HolyDragoon
One born of a Canadian...
Alrighty,
In an attempt to instill some positive influence towards this game. I plan to start listing all the changes that are confirmed by the development team, or are already implemented into the game.
Let's get started with
The Job System.
February 2012 will be bringing about the new Job system to FF XIV. In it's most basic terms, it will function as follows.
Lancer Class lvl 30 + Marauder Class lvl 15 + Quest = Unlock Dragoon Job.
(exact levels required are not confirmed)
Job level is tied to it's main class level, so using the example above. Lancer Level 40 = Dragoon Level 40. You don't need to level a Job and a Class separately.
Jobs will be an extension of a Class. They allow for Job specific skills that enhance a Class, but will not be a requirement to be successful. It has been said in order to take advantage of a Job, you will have to give up Cross-Class abilities. This will further give jobs an advantage in party situations, but less effectiveness in small groups or solo play.
As version 2.0 slowly creeps along, patch 1.21 will implement this system and make sure it is fleshed out by the time 2.0 is available for PC and PS3 players. For a final bit of excitement, the development team has finally graced the players with an in-game screenshot of the Jobs wearing their Job Specific Gear.
From left to right:
Bard, Black Mage, Warrior, White Mage, Dragoon, Monk, Paladin
A skill list has also been revealed to the players, though without names.
That's it for today, next time: Disciples of War and Magic Class Revamps
In an attempt to instill some positive influence towards this game. I plan to start listing all the changes that are confirmed by the development team, or are already implemented into the game.
Let's get started with
The Job System.
February 2012 will be bringing about the new Job system to FF XIV. In it's most basic terms, it will function as follows.
Lancer Class lvl 30 + Marauder Class lvl 15 + Quest = Unlock Dragoon Job.
(exact levels required are not confirmed)
Job level is tied to it's main class level, so using the example above. Lancer Level 40 = Dragoon Level 40. You don't need to level a Job and a Class separately.
Jobs will be an extension of a Class. They allow for Job specific skills that enhance a Class, but will not be a requirement to be successful. It has been said in order to take advantage of a Job, you will have to give up Cross-Class abilities. This will further give jobs an advantage in party situations, but less effectiveness in small groups or solo play.
As version 2.0 slowly creeps along, patch 1.21 will implement this system and make sure it is fleshed out by the time 2.0 is available for PC and PS3 players. For a final bit of excitement, the development team has finally graced the players with an in-game screenshot of the Jobs wearing their Job Specific Gear.

From left to right:
Bard, Black Mage, Warrior, White Mage, Dragoon, Monk, Paladin
A skill list has also been revealed to the players, though without names.
That's it for today, next time: Disciples of War and Magic Class Revamps