Who here actually mains Bartz

1) I misunderstood, I thought you meant that you use solid ascension in place of counterattack

2) Did the OK also have speed boost++ because I tested it as well, OK is still faster

3) Holy can force many characters into the ground or get spammed all day, one of the easiest to force to the ground is Zidane

4) Equipping all of them is a big waste of CP which could easily be used on more useful abilities
 
Holy spam is very easy to deal with, you just block it, its not going to force anyone who knows what they're doing to the ground

All the useful abilities in the world are no good to you if you can't land a HP attack to win
 
holy is all you need

Its not as easy as it sounds, if the holy spammer actually knows what hes doing and isnt just randomly firing holys. Done directly above or below your opponent, holy spheres will hit behind you

I have mulitple vids showing it
 
Yeah, I still use bartz and holy spam is the general key to success although I'm more worried about fast oppnents air dashing towards you.
 
Fast opponents air dashing toward you? With what Omni Dash? That shouldnt work if you holy spam at the top of the stage
 
Holy spam is very easy to deal with, you just block it, its not going to force anyone who knows what they're doing to the ground

All the useful abilities in the world are no good to you if you can't land a HP attack to win

The trick is fluid use rather than spamming it, if you switch up your attacks often, you can often catch people off guard with holy, unpredictability will win you more fights than pure one trick ponying.
 
Revan, what you've described there is not a spam, because it involves other attacks

I always laugh at people who complain about spamming or speak of it as a powerful tactic, because every attack has a countermeasure and as soon as you find out what it is, you will beat anyone who is spamming an attack every single time

There are uses for spamming in Dissidia, and I won't deny that there are situations where Holy Spam can be effective, but if you base your whole playstyle around a spam of a single attack then you're not going to do very well
 
now that all depends on the opponent. It takes lots of practice to learn how to avoid holy completely, and even so, they wont be able to counter unless they can move up fast enough vertically or can shield bash -_-, which very few characters can
 
now that all depends on the opponent. It takes lots of practice to learn how to avoid holy completely, and even so, they wont be able to counter unless they can move up fast enough vertically or can shield bash -_-, which very few characters can


The following outright blocks it or cuts through it:

Tornado
Scintala
Braver
Meltdown
Great Attractor
Flare
High guard
Shield Bash
Comet
Nightglow
Aerial Circle
Fated Circle (aerial circle is probably better at the job)
Shield of Light
Ultimate Jecht Shot (its a combo I know, but it rips through every brave attack and will only be deflected by hp attacks at the start of the move trigger)
Zero Beam
Aerial Beam
Wind Shear
Delta attack
Algamest (while ex-death travels in the void sphere bravery attacks will pretty much bounce off him)

Outright avoidance:

Omni Dash
Ex-Deaths Teleport (which is actually rather awesome for blind-siding and one of ex-deaths more useful tools)
Quick dodging with extended dodge

So as you can see theres a very large variety of ways to counter holy, timing is more or less the key to success, some are much more efficent at dealing with it such as aerial circle, tornado, wind shear and skintala, with Ex-death being probably the only character that can consistently evade it even if the camera angle goes against him.
 
you do no that holy glitching pretty much destroys all of those things other than Shield bash and flare right, which can instead be countered by wind shear, which reflects both
 
you do no that holy glitching pretty much destroys all of those things other than Shield bash and flare right, which can instead be countered by wind shear, which reflects both

Even with holy glitching, your not going to hit Ex-death for dust if he keeps moving with teleport, and stop condoning glitch use against players :P
 
Let's not turn this into a spam fest, okay? Effort is appreciated =)
 
I hate bartz VS firion! Shield bash is soooooo annoying! Just employ another tactic that requires harder work - slidehazzards and floods. I see why the emperor is annoying but he has no real threat to hit your HP. If far away enough from exdeath, a blocked holy is harmless. You can also reel impulse him.
 
I hate bartz VS firion! Shield bash is soooooo annoying! Just employ another tactic that requires harder work - slidehazzards and floods. I see why the emperor is annoying but he has no real threat to hit your HP. If far away enough from exdeath, a blocked holy is harmless. You can also reel impulse him.

Indeed, he is annoying with it but I find him a great challenge when I want more then just the likes of Golbez and Kefka in mage battles.

I main Bartz and I haven't even completed Final Fantasy 5...I guess I like his mime skills and use them to reflect my love of the whole franchise. :)
 
Warning! A Wall of Text is Approaching!

[Moves Mentioned]
Tornado: The first wave may be deflected but if the timing is correct either the second or another wave will catch Terra.
Scintilla: Not recommended at the distance of Holy Spam
Braver: Not recommended at the distance of Holy Spam
Meltdown: Viable
Great Attractor: Requires charged form and at that time Ultemicia must chase Bartz. Apocalypse instead is recommended.
Apocalypse: By using careful timing (simply activate it as Holy comes close) it can (and typically will) deflect all incoming Holys (recommended over Great Attractor)
Flare: Viable
Shield Bash: Shield Bash can guarantee a block (if done correctly) but can be Windsheared in return. As an initial guard it works wonderfully...until you're hit by your own attack (see below)
High/All Guard: The recommended distance for Anti-Exdeath spam is directly outside of the reach of his counters (see below)
Comet: Not recommended.
Nightglow: Viable
Shield of Light: It deflects the first wave and leaves you open for a second. Continued uses of Shield of Light will not benefit WoL, instead it is much more effective to dash.
Circles: These HP attacks will protect Squall but the reliability isn't as high as dash + jump or Heel Crush (DC)
Ultimate Jecht Shot: Not really worth noting or using unless you're using it as a finisher to Jecht's normal combos (but then it isn't really blocking)
Particle Beams:
-Wrath: A viable counter that does not guarantee an actual hit on the offending Bartz player (unless for some odd reason a DC does not occur)
-Aerial: No actual advantage if used at a distance (which is what Holy Spam is used for), instead it would be easier to stay within close-to-mid range and alternate between brave and HP attacks.
Windshear: Deflecting with Windshear is never recommended. When timed another wave will be able to catch either OK or Bartz at the end of his attack.
Delta Attack: The timing used for Delta Attack is enough to deflect a single wave of Holy. The second wave will catch him. A more viable strategy would consist of either a Guard or Reverse Polarity.
Almagest: Exdeath is vulnerable until the point that HP damage is done



Even with holy glitching, your not going to hit Ex-death for dust if he keeps moving with teleport, and stop condoning glitch use against players :P

The reason why most players online (Ad-Hoc/Kai) use Reverse Polarity is to set up distances, interrupt attacks, or to use Double Guard.

I hate bartz VS firion! Shield bash is soooooo annoying! Just employ another tactic that requires harder work - slidehazzards and floods.

If you're having difficulties against Shield Bash use Holy at a distance > DC > Windshear. If the Firion uses Shieldbash the attack will be deflected back at him for brave damage.

If far away enough from exdeath, a blocked holy is harmless. You can also reel impulse him.

When versing Exdeath what matters the most is the size of the map and spacing between Bartz and Exdeath. If Exdeath and you're not horizontal to him, you can Holy Spam him to death. Should he decide to counter Holy (and successfully block each bolt) his brave move of choice must be C-Vacuum Wave. Similarly his HP attack must be Grand Cross because it has the largest chance of hitting. Any other will simply end with Exdeath at a disadvantage. That said...Exdeath in mid or short-range doesn't benefit from much either.
 
Wrath particle beam fails to block all the holy stuff. Anyway, what azazer wrote proves how hard it is to dodge holy. It is simply the best and safest strategy for bartz.
 
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