WanderingAesthetic
Blue Mage
This third essay relates David Hume's ideas about beauty, art, and taste to our favorite video game series.
In brief:
-Beauty isn't something that can be found IN a work of art (in this case, a video game), but rather something that we perceive in it when we filter it through our senses. Here we come to the old "Beauty is in the eye of the beholder" adage.
-If we end the discussion there, however, we'd be claiming that the quality of a work of art is solely based on individual preferences. But it's not that simple, of course. The essay uses Final Fantasy VII and Superman 64 as examples. One is considered one of the worst games ever made, one is hailed as an excellent game that had a huge impact on the gaming industry as a whole. This is an extreme example, but it would suggest that there is a difference between good and bad games beyond our own personal preferences.
-What makes someone a good judge of art? First off, one needs to have experiences with lots of it. In this case, to be a good judge of video games, we need to have played a lot of different video games, particularly accepted masterpieces, otherwise we might mistake something mediocre for something great. Second, one needs to know their own biases and recognize where they might be influencing our perception of something's quality. Third, one has to judge things in the context of their time. This is especially important with the changing technology of video games. Judging FFI's graphics and sound by today's standards would be foolish.
-Some other things: Hume said that if a work doesn't deal with an immoral act, it can be dismissed without further consideration. I.e., if the hero does evil things without it ever being discussed or without ever receiving retribution. Hmm.
-Part of what makes Hume's views problematic here is, if good judges of art become good judges by viewing masterpieces, and good judges decide which works are masterpieces.... we are going in circles.
So, some questions!
How do we judge the relative quality of two GREAT works? Final Fantasy VI and Final Fantasy VII, for example?
Can someone's taste in video games still be good if they dismiss old games for reasons of graphics/tech/etc.?
Throwing all biases and personal preferences aside (or trying to) just how bad is your least favorite installment of the FF series? Just how good is your favorite?
Is there any instance of an FF game promoting some immoral viewpoint so that we can dismiss it out of hand?
Any other thoughts?
Have fun, kitties.
In brief:
-Beauty isn't something that can be found IN a work of art (in this case, a video game), but rather something that we perceive in it when we filter it through our senses. Here we come to the old "Beauty is in the eye of the beholder" adage.
-If we end the discussion there, however, we'd be claiming that the quality of a work of art is solely based on individual preferences. But it's not that simple, of course. The essay uses Final Fantasy VII and Superman 64 as examples. One is considered one of the worst games ever made, one is hailed as an excellent game that had a huge impact on the gaming industry as a whole. This is an extreme example, but it would suggest that there is a difference between good and bad games beyond our own personal preferences.
-What makes someone a good judge of art? First off, one needs to have experiences with lots of it. In this case, to be a good judge of video games, we need to have played a lot of different video games, particularly accepted masterpieces, otherwise we might mistake something mediocre for something great. Second, one needs to know their own biases and recognize where they might be influencing our perception of something's quality. Third, one has to judge things in the context of their time. This is especially important with the changing technology of video games. Judging FFI's graphics and sound by today's standards would be foolish.
-Some other things: Hume said that if a work doesn't deal with an immoral act, it can be dismissed without further consideration. I.e., if the hero does evil things without it ever being discussed or without ever receiving retribution. Hmm.
-Part of what makes Hume's views problematic here is, if good judges of art become good judges by viewing masterpieces, and good judges decide which works are masterpieces.... we are going in circles.
So, some questions!
How do we judge the relative quality of two GREAT works? Final Fantasy VI and Final Fantasy VII, for example?
Can someone's taste in video games still be good if they dismiss old games for reasons of graphics/tech/etc.?
Throwing all biases and personal preferences aside (or trying to) just how bad is your least favorite installment of the FF series? Just how good is your favorite?
Is there any instance of an FF game promoting some immoral viewpoint so that we can dismiss it out of hand?
Any other thoughts?
Have fun, kitties.