Dirge of Cerberus *spoliers* Secret ending *Spoliers*

it had like the backbone of a good game, but it lacked alot of the muscle, they could have done more with it. it felt like there should have been more to it.
 
i played the game in 10 hours then i had nothing to do... and was like, is there anything else to this game

There's always the Missions you can do in the Extra Features section of the game and you have to unlock them - that should give you a few more hours of gameplay ^_^
 
yeah i know of them, and i have done a couple of them, but i mean within the main game/storyline. it just felt like, i dont know, something was missing. maybe its because im used to rpgs and the orginal is a really good example of that.
 
damn, i think im just too impatient to see more of vincent. considering there isnt really much screen time (abet relatively more than most of the other characters) in AC and nothing in the orginal in the FMV sequences, which we all know because he was an optional character, the game really is the only one where you get much of an insight to the charater on any level. i guess thats why they made a whole game about him. still...
 
Though I did enjoy playing this game, it let me down in a couple of ways. Mainly on how easy and shoet it was. I finished this game (G reports & everything) 12-13 hours after I bought it. And I bought it the day it came out!!

The only real challenge is in the Extra Missions. I still haven't beat'em all.
 
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