y2jericho
Charismatic Enigma
1. Vanille's voice. I couldn't tell if she had a british or austrailian accent. And the voice sounded fake, as if the voice actor was trying to sound like a young girl.
2. Give Fang ravager as one of her main paradigms. She would have been a perfect character for me.
3. No so linear. The game felt like a destination and not a journey. I fell like I spent the entire game walking in a straight line.
4. World map. If this game were made in the SNES or PS1 era I think I would have liked it better.
5. Too much walking. With a world map, you walk from one town to the next and get the idea that you walked across a continent and don't actually have to do it. I kept getting lost in the story because if felt like I was always walking from point A to point B.
6. Classic FF music. There was no victory theme, no crystal music, or main FF theme.
7. No classic spells as far as I am aware of. No holy, meteor, flare, my characters didn't get ultima.
8. What was with the summon names? Why new unpronouncable ones? What's wrong with Ifrit, Ramuh, Leviathan, Titan? They are the only reoccuring characters in the series. At least they included Shiva, Bahamut, and Odin. And Odin, though I appreciated his appearance, he's the summon that is an instant kill. Lightning should have had Ramuh.
9. Make Serah look as though she is old enough to leagally date Snow <.<
10. Main character dying means game over. A little annoying if the boss has an instant death spell. And why can't a medic raise your main character?
11. Too dark. The atomosphere did not encourage me to finish the game. Grand Pulse was such a breath of fresh air.
12. Give us an air ship.
13. Villians were forgettable. I had completely forgotten about one of the villians. The one you fight twice towards the end of the game? And Barthalamaus was forgettable even though you fight him three times. He didn't have the presence that previous FF villians had.
14. Towns, the world felt fake with out them
15. More NPCs, especially friendly. The world felt very small.
16. Have your characters meet over the course of the story. Everyone except for Fang meets up at the begining. In the older games, it was fun to meet people along the way.
17. A main character. the story is easier to follow if we see it through one character's eyes, and this story didn't seem appropriate for trying to make everyone a main character.
18. Have only one character be a La'cie (would have been best with Hope, or if Serah had been playable). It would give the story more depth if the characters in the story chose to help out the La'cie character. This just kind of forced them all together.
agreed about teh Serah-snow thing.
and how old was Dajh supposed to be? he sounded like he was 11, but looked like 4.