, Aerith would win. (But since Trance is basically IX's Limits, then we would have to compare the two using their Limit-powers)

Aerith = Two Wins
Eiko = 1 Win 4 Draws

So, in a Restorative capacity, yes, Aerith has the more powerful spells. But, what pushes Eiko forward is the fact that we can use her spells whenever we want to and not just through Limit/Trance (Trance makes her spells even more useful!) Also, she can cast Holy. (I know that not being to cast Holy isn't Aerith's fault as VII's Holy is part of the plot, but she could've had something damaging.) Eiko's Holy can do 9999 damage, and in Trance that's 9999 x 2 = 19998 Damage.

Eiko: More Damage and more accessable healing spells makes her a better White Mage than Aerith.

I do agree though, that Aerith is a valuable and powerful White Mage ... just not as good as Eiko :P
 
I disagree with the Blue magic. Enemy Skill Materia was better than Quina's and Quistis's Blue Magic.

Quina's Blue magic was the worst. Mighty Guard was so underpowered. In the previous games (VII and VIII) might guard casted haste, protect, and shell. Quina's Mighty Guard only casted protect and shell. Square nerfed Blue Magic in IX. None of Quina's Blue Magic really stood out. :/ Quina was one of the weakest FFIX characters.

Quistis comes in second. She had Shockwave Pulsar which did more than 9,999 damage. She had degenerator which was any monsters except for bosses was instant dead. Acid was melt-down as well.

In FFVII, the Blue magic was overpowered. White Wind not only healed your party but removed status effects as well. Big Guard lasted a while. Matra Magic was a power Blue Magic spell that you got early on in the game. Not to mention you got Shadow Flare and Pandora's Box which were both pretty powerful.

Rikku was a thief but she seems more a chemist to me. Rikku isn't a monk... ;/

Yuna has the best summons ever. Then Guardian forces.

Lulu is more powerful than Vivi I think. The FFIX cast were weak compared to the rest of the series. FFVII, VIII, X, and XII cast was more powerful then the IX cast.
 
Admittedly I only put Quina ahead of the materia because I suck at getting enemy skills. Seriously, they never hit my materia-wearer T_T

Rikku in X is a monk. She uses fist weapons. She's a Thief-Monk-Alchemist :P

Vivi's magic was generally more powerful than Lulu's. Throughout the game Lulu's lacked in comparison, for example, by the time I get the -ra spells, they're doing about 600 damage, whereas Vivi would be doing 1200+

Doomsday > Ultima

I found that Lulu only got powerful towards the end-game where I had to sphere-level her up like crazy just so she didn't suck. And besides, Vivi can multi-cast. That's instant beat-out.

EDIT:
By the way, can you semi-keep to the format of my original post? It's how the topic was planned to look :P

So, yours would go:

BLUE MAGE:
Enemy Skill Materia > Quistis > Quina?

I'm not sure where you'd put Kimahri.
 
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Warrier/knight
Cloud > Cecil > Steiner > FFI Warrior > FFIII Warrior

and im aware that cecil is not a straight knight he is a dark knight then a paladin but i thought he deserves to be shown for his greatness

Dragoon/lancer
Freya > Kain > FFIII Dragoon > Kimarhi
 
*Nit-pick mode* :D

Knights have the ability to use White Magic. They are sometimes called Mystic Knights or Paladins ... that reminds me, I have used more than one set of Knights XD

Warriors are straight out melee and defence. I wouldn't count Cloud as a Knight as he needs Materia to cast any White Magic.

KNIGHT:
Beatrix > FFIII Knight

I have yet to use Cecil as a Paladin. He's not a warrior :P

I also haven't used Kain as of yet. I hear he's supposed to be really good ... but I suppose Freya's "Dragon" abilities give her an edge over the other Dragoons.

GUNNER:
X-2 Gunner > Barret

I've not had the chance to use Vincent yet. I've placed the X-2 Gunner ahead of Barret because:

Gunner + Cat Nip = Barrets Limit Breaks, and you can use "Trigger Happy" whenever you want to ...
 
