Fan Fiction Starcraft: Episodes I - VI.

Davey Gaga

Under you like a G.U.Y.
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As most people will know, I currently have an obsession with the PC game, 'Starcraft', created by Blizzard Entertainment. I recently discovered that a series of books had been published, all of which were deemed part of the Starcraft universe - subsequently, I bought them all. I'm only so far through reading them but they, along with FFF Crisis, have inspired me to actually write myself.

What is missing from the Starcraft book series is a novelisation of the actual events in the game. As such, I have started to novelise the original story of Starcraft. Episodes I - III (from the original game) concern the Terran, Zerg and Protoss, respecitvely, while episodes IV - VI (from the expansion pack, 'Brood War') concern the Protoss, Terran and Zerg, also respectively. It'll take me a long time to get through this but I think it'll be worth it.

By the way, a little background knowledge might be required for various parts of the chapters. I know that I'm practically the only Starcraft player here and, as such, I'll explain any unknown idea/concept/word before each chapter.

The paragraphing is slightly off because of how it's pasted from Microsoft Word but I'll make sure it's always clear. I assure you, it's better on my copy. xD
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Episode I
Comments: I've not nearly finished this, since it will be divided into a number of chapters, likely telling the tale of each mission in turn. To make sure that I'm writing well enough to continue, I've decided to post a small excerpt from chapter one.

Chapter I - Infested

Creep. That was what the magistrates said it was called – the living ground, which indicated the presence of the Zerg swarm. The living ground that struck terror into the heart of any Terran soul was shrinking away into the crevice left when a Firebat squadron scorched the remainder of the blockade, surrounding a small Confederate colony of Mar Sara. Under the command of local marshal, James Raynor, the stranded colony was free to evacuate the area.<o:p></o:p>

The sight of death was not unknown to Raynor and yet the destruction of the Zerg structure terrified him. He stared in wonderment as he was presented with the reality that the Zerg were a very real force with which to be reckoned. The news reports, briefings and stories were vague, at best, when describing the infestation of an alien force. However, for Raynor and his squad, bullets were best-selling novelists.

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Raynor, in his assigned Terran Vulture, led his squad of Firebats towards the now-empty Command Centre. Never for a minute forgetting their ranks, the squad stood, gargoyle-like, as Raynor stepped out from his vehicle.<o:p></o:p>

Easy, boys – the last thing we need are a couple ‘more stiffs!’ he bellowed, taking his hat off and facing the marks behind the Centre, respectfully so. ‘The turrets over there will catch any critter that wanders in, so get in and have a well-deserved rest.’<o:p></o:p>

The Firebat squadron casually marched over to the nearby Barracks, while Raynor took the time to familiarise himself with the interior of the Command Centre, with the new Commander at his stride. Raynor’s eye followed the scratch marks on the doors, where Zerg had clearly infiltrated the structure before being eradicated and removed. The dreaded hissing and clicking –the sound of walking, or crawling, death—always brought scratches. They often brought a number of scratches, each one left by any of the countless members of the Swarm. Where there were scratches, there were screams – alas, the screaming would not last for long.<o:p></o:p>

His mind wandered and he considered why un-trained civilians were being sent to an unknown enemy frontline. Was this all in the name of research? This mess, this bloodbath … could it have been for the sake of new lab-rats for the Science Vessels? Whatever the case, Raynor’s job was to liberate the breached colony. Marshal James Raynor was good at his job.<o:p></o:p>

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The Command Centre was small and Raynor found himself in the communications room fairly quickly. Clearly only meant to contain one person at a time, he squeezed into the room and sat himself on the small stool provided, while his commander –his babysitter—could only peer inside and observe how Raynor behaved. Being one of the few trained to do so, Raynor put his technical education to the test and coded for an alcoholic beverage, which materialised beside him. His local pub back on Earth never had such an addition and so he justified his position in Space through technology’s contribution to convenience - quite rightly so.<o:p></o:p>

The computer was small but performed its functions quickly, as Raynor found that his request for back-up was answered quickly, along with new orders from the Terran Dominion:<o:p></o:p>

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“Marshal James Raynor, you have been charged with securing this colony from the Alien infestation by eradicating the remainder of the Swarm from Mar Sara. The Confederacy of Man, under the command of General Edmund Duke, will arrive shortly after you are successful in this objective. We expect all structures to be as they were when evacuation was necessary. Good luck.”<o:p></o:p>

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Brilliant. At least his mind’s tangents were off – he would not be told to ‘eradicate’ a study. He thought of General Duke and the last time he’d seen him – not personally, but the Confederacy found it particularly necessary to laud his promotion as the essential owner of the highly-acclaimed Norad II – an immensely large Battlecruiser, always at the front of any full-scale assault. His posture was his most notable feature – slouched over, much like a wild primate on Earth. Duke’s attitude to those around him reflected this animalism. Indeed, Edmund Duke was a power on his own but, with that ship, the Norad II, he was essentially the single most powerful force in the Confederacy.<o:p></o:p>

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“Alright. So, Commander, let’s get going,” Raynor sighed, hoisting himself out of the small room, disposing of his now-empty can of beer – he’d always been a beer man.<o:p></o:p>

It wasn’t until Raynor left the Command Centre and took one deep breath of the air on Mar Sara that he realised that the Zerg brought with them a horrible stench. Possessing scythes, spewing unknown chemicals and acting on animal instinct meant that every one of the Zerg Swarm had killed, at one point or another. It had not occurred to Raynor until now that the Zerg never wash – every soul claimed by the Swarm added one more cringe for anyone with an active nose. The Commander had continued to walk to the Barracks and made ready each of the Marines and Firebats – the basic infantry units of the Terran race.<o:p></o:p>

