Mass Effect 2 Wins BAFTA For Best Game

Sultan

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Heavy Rain enjoyed a well deserved night of success at this year's British Academy Video Game Awards as it took home three separate awards.

Quantic Dream's miserablist whodunit Heavy Rain emerged as the biggest winner as it triumphed in the Original Music, Technical Innovation and Best Story categories.


British studios were also honored, with F1 2010 seeing off the likes of FIFA 11 and FM 2010 as it won in the Sports category, while Need for Speed: Hot Pursuit bagged the Multiplayer Award, and Kinect Sports was crowned in the Family section.


Mass Effect 2 claimed what's arguably the biggest prize as it took home the Best Game award, and the GAME Award – the only one voted for by the public – went to Call of Duty: Black Ops.


Nintendo didn't go away empty handed as Super Mario Galaxy 2 took the Best Gameplay award.


Finally, an emotional Peter Molyneux was awarded a BAFTA Fellowship. "It's an overwhelming feeling," Peter, whose mum was in attendance, told IGN, "To see that sea of faces of people I've respected over the years – I feel like hugging every one of them."


Molyneux joins Nolan Bushnell, Shigeru Miyamoto and Will Wright in the list of game industry figures to have been awarded a Fellowship.

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http://games.ign.com/articles/115/1156094p1.html
 
Not surprised at the awards really, Heavy Rain was a fantastic game and something original so it deserves the awards it got. Not surprised to see Mass Effect 2 either, I had to stall on playing in because of university work but it's definitely up there with my favourite games, it's all round a fantastic game. Not played any others mentioned other than FIFA11 mind.
 
Well Rockstar didnt enter their game RDR ...RDR could have won awards as well....Glad to hear for Heavy Rain, but what about Uncharted..

BO figures ..its the fastest selling game..
 
Unchated 2 was a 2009 release. I would debate on Heavy Rain winning story. As for Artistic Achievement. GoW? Really?
 
I think with Heavy Rain it's more it explored boundaries most developers don't want to explore with the inclusion of children, especially with stating children were killed in the buildup. What I did like about Heavy Rain's story was the aspect of "how far would you go to save someone you love", there were times where the game appeared a bit far fetched with the whole challenge thing but I think it built up the suspension and drama, especially with the inclusion of playing all four character stories.

Artistic achievement... I don't really know how you rate it. Nearly all games have amazing concept art because top developers hire artists who are the very best, but most games tend to avoid the niggly details of concept art so... I really don't know how you justify a reason for it.
 
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