So I haven't left FF14 merely taking a few days to clear my head in preparation for Anima hunting. And collect myself after a few stupid mistakes made with my SCH! So I returned to what I enjoy away from gaming.
I've picked up and old project that I started back with Unity4 and decided to pull...
Dave Hoffman, Square Enix USA executive producer and director of business development, spearheaded Supreme Commander 2 and helped the publisher acquire the Dungeon Siege intellectual property. What’s he up to now?
According to his Twitter, "two new things. Well, one is ‘sort of’ new." Hoffman...
Visual Works, the studio behind the Final Fantasy XIII cutscenes and many Square Enix videos, is also working on Tomb Raider. After seeing their Deus Ex: Human Revolution trailer, Crystal Dynamics decided to use Square Enix’s internal CG studio for the upcoming Tomb Raider game.
This video...
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