Y'all got anymore of those ultimates
Anyway. For those unaware, the Epic of Alexander is an ultimate raid in Final Fantasy XIV that mashes up bosses from the Alexander raid tier that was released in Heavensward. You fight Living Liquid (from the 3rd floor of Alex Gordias), Brute Justice (4th floor of Alex Midas), Cruise Chaser (3rd floor of Alex Creator), and of course Alexander itself (4th floor of Alex Creator) all in a single lengthy battle with no checkpoints and the difficulty ramped up to 12. If that wasn't enough, once you've defeated those guys by themselves they all fuse together - power rangers style - to create Perfect Alexander.
Overall I wasn't as impressed with this raid as I was the previous two ultimates - I actually quit entirely at the start of the year and only reformed a week or so ago - but there are some neat elements to it. The limit cuts are probably the hardest parts (happens multiple times during the fight: people are randomly marked 1-8 and Cruise Chaser cleaves in front of the odd numbers and charges at the following even number in order. So for example, person marked with 1 would get cleaved and then Cruise Chaser would do a huge line AoE towards person marked with 2 and so on. You're usually trying to do this while dodging AoEs and grabbing puddles and if anyone gets hit by two of anything, then they outright die). And I have to mention just how ridiculous the Perfect Alexander fusion cutscene is, haha (11 minutes into the video below)
Why was I playing as WHM? Because Cure III was actually incredibly useful for once ok
I bought the AST weapon though. Totally looks better in game.
ANYWAY that's my ramble on this fight. If you've cleared or been in there feel free to share your own opinions and stuff!
. For example, in the second phase with Brute Justice and Cruise Chaser, you'll see four coloured icons appear on people's head. These are random debuffs that expire every 30 seconds and need to be passed through the entire encounter so that you end up with the (random) colour that you need. If two people run into each other with these colours - they'll die and it's a wipe. Even if one person dies but passes the colours correctly... it's a wipe. If you collect the wrong colour at the wrong time... it's a wipe. Correct colour 2 seconds too early? You'll wipe. Colour debuff falls off? You guessed it. Wipe. Add in the random stack mechanic (two groups of exactly three random people need to stack [but not touch] otherwise they all die), thunder and water passes that happen alongside the colours on random people every time... and you get the idea, haha. If that wasn't enough, the colours do constant damage throughout the phase and healing isn't a joke (two bosses = two times the damage on tanks).