The first time I tried to beat her it was almost insanely difficult to do so, and I needed multiple tries (too many). Now that I now what I'm doing, I only unlock the magic seal, and meteor her to death (preparations: junction only three chars and have non-junctioned chars go KO at start of...
I never draw 300 spells for everything, only for hard to get magic. A lot of spells can easily be refined from items. When I do draw 100 spells per character, I make sure they have strong magic junctions, so they draw nine spells at a time. This makes the whole drawing process a lot less painful.
I mostly use regular attacks, combined with a few Demis sometimes :D Bahamut certainly took a while with an average of about 500 per hit, and Demi immunity (on purpose, not a lot of good junctioning magic yet, and I needed to draw Full-Life easily, so strength had no priority). I only used...
That's true, I suppose. I usually go to Balamb beach before the Dolet mission to card Fastitiocalon-Fs for AP and no EXP, and, I also play a lot of card games so I can get nice magic such as Tornado early (one Abyss Worm->one Windmill->20 Tornados). Later in the game when you would normally have...
Except for GF. GFs take to long and cause too little damage. I never even junction the GF command, and always junction ITEM instead (or CARD), because it gives you more options.
Although I don't use magic often, the curative spells are useful, as are meltdown, aura, haste and triple sometimes.
Against Ultimecia I once got by by only unlocking magic. I used triple and haste in combination with meltdown and meteor to defeat her (33000+ damage per character with three...
I always choose 10 minutes, and defeat Ifrit with 3:30+ left on the clock, which is no good for a high seed score. But it's the fastest I can manage without any effort (and without excaping).
Also, I don't start leveling until after getting Ragnarok, because without certain junction abilities...
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