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Of course, the Marines and Firebats were not fighting for the sake of their race. In fact, as far as they knew, they were not fighting at all, the important point here being that they were not aware of anything beyond an order. Raynor was informed before leaving for Mar Sara about how the Confederacy recruited its infantry – prisoners and convinced felons alike were ‘rehabilitated’ into fighting for their race. Anyone with a basic level of competence knew that ‘rehabilitated’ actually meant ‘resocialised.’ Anyone with a keen intuition knew that ‘resocialised’ meant ‘used as test-subjects for Confederate scientists’. Anyone with a badge meant that these men had been thrown into space to protect the Confederate colonies and the only way to force them to do this was to attack their minds with various drugs. The truth, of course, was the latter, though any despicable rumour spread was rarely ever denied – it was always silenced rather quickly, instead.<o:p></o:p>​
 
Pretty good stuff there Riku dear, I wish I could get alcohol that way <_<

Life would be so much easier

I like it, you're good at this writing lark :monster:
 
Hahahahaha. xDD

I've just read it myself and I've noticed a few bits of phraseology, which I need to change. I'm really just trying to get reassurance that I'm writing something decent enough to be read until the end. After that, I'll get into the swing of posting full chapters.

Cheers btw.
 
So far so good, I'd say. One thing you could definitely improve on is describing the setting and surrounding. It's a difficult habit to get into, I found, but it definitely adds structure and a better feel to your writings.
Very good choice of words throughout though.
 
If I've ever been reading a book, I've always noticed that that's one thing I never seem to do - I suppose it should be much easier to describe the setting, given that I can actually SEE the setting in the game. :neomon:

As for the plot, it'll kick off when you meet Kerrigan. :wacky:

EDIT FOR KELLY:


STARCRAFT II
HEART OF THE SWARM


On the ashen, barren planet of Char, the Overmind thrummed with anticipation. Swelleing with pride and a sense of accomplishment, he could not conceal his joy from the innumerable broods at his disposal. They chattered, clicked and hissed, as their very reason for existing rejoiced, for all of his grand ideas were finally coming to fruition. Leaving the recent battlefield, decorated with gleaming red gauss rifles, shining golden protoss armour and softened bodies, the ravenous zerg moved in unity, back to the hive clusters. Never once breaking ranks or causing discord, as the Overmind so strongly willed, the swarm slithered, flapped and marched, protecting it from those who intended harm. Protecting it from those who would challenge the Overmind’s will.
Protecting her.

The Queen of Blades recalled her rebirth vividly.
Carried by the zerg swarm, confined to a rigid but pulsing, membranous sac, her very appearance began to mimic that of her vigilant escorts. Like the slithering hydralisks, she grew scythe-like claws for hands and sprouted wing-like blades, both intended for shredding or gutting any foe. Like the behemoth ultralisks, whose impenetrable carapace and sheer size ensured victory over any single enemy, her stature increased, and her smooth, soft skin hardened in to a dark, spiked armour. Dense spines, connected together like limbs, entwined her once beautiful mane of red hair.
Despite the monstrous modifications, there was still something about the Queen of Blades that resembled her former, human self. In spite of her glowing, yellow eyes, her face had remained in tact. Her too-wide lips curved at the edges in to a smile, as she extended her long, talon-like wings, tearing through the membrane of her protective chrysalis. Not unlike a rose, she emerged from her bud, standing tall and proud - she retained her beauty but it was clear that anything near her would suffer, and she wouldn’t have to exert very much effort to ensure it.
All around her, the entirety of the zerg swarm had gathered to witness her emergence. During her transformation, she had lost her sense of time, and was unaware of how long it had been since the swarm had become her slaves. To her amazement, she already felt familiarised with the zerg; most of them resembled creatures from her past life, as a human. She saw small dogs, large snakes, fantastic elephants and sophisticated crabs. They all filled their own niche in the swarm, yet could band together as an unholy force.
What was not familiar, she found, was her inexplicable sense of power and control. She flexed her wings high and lunged them towards a nearby boulder, slicing through it and smirking as it slumped in to two even segments. The Queen of Blades screamed, with feelings of both uncontrollable rage and unexplainable happiness, in a terrifyingly fearsome display of her dominance. As she did so, every single member of the swarm screeched, hissed and roared - they knew that their new Queen would please the Overmind.
As if on cue, the swarm came to a halt, as their collective hive mind spoke -- not to them, but to their new Queen, though this special moment was necessary for all of them to witness.
‘Arise, my daughter. Arise…’
He paused, and the first silence of Char stretched across the surface of the planet, with only the smouldering, hissing ash to distract one’s attention.
‘…Kerrigan!’
How the Queen of Blades shuddered. Sarah Kerrigan had been comparatively weak. She could never have felt the way that the Queen of Blades did; Sarah Kerrigan would never have thirsted for blood, or raged at every minute wasted that was not focused on the slaughter. Sarah Kerrigan felt like a distant memory to the Queen of Blades and, yet, when the Overmind called her name, as she was once called, the Queen of Blades was grateful to the Overmind for severing her constraints; for freeing her from human conscience.
‘By your will, Father, I live to serve.’
With a new found power and sense of purpose, of freedom, it pained the Queen of Blades to act as a servant. No, it did not pain her -- human emotions were exactly what she was free from. It angered her. Yet she would not soon turn against he who had been her one true link to power.
‘Let all who oppose the Overmind feel the wrath of the swarm!’

‘Kerrigan…what have they done to you?’
 
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