[17/11] FFXIII-2 new screenshots and monster system

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Square Enix has released a batch of new FINAL FANTASY XIII-2 screenshots detail, detailing some of the new locations and gameplay systems reported earlier by Famitsu.

Crystarium:

In depth details on how the evolved levelling up system functions for Noel, Serah and the monsters that have been captured and added to the player’s party.

New Environment:

Augusta Tower – This information processing facility was built as part of a major Academy project. A timespace anomaly has thrown the Tower into chaos and turned the interior into a maze.

Historia Crux: Serah and Noel’s time-hopping adventure will eventually alter the course of history itself. But in the new future, will the world be made safe–or will it be destroyed? Many locations within the Historia Crux have multiple Time Gates, and each gate opens to a different location on the time line. As long as you have the right artefacts to unlock the gates, you are free to explore the different paths. The hunt for artefacts will be a major part of your adventure. It is possible to close gates that were previously opened. This rewinds times and resets history, so you can replay the same area and perhaps correct mistakes you made the first time through.

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Source: Novacrystallis
Visit the source for more screenshots.

The adornments on monsters seem to include stuff like Vivi's hat, red mage hat, etc. Cool!
 
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This made me laugh, take a big scary looking monster and give it a bow tie to make it look silly? o_O Next thing you know Serah will be taking a Behemoth King shoe shopping.

It may seem like a nice little addition to the game, but it kind of takes a bit of seriousness away from it, if you ask me. Still looking forward to the game though :).
 
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