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Thu, Sep 01, 2011 | 04:25 BST
Final Fantasy XIV to drop two level system
The somewhat confusing character development system of Final Fantasy XIV is due for an overhaul.
A post on the game’s forums announced that patch 1.19 is expected to remove physical levels from the game.
Currently, players level their character and their class; post patch, only class based levels will exist. Players will no longer be able to allocate attribute and element points.
Instead, the patch will introduce a temporary automatic levelling system. While player control of stat increases will return in future, for now, Square Enix is concentrating on making each level have more impact.
Dinging is expected to have much more noticable jumps in a player’s performance, although at higher levels, equipment will have increased importance.
A few other small changes come in support of the new system. Races will now only be differentiated by starting attributes, and a few terminology changes mean Skill Points are now Experience Points, and Ranks are now Levels.
The patch is still in development and no release date has been set.
Final Fantasy XIV is an MMORPG which came under heavy criticism upon launch and is undergoing serious overhauls; a PlayStation 3 version has been put on hold until the wrinkles are smoothed out.
Thanks, MMOSite.
Source - http://www.vg247.com/2011/09/01/final-fantasy-xiv-to-drop-two-level-system/#more-199805
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Final Fantasy XIV To Explore The Dark Side Of Materia
By Ishaan . August 29, 2011 . 12:59pm

A future patch for Final Fantasy XIV will add a Materia crafting system to the game. Like in Final Fantasy VII, using materia to gear will give you various bonuses and added abilities. In the world of Final Fantasy XIV, however, materia has its own unique origin, which is detailed on the game’s hub.
The technique for the application of materia was invented by a goblin by the name of Mutamix Bubblypots. Bubblypots was part of the Illuminati, a fraternity of goblin scholars, who discovered the materia stones and kept the secret for themselves. Believing that materia should be used for the benefit of all, Bubblypots betrayed the Illuminati and began to share his knowledge with the world.
As far as crafting is concerned, materia in Final Fantasy XIV come in four tiers, numbered from I to IV. Materia are created from weapons with which the player is fully aligned. Materia can then be attached onto another piece of gear to provide the respective bonuses and enhancements.
Interestingly, the page detailing the origins of materia also mention something about “the dark side.” The last paragraph on the page reads: “Much remains unknown about materia and its full potential. There are dark whispers, however, that tell of a forbidden branch of the craft that leads to power beyond imagining…but only at great cost.”
Read more stories about Final Fantasy XIV & PC on Siliconera.
Source - http://www.siliconera.com/2011/08/29/final-fantasy-xiv-to-explore-the-dark-side-of-materia/
Final Fantasy XIV to drop two level system
The somewhat confusing character development system of Final Fantasy XIV is due for an overhaul.
A post on the game’s forums announced that patch 1.19 is expected to remove physical levels from the game.
Currently, players level their character and their class; post patch, only class based levels will exist. Players will no longer be able to allocate attribute and element points.
Instead, the patch will introduce a temporary automatic levelling system. While player control of stat increases will return in future, for now, Square Enix is concentrating on making each level have more impact.
Dinging is expected to have much more noticable jumps in a player’s performance, although at higher levels, equipment will have increased importance.
A few other small changes come in support of the new system. Races will now only be differentiated by starting attributes, and a few terminology changes mean Skill Points are now Experience Points, and Ranks are now Levels.
The patch is still in development and no release date has been set.
Final Fantasy XIV is an MMORPG which came under heavy criticism upon launch and is undergoing serious overhauls; a PlayStation 3 version has been put on hold until the wrinkles are smoothed out.
Thanks, MMOSite.
Source - http://www.vg247.com/2011/09/01/final-fantasy-xiv-to-drop-two-level-system/#more-199805
_________________________________________________________________________
Final Fantasy XIV To Explore The Dark Side Of Materia
By Ishaan . August 29, 2011 . 12:59pm
A future patch for Final Fantasy XIV will add a Materia crafting system to the game. Like in Final Fantasy VII, using materia to gear will give you various bonuses and added abilities. In the world of Final Fantasy XIV, however, materia has its own unique origin, which is detailed on the game’s hub.
The technique for the application of materia was invented by a goblin by the name of Mutamix Bubblypots. Bubblypots was part of the Illuminati, a fraternity of goblin scholars, who discovered the materia stones and kept the secret for themselves. Believing that materia should be used for the benefit of all, Bubblypots betrayed the Illuminati and began to share his knowledge with the world.
As far as crafting is concerned, materia in Final Fantasy XIV come in four tiers, numbered from I to IV. Materia are created from weapons with which the player is fully aligned. Materia can then be attached onto another piece of gear to provide the respective bonuses and enhancements.
Interestingly, the page detailing the origins of materia also mention something about “the dark side.” The last paragraph on the page reads: “Much remains unknown about materia and its full potential. There are dark whispers, however, that tell of a forbidden branch of the craft that leads to power beyond imagining…but only at great cost.”
Read more stories about Final Fantasy XIV & PC on Siliconera.
Source - http://www.siliconera.com/2011/08/29/final-fantasy-xiv-to-explore-the-dark-side-of-materia/
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