Stat glitch

Lord Kaos

Active member
Joined
Feb 7, 2007
Messages
333
Gil
5
I came back to play the RPG after a long break, to find stats locked. With all of the magic bonuses on my staffs used to total 540 something, or somewhere around there. I come back, it's 300 total, I take the stuff off, and my magic stat's in the 40's. I've maxed it out too! There's 148 points in magic, and the actual magic stat is 45! What the hell is going on? It should be 300, maybe still 500 or more with the bonuses from the cloak, two staffs, and boots! Something is seriously wrong here. I don't know if it was the whole stat locking and capping deal you all did or what, but my person is glitched now, and I can't use him for anything anymore. Please fix him.
 
Two things were changed, stats locked and base stats changed. I checked the modifiers on your items. It seems that they are OK. MAX stat settings should not effect modifiers.

At the moment, you have nothing equipped. Would you mind equipping the items again and see if the stats add properly.
 
When all of the stuff is re-equipped, he has 300 even.. I don't understand what's going on... The staffs are a hundred plus each in magic bonus.
 
I added all the bonuses. They come to 255 MAG total. What was your original MAG before the added bonuses again?
 
300 i beleive, with 148 points into the magic stat. I made sure to max it out so I could take on golems without a problem, but i forgot the exact number. It's been months sence I played...
 
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45 + 255 = 300

So your MAG should end up at 300. Which was what it did.
 
Eehh, what i'm trying to say is the attribute modifier for my guy got screwed up somewhere... The items are perfectly fine, but the rest is screwed up.

It should be 2 - two magic points for 1 attribute point. Right now, its .25 - one magic point for 4 attribute points. There's something seriously wrong with my person.
 
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I calculated how many attributes you added. You are missing 54 attribute points for some reason. I will give them to you and you will need to add them again.

Your added attributes should come to 520 (104 level ups x 5) and I calculated 466.

520-466=54.

54x2 comes to 108 in MAG. Is that correct?

It turns out my math was correct. So I undeleted the post.
 
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A stat with 148 attributes in it should be set to 300, correct? My magic and speed are both set to 148, and speed is the only stat set to 300 that I have. Magic is a good 255 points short of that, and the same amount of attribute points are in it... That's the only part i don't understand. I'll get on messenger tomarrow if you want to talk about it.
 
I just calculated what I saw you are stats at , at the moment. Unfortunately I do not see what you added in your customize character. If I just added stats, in the RPG ACP, you will lose them once you modify your stats. I suggest taking all your attributes off. The only way we can do that if I take lock stats off. I could do it for a temporary situation.

edit: Well only needed to take one attribute off
 
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