I wouldn't call it the best, but I appreciated the baroque style of setting, politics, and plotting on this one. It felt like Squeenix was making a conscious effort to cater to our brains, not just our eyes and guts. Instead of dumbing things down (hello, X-2), it gave us some broad worldbuilding and a plot that wasn't another regurgitation of "boy meets girl, they save the world."
A lot of fantasy deals with kingship/transfer of power, but usually in a very fantasy way (think Aragorn in LOTR, although there's political considerations lurking in the backstory). In the real world, you can't just pull a sword out of a stone or slay the dragon to be crowned king/queen. So a lot of this story was dealing with the complications of balance of power, of civil war, of legitimacy.
I loved the memoirs of Ondore being used as an explication device to fast forward. Far more elegant than Tidus "this is my story" comments in X.
I adored the vocabulary. This game had me the moment Balthier said, "Spare us your quiddities!" to put Vaan in his place.
That sophistication works better for older gamers, I think; younger gamers were probably frustrated by lack of romantic narrative and the refusal to have heroic / emotional protagonists.
For me, it was a breath of fresh air.
Of course, I'm a classics major, so I'm very happy mucking about in historical period pieces, fictional or otherwise.
My only frustration is that there wasn't time to go to Rozzaria and compare/contrast that culture with Dalmasca and Archades.
A lot of fantasy deals with kingship/transfer of power, but usually in a very fantasy way (think Aragorn in LOTR, although there's political considerations lurking in the backstory). In the real world, you can't just pull a sword out of a stone or slay the dragon to be crowned king/queen. So a lot of this story was dealing with the complications of balance of power, of civil war, of legitimacy.
I loved the memoirs of Ondore being used as an explication device to fast forward. Far more elegant than Tidus "this is my story" comments in X.
I adored the vocabulary. This game had me the moment Balthier said, "Spare us your quiddities!" to put Vaan in his place.
That sophistication works better for older gamers, I think; younger gamers were probably frustrated by lack of romantic narrative and the refusal to have heroic / emotional protagonists.
For me, it was a breath of fresh air.
Of course, I'm a classics major, so I'm very happy mucking about in historical period pieces, fictional or otherwise.
My only frustration is that there wasn't time to go to Rozzaria and compare/contrast that culture with Dalmasca and Archades.