black_eclipse
Ex-Soldier
Not expecting a perfect clone or anything. Just want to feel playing XI. It's like playing standard console RPG with the plot and elements of XI.
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Like I said, I doesn't need to feel like MMORPG. Just feeling like a console RPG is fine. I don't even care whether it's 2d or 3d. I just want to feel like playing XI with it's world, settings, plot and game elements without the online interaction.If you're talking about the Enterbrain RPG Maker series, then I think you're out of luck. Unless you could somehow script a system yourself and then go through the requirements of having a server set up for people to join in with the game, then you won't be able to play anything MMORPG-like via RPG Maker. And, since Square wouldn't allow such a thing to go public, you would be expecting someone to put insane amounts of time and effort to make something he/she wouldn't be paid for, and would have to keep very low-key about. Not gonna happen. =\
I have heard of people attempted FF-game remakes/spin-off's on RPG Maker, but I've yet to come across anything that is actually finished.
If I've misunderstood, please eloborate on what you're asking here...
You didn't say you weren't looking for an MMORPG. But in that case, then it's perfectly possible to make a game set in that world, with the same plot elements, and many of the typical features you will find in an RPG. I wouldn't advise it, though, because it would be a breach of copyright, and will probably warrant a C&D from Square-Enix.
But why not look into some original RPG Maker games? Or better yet, purchase the program and make one yourself. Provided you have the creativity, it's easy to make a game with it. They've actually released a 'Lite' edition of RPG Maker VX Ace, which is basically just a watered down version of the actual program, but provided for free by Enterbrain. It has most of the same features, but it is a lot more limited than the actual program.
I'm currently working on my own game using RPG Maker VX Ace. It's really fun, and they've got a fantastic support forum with tonnes of staff and members alike perfectly happy to help anyone who's stuck.
Well, to be honest, i'm a total noob at RPGmaker. So making games would be next to impossible. I might try, but I think it will take a lot of time especially if I just make it all by myself.
Everyone has been there. Making a game using RPG Maker wouldn't be impossible if you put in the time and effort to learn how it works. You can't expect to know how it works without taking the time to learn.
Go grab the Lite edition, look up some tutorials on the RM Web forum and start off with something very small. Seriously, you'll be suprised at what you can accomplish with just a little bit of time and creativity.
I doubt such a thing exists, but it would take tremendous amounts of time and effort from tons of people to put together a -decent- FFXI fangame. I don't think you understand what you're asking for here. Even the best RPG Maker users take hundreds of hours and require tons of commitment to come up with something decent using the program. It's not something you can just go out and 'request'.
I think you would have better luck mastering the program and making it yourself, and if you really wanted it to exist that badly, you might even be able to do it.
Everyone has been there. Making a game using RPG Maker wouldn't be impossible if you put in the time and effort to learn how it works. You can't expect to know how it works without taking the time to learn.
Go grab the Lite edition, look up some tutorials on the RM Web forum and start off with something very small. Seriously, you'll be suprised at what you can accomplish with just a little bit of time and creativity.
I haven't used RPG maker in a long time, but last I knew, it didn't support Active Time Battles (maybe the newer version do?).
I am willing to learn and develop. But the problem is, I don't have enough time for it.
Each addition to your game (even from the same creator) have a nice chance of conflicting with one another, ergo extremely high amounts of custom scripts can run into serious issues.