Obviously the goal of any good story is to convey emotions to the player. It doesn't ever matter where the characters go or who they meet if the player does not feel anything. One of the most common emotions conveyed is the sense of loss.
While I would have to say one scene that hit me more than most was the ending of Final Fantasy VII, the game itself does not convey loss as well as some others, in my opinion. I am not interested in which individual event you thought most traumatic and saddening but which game overall conveyed sadness and depression throughout.
My personal opinion of the saddest game is Final Fantasy X. You are lost and alone in an unfamiliar world. You are branded as an outcast as soon as you arrive in Spira and the game never lets you forget it. Because of this rejection, Tidus always has his mind on his home but even there sadness lurks. His home was broken and we was outcast there, as well. And at the very end of the game, when you finally think he is going to reconcile with his father and have a chance at a new life, you find that he has to give it all up. The only thing that subtracts from the depressing nature of the game is Tidus's upbeat, if not aloof, personality.
While I would have to say one scene that hit me more than most was the ending of Final Fantasy VII, the game itself does not convey loss as well as some others, in my opinion. I am not interested in which individual event you thought most traumatic and saddening but which game overall conveyed sadness and depression throughout.
My personal opinion of the saddest game is Final Fantasy X. You are lost and alone in an unfamiliar world. You are branded as an outcast as soon as you arrive in Spira and the game never lets you forget it. Because of this rejection, Tidus always has his mind on his home but even there sadness lurks. His home was broken and we was outcast there, as well. And at the very end of the game, when you finally think he is going to reconcile with his father and have a chance at a new life, you find that he has to give it all up. The only thing that subtracts from the depressing nature of the game is Tidus's upbeat, if not aloof, personality.