Nintendo Mario Galaxy

...I never actually attributed my queasiness to the spinning planets. It's never usually a problem before. I thought it was something in the room I was smelling.

But that's some kind of a game then.
 
EDIT/bump: Did anyone notice that if you remove the letters in the title from the front cover with the stars on it, you get a sublime, but interesting message?
 
I'll steal the fun..."UR MR GAY" :monster:

Isn't this game supposed to like the next Mario 64 and have some sort of weird physics to it? :weird:
I really need to find a friend who has this game because it sounds great.
 
Only played it for a couple of hours but it's really quite fun especially after I got the controls semi-mastered. A mate of mine is playing it the now is loving it and he hated Mario 64, they must have done something right.

There's a certain charm to the game which is something that Sunshine and even 64 to an extent didn't have. Probably because of the little retro touches it has.

Noticed the Battleship theme from Mario Bros 3 which was awesome.

I do wish they would finally get rid of the tiresome 'Peach is captured' story, the silly bitch can save herself for once. A new thing involving this Rosalina would have been a bit better.
 
A mate of mine is playing it the now is loving it and he hated Mario 64, they must have done something right.
I didn't like Mario 64 (really dunno why; i just found it boring) but when i start playing Galaxy i can't stop until i finish it. All galaxies and levels were creative, fun and a perfect mix between new things and retro stuff.

And the story of Rosalina was surprising, touching and a really nice addition. It's weird to find such mature and dramatic story in a Mario game; but somehow it just make the game more special.
 
If you don't like the cliche of saving the princess, there's always Mario RPG and Mario and Luigi SaGa, which involve saving the entire world rather than simply just Peach. In fact, Peach is a party member in Mario RPG.
 
I've got and completed pretty much all of them. It's more an annoying niggle than anything else anyway since it doesn't affect the gameplay or anything important.
 
For me, Mario 64 was fun during the lower levels of the game. But then when you start going up the stairs the levels start to suck. Like the one where you have to keep raising and lowering the water. Completely annoying. At least you don't have to get all the stars in the game.

And Mario 64 really didn't have any memorable music. Most of the music in the game was bland. When I play Galaxy, it takes me a while to recognize that an old tune is from 64. And it had the worst main theme of all. Completely forgettable.

Never played Sunshine.

In Galaxy, the levels were much more creative and intersting. So much that I got every star in the game.
 
I finally got round to beating the basic game last week and it was a pretty sweet game overall. I'll get round to getting 100% at some point for the secret that it unlocks but got way too much in my backlog atm.

I have to say that Toy Town Galaxy was easily my fave galaxy, the whole retro theme it had was pretty damn awesome.

I do wonder how they can possibly improve on this.
 
I just got this game yesterday, and it is pretty fun. It took me a while to figure out that Mario can kick the goombas after he knocks them over, though....

I only have four stars so far. I'm going to play it now :gasp:
 
My brother has Super Mario Galaxy, I've seen him play it some, it looks fun, he's gotten through the game, can't remember how many stars he's gotten towards all 120 now though, but I know he is well on his way.

So there's something good available when you get all 120 stars?
 
I'm working on that now, just got 14 more stars today, I've got 107 stars now, just 13 more to go...

Wait, you can play as Luigi? Do you get to restart with Luigi and get the 120 stars all over again with him? Or is it just replaying completed stages as Luigi?

But being able to use Luigi isn't the only thing you get for getting all 120 stars, is it? Isn't there some other place you can go to once you have all the stars? What is that place like?
 
The place is the same place that you start the game off with. Only with mario of course. The star ceremony thingie..where peach gets abducted and stuff. Its just that but with lots of monsters that appear from all levels throughout the game.
 
I don't get it...what's so special about that?

I don't see how I'm going to complete that Luigi's Purple Coins mission in Toy Time Galaxy, it's insanely difficult...
 
Hm... Seems like I'm gonna make a bump, but this thread made me want to post.

I absolutely adore the soundtrack to this game. It was video game music, yes, but it had some freaking memorable tracks. (Space Junk Galaxy, Good Egg Galaxy, Gusty Garden Galaxy anyone?) and of course, the gameplay was the clincher. I'm using Weegi for the next set of 120 stars. (Replay value, but only just a little. It's funner when you treat it as a new game, and you take a break from the game itself for a month or two.) and I'm loving it as of now. I have about 45-some stars, and So far, the only two things that really make me mad are the Camera Angles, and the traction that Weegi has. I mean, seriously, anyone else think that he slides just a tad too much? I know that he's light and has always had that little slide to his jump, but the person who designed this game took it just a little too far and made him slide a freaking mile before stopping completely.

Just for the lulz, Bump.
 
Luigi has always handled like that, he's always had a better jump than Mario and slides alot more when stopping. I think it's a nice touch although on some of the levels I can see that being a pain.
 
My brother has Super Mario Galaxy, I've seen him play it some, it looks fun, he's gotten through the game, can't remember how many stars he's gotten towards all 120 now though, but I know he is well on his way.

So there's something good available when you get all 120 stars?

Well, what everyone's said already of Playing with luigi. It's as if you started a new game... but luigi instead of mario. The only differences are that luigi jumps much more... I skipped like 1/3 of a level due to jumping higher, and that he slides...

I don't get it...what's so special about that?

I don't see how I'm going to complete that Luigi's Purple Coins mission in Toy Time Galaxy, it's insanely difficult...

That it's a 121th star for each and after getting it with both luigi and mario
you can see how many lives you lost
... not anything special, but if you're a hardcore mario fan who looks for a 100% completion, you need that. :P

And the Luigi coind is Easy if you plan your way around:
TIPS:
- Try only to step on the platforms with coins, for you'll have to return to the initaial square later on.
- If you don't get the coin you aimed for, forget it... there are 50 extra coins and that's a lot of coins.

"Guide":
- Go to the right first, making good use of long jumps (Takes just a little bit of practice to aim well and quick enough) and then return (There are two ssets of coins)
- After go fetch the life (stick to the right side) and return.
By then you should have 100 of the 150 coins in not too much time, just make sure you allowed yourself to return to the initial square.
 
Thought it was one of the most original ideas for game play I have seen in a long time. It is so much fun, just like Mario 64 was. The music is fantastic since it is so many old favorites and many themas from Mario 64.
I have been taking my time with the game, not rushing through it, just enjoying it completely. It is game play like this that makes me love Nintendo and their approach to game design.
 
Back
Top