DarkClaymore
Fatal Noob
http://www.youtube.com/watch?v=nHmHPSNMuIo
A nice review of the FFXIII Demo I found on Youtube.
I have learned a few new things from it and I believe it is worth watching.
There are no really much things revealed about the plot, so there are no many spoilers there (the demo itself doesn't really have much of them anyway).
Hope you find it useful
There were two things I found interesting.
1) That it is possible to either make one attack at a time, or to wait a while until the bar chargers and to do a combo. I have suspected it is possible when I saw the trailers, and I glad I was right.
I think it is nice, but I still wonder how far will they take these "comboes".
Whatever the comboes will always be short and simple, or will they will become more complicated as the player progress in the game.
It doesn't seems like there is a special order to some moves (maybe there is and I simply missed that part), but I hope there is.
For example an attack called "Air Slash" which you can use only after you use "Throw" (or whatever it is called, the attack which throws the enemy into air).
Hope there are things like that in the game
2) There is no need to press any button to talk to NPCs. It is significantly different from other FFs. It means that every NPCs will be dubbed, which as well means that it'll take more time to translate it.
In the demo it seems as there is no text at all when the NPC speaks.
I hope that the player will have to option to choose whatever the text will apear or not.
A nice review of the FFXIII Demo I found on Youtube.
I have learned a few new things from it and I believe it is worth watching.
There are no really much things revealed about the plot, so there are no many spoilers there (the demo itself doesn't really have much of them anyway).
Hope you find it useful

There were two things I found interesting.
1) That it is possible to either make one attack at a time, or to wait a while until the bar chargers and to do a combo. I have suspected it is possible when I saw the trailers, and I glad I was right.
I think it is nice, but I still wonder how far will they take these "comboes".
Whatever the comboes will always be short and simple, or will they will become more complicated as the player progress in the game.
It doesn't seems like there is a special order to some moves (maybe there is and I simply missed that part), but I hope there is.
For example an attack called "Air Slash" which you can use only after you use "Throw" (or whatever it is called, the attack which throws the enemy into air).
Hope there are things like that in the game

2) There is no need to press any button to talk to NPCs. It is significantly different from other FFs. It means that every NPCs will be dubbed, which as well means that it'll take more time to translate it.
In the demo it seems as there is no text at all when the NPC speaks.
I hope that the player will have to option to choose whatever the text will apear or not.