Ichigo
Keep it Classy
For the members of FFF I introduce one of the best fighting games to date rivaled only by the likes of St and Street Fighter III.
customized artwork by me and Marvin ( a friend)
New Mechanics:
A notable change to the mechanics of the previous games is the "False Roman Cancel", or "Force Roman Cancel" as it is called in Λ Core, which is similar to the "Roman Cancel" available in previous games, but generally requires much more precise timing, and is only possible with certain moves. False Roman Cancels require only 25% tension, can be performed even if the move does not hit (including projectiles), and generally are used for offensive pressure or mixup.
Air Throws now are possible, and one can grab Recovering characters and even Burst Attacks. Also, Aerial Dust is available now.
Guilty Gear XX Λ Core is the most recent version of Guilty Gear XX released to Japanese arcades on December 20, 2006. A home console version on Sony's PlayStation 2 was released on May 30, 2007 in Japan. A Wii version of this game was released on July 26, 2007, also in Japan, complete with support for the Classic Controller and Nintendo GameCube controller, along with a setup using both the Wii Remote and Nunchuk. Aksys Games released the PS2 version in America on September 11, 2007 and released the Wii version on October 16, 2007.
In addition to balance changes along the lines of those in #Reload and Slash, Λ Core features a new type of special move, the "Force Break," which consumes 25% of the Tension bar when used. Most characters have gained new special moves, and some have had existing specials (or powered-up versions of existing specials) converted into Force Break attacks. It also introduces moves that make opponents stick briefly to walls or slide across the floor of a stage. New additions also include "Slashback," a form of parrying with reduced block stun, and throw breaks.
In addition to its gameplay changes Λ Core features the first major aesthetic change for the series since the original release of Guilty Gear XX. All voices, including that of the announcer, have been re-recorded (or replaced with previously unused samples), sometimes by different actors. The playable characters artwork was also redone, and two new music tracks, Launch Out and Keep The Flag Flying, were added. Since this revision has been made to balance the game, two characters deemed illegal by tournament standards, Justice and Kliff, were removed from the game's playable roster.
Both versions of the game feature three gameplay modes per character, based on the Guilty Gear, Guilty Gear X, and Λ Core fighting systems.
I am going to be attending EVO East and SBO for this game coming soon so if you have any question or wanna get into it let me know and I'll definetly show you the ropes
Trailer
http://www.youtube.com/watch?v=Ac970CLWbfo

customized artwork by me and Marvin ( a friend)
New Mechanics:
A notable change to the mechanics of the previous games is the "False Roman Cancel", or "Force Roman Cancel" as it is called in Λ Core, which is similar to the "Roman Cancel" available in previous games, but generally requires much more precise timing, and is only possible with certain moves. False Roman Cancels require only 25% tension, can be performed even if the move does not hit (including projectiles), and generally are used for offensive pressure or mixup.
Air Throws now are possible, and one can grab Recovering characters and even Burst Attacks. Also, Aerial Dust is available now.
Guilty Gear XX Λ Core is the most recent version of Guilty Gear XX released to Japanese arcades on December 20, 2006. A home console version on Sony's PlayStation 2 was released on May 30, 2007 in Japan. A Wii version of this game was released on July 26, 2007, also in Japan, complete with support for the Classic Controller and Nintendo GameCube controller, along with a setup using both the Wii Remote and Nunchuk. Aksys Games released the PS2 version in America on September 11, 2007 and released the Wii version on October 16, 2007.
In addition to balance changes along the lines of those in #Reload and Slash, Λ Core features a new type of special move, the "Force Break," which consumes 25% of the Tension bar when used. Most characters have gained new special moves, and some have had existing specials (or powered-up versions of existing specials) converted into Force Break attacks. It also introduces moves that make opponents stick briefly to walls or slide across the floor of a stage. New additions also include "Slashback," a form of parrying with reduced block stun, and throw breaks.
In addition to its gameplay changes Λ Core features the first major aesthetic change for the series since the original release of Guilty Gear XX. All voices, including that of the announcer, have been re-recorded (or replaced with previously unused samples), sometimes by different actors. The playable characters artwork was also redone, and two new music tracks, Launch Out and Keep The Flag Flying, were added. Since this revision has been made to balance the game, two characters deemed illegal by tournament standards, Justice and Kliff, were removed from the game's playable roster.
Both versions of the game feature three gameplay modes per character, based on the Guilty Gear, Guilty Gear X, and Λ Core fighting systems.
I am going to be attending EVO East and SBO for this game coming soon so if you have any question or wanna get into it let me know and I'll definetly show you the ropes
Trailer
http://www.youtube.com/watch?v=Ac970CLWbfo