Ahhh, okay, okay. ;P I can't really do your format...I vaguely remember how powerful some FFX, FFX-2, and IV characters classes were.

Blue Mage

Enemy Skill Materia > Quistis > Quina (I vaguely remember Kimahri's and Strago's list.)

Summoner


Yuna > Guardian Forces > Summon Materia > Garent > Eiko

Monk


Zell > Tifa > FFV Monk class > Yang

Gambler

Selphie > Cait Sith > Setzer
 
Summons:
Aeons > Guardian Forces > Materia > Espers (FFIII/VI) > Eidolons

Aeons were by far the most awesome summon system in the series; you have full control of any summon in battle, and the ability to enhance their physical stats, as well as teach them new magic and skills.

Guardian Forces
would be first place, if FFX's Aeons weren't just too perfectly entailed. GFs give you almost as much freedom as Aeons do in FFX. You can teach them new skills (therefor teaching your characters new skills), and teach them to like specific characters (which makes summoning faster and their attacks more powerful).

Summon Materia, I thought, gave a unique advantage in battle because you had the ability to combine it with other materias with it in order to form chain reactions upon summoning.

Espers. Being as that I'm not even too sure how FFXII's espers even work yet, I chose FFIII/VI's espers as number 4. Espers teach you new magic as well as increase your physical stats.

Eidolons weren't of much use to me in FFIX. They were about as handy as FFVII's materia summons, save they didn't give you any real benefits in battle besides providing an extra powerful attack when you were desperate for help.


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Thieves:

Rikku > Yuffie > Zidane

Riku. Being as that chemists don't really appear in most of the mainstream FF games, I chose to classify Rikku as a Thief (her chemistry is just an added bonus). Rikku's chemistry was like having blue magic with tenfold power. You have a whole variety of offensive, defensive, elemental, non elemental, curative, and purifying spells thanks to Rikku.

Yuffie vs. Zidane Yuffie comes next on the list only because her limit breaks were just a tad bit more handy to me than Zidane's thief skills. She also has the throw ability which Zidane doesn't have in FFIX (that's a skill that Amarant carries instead).


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Berserkers:
Red XIII > X-2 Berserker > Vincent

Red XIII made a handy Berserker simply because most berserker's are uncontrollable. With Red's berserker skills (howling moon, I think it was called), you're able to choose when you want your entire party to take on berserker stats.

X-2 Berserker vs. Vincent. The only reason the X-2 Berserker comes first right here is because Vincent's berserker limit break gives you absolutely no freedom whatsoever with his character. He's literally uncontrollable (and sometimes a hazzard) until either he dies, or the battle is over.
 
Yuffie is a Thief? O_O I thought she was a Ninja ...

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You can combine Materia with the Summon Materia?! HOW?! T_T

Ahem ... I would put Eidolons ahead of the Summon Materia as the materia requires you to gain craploads of AP to level it up just so you can cast that summon more than once in the battle. With Eidolons, you can spam them as long as you have MP. Also, Eidolons cost a lot less MP to cast. For example:

Odin:
FFVII = 80 MP
FFIX = 28 MP

In fact, I think I'll change my Summoner setting ...

SUMMONER:
Yuna (Aeons) > Eiko (Eidolons) > Garnet (Eidolons) > FFIII Summons > Summon Materia > FFXII Espers

Espers are basically the phailed real-time versions of the FFX Aeons. They don't really have a good damage output in comparison to the other Summons of the series. I'm on about the main story-line Espers here, I know that Zodiark can break the damage limit ... But, even the Espers' uber-moves were lacking in comparison to the Aeon's Overdrives. I still like them, but I don't think they're particularly good ... With my summon materia, I can at least do damage high enough to do significant damage to enemies.

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I think I confused you, Rhea :P If you want to compare Rikku to Yuffie or Zidane, they should be compared because of the fact that they're theives, not because one is an alchemist :P If you want to compare Alchemists, then you should compare FFX Rikku to the X-2 Alchemists, for example.

