Needed more Scenes?

KourtneyVT09

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The diologue in FFXII was great. Sometimes long, but it was good. Everything they said made perfect cense.

Not a common trait for Final Fantasy games. Ever watch a scene and became baffled. Like, "WHAT?!". The worst part is, they usually had so signifacance.

But FFXII was very good at wording the situation. I think they could have definatly used more scenes though. It seemed they didn't talk enough. Like did Ashe ever talk to Penelo? Did Basch ever talk to Fran? Still, there were scenes that made them all look like good friends, who could rely on each other.

What do you think about the amount of scenes?
 
KourtneyVT09 said:
Like did Ashe ever talk to Penelo? Did Basch ever talk to Fran? Still, there were scenes that made them all look like good friends, who could rely on each other.

Most games seem to develop the relationships between characters rather quickly. I try not to pay a whole lot of attention to the fact that they barely know each other, yet act as if they've known each other for years.

And from what I played, there were enough scenes. Wouldn't have minded if there were a bit more. Wouldn't have minded if there were a bit less.
 
I would have liked it more to see characters develope their personality more. Like in FF7, at first Cloud doesn't give much abot anything, but he changes. Same with squall in FF8. But in FF12 it's more like you follow the story, but the characters itself...well not much happening there. At least that's my opinion.
 
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