As most gamers know, one of gaming's latest and greatest fad is the MMORPG. The genre began in 1997 with Ultima Online and exploded for the first time in '99 with Everquest and again in '04 with World of Warcraft. Because of its potentially lucrative setup, requiring an initial purchase and a monthly subscription fee, every company from Blizzard to Bioware has designed their own MMORPG. However, while World of Warcraft grosses $165 million per month, the majority of MMORPGs do not last longer than six months before being pulled offline. The overhead to develop these types of games is substantially larger than single player games and it has literally driven dozens of development studios into bankruptcy. So my question to you is... do you think MMORPGs have a future in gaming? Or do you think developers are tired of wasting time and resources on a project that will most likely fail?