I don't mean to sound like a nag, but I was trying to get discussion going about who fulfills their 'Job' the best, and not who is the better overall character in battle who just happen to have the same job. Sorry to nag -_-;

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And, you know what? I think Amarant IS a Ninja as well as a Monk. Not only does he have the "Throw" ability, he is a BOUNTY HUNTER and will ASSASSINATE people. Isn't that what Ninjas do? ¬.¬
 
Aye, you're totally right; I forgot she's a ninja. I always remember her as a thief though because she snags materia...though in FF7, anyone could be a thief. XD

Maybe I should have compared Yuffie to Amarant.



I wasn't even sure how to classify Rikku. She comes automatically with the steal skill, but she also has alchemy. But I guess, again, in FFX anyone can be a thief. ^.^
 
Warrior:
Cecil > Cloud > Auron> Squall

Thief
Locke > Zidane > Edge

Monk
Sabin > Yang (The only two worthy monks in the entire series)

Black Mage
Rydia > Vivi > Lulu

Summoner
Rydia > Yuna > Garnet

White Mage
Rosa > Yuna > Eiko

Ninja
Shadow > Yuffie > Edge

Dragoon
Kain > Freya

Blue Mage
Gau > Enemy Skill materia > Quistis

Overall Magic user
Terra > Aerith > Telluh/Fu so ya

Gunner
Irvine > Vincent > Gunner Yuna
 
I agree with most of that ^ but I would put these changes in

Black mage
Vivi > Rydia > Lulu.....I think Vivi is THE ultimate FF black mage. He was built for that purpose alone. To be a Black mage. He didn't become one or woke up one day destine to be one. He was made for that reason.

And I like Yang for the best Monk. He was great. Double weapons and all.
 
Technically, isn't Tifa a monk? If so i'd say she was better than Yang :-)O) but worse than Locke, since you can equip Locke with that thing that makes him hit 8 times in a turn - 8x9999 = More than Tifas limit chain.
 
Yeah she is considered a monk, but Yang is so much more effective than her, especially since he hits twice which means more damage. I liked monks better when they were able to hit twice and were the most badass class. Sabin only comes out above Yang because his blitzs are awesome.

I wouldn't count Locke as a monk because his primary job is a thief. If we count Locke as a monk then we have to count Rikku as one.
 
thief

vaans a good thief but then again he gets caught alot in 12


EDIT: Please put more effort into your posts. ~SS~
 
What's the difference between a Black Belt and a Monk? And why do some Monks use weapons? (Rikku and Amarant) whereas most Monks don't use fist weapons?

... Or should they be Black Belts?
 
BLACK MAGE:
Vivi > FFIII Black Mage/Magus > Lulu > X-2 Black Mage

Same for Lulu. No multi-casting, besides Ultima, and X-2 Black Mages can't even learn high level magic like Flare and Ultima

I'm sorry, but that's wrong. You can give Lulu Doublecast, which turns her into one of the most powerful characters later on.

I've only played IV, X, and XII, but I'd say

White/Black Mages:

Lulu>Palom. Lulu is insanely good with Black Magic, and not too weak, as she has a high evasion compared to the rest of the party, whereas Palom is great also, but slightly weaker. same goes for Yuna and Porom, haha.
When Yuna learns Auto-Life and Holy, and gets her ultimate weapon upgraded, she becomes immensely powerful. Combine that with summonings, and you have an extremely useful white mage.


Summoners: well, Yuna is brilliant at what she does, and the FFXII esper system doesn't compare.

Fighters:

Cecil>Auron>Tidus. Cecil wins because of his sheer power and high defence. He's got a very high defence compared to most characters, and even Auron would have a hard time having enemies do only 1 damage point. Auron is so close though. Tidus is more rounded, and is more quick than damage heavy compared to Auron, but he still does the job well.
 
Multi-cast does not mean Doublecast. What I meant was that she cannot target more than one enemy, unless she's using Ultima.
 
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