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Koloth

Retired Dungeon Master
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Each class gets a chance to see the boss from the other classes. They give no experience. But could prove to be interesting.

Gateway to Hell has been added to the end of each class area.

An idea I got from Adamant.
 
Damn it, I got stuck in the Assassin boss with no MP. Can you delete the battle please?
 
Perhaps some form of reward system could be put in place for defeating a boss besides the item drops.
 
Can't wait to see the mage boss after all I have been hearing about it ^_^ What a great idea to add a little fun to the RPG.
 
It's tough. It has well over 2000 HP and MP. Go in well stocked.
 
Well, the mage boss was an easy win. Kept using physical attacks, which did no damage XD It was easy. Only used ten potions :awesome: Prome, you went over board with giving it potions, though :thehell: Kept healing and dodging :sad3:
 
Well, the mage boss was an easy win. Kept using physical attacks, which did no damage XD It was easy. Only used ten potions :awesome: Prome, you went over board with giving it potions, though :thehell: Kept healing and dodging :sad3:

You used 10 potions!? I didn't use any, and I defeated it. :grin: They were both easy as pie, now I'll have a piece of cake. :wacky:
 
You used 10 potions!? I didn't use any, and I defeated it. :grin: They were both easy as pie, now I'll have a piece of cake. :wacky:

Yeah, I used 10 :mokken:

The boss cast a couple of spells, dealing 100 each time. It must have used maybe 1 or 2 spells on you, making it so easy :sad3:

It uses physical attacks too much, which may have made him harder than he should have, as Mages may have low defense.
 
Well, it cast several spells on me, I cast a few Cure spells. :gasp: I am good with weapons and spells, only thing is the MAG stat is really low. xD
 
Well, the mage boss was an easy win. Kept using physical attacks, which did no damage XD It was easy. Only used ten potions :awesome: Prome, you went over board with giving it potions, though :thehell: Kept healing and dodging :sad3:
Overboard with potions you say?!

It only had 3....
 
Overboard with potions you say?!

It only had 3....

I may have over exaggerated that >_>" It just seemed to heal over and over. It also doesn't do it's job as a "mage boss", as it doesn't cast much spells. It uses physical attacks mostly.
 
It had to be nerfed. I thought that it was casting wayyy to much and that no mage would be able to do it.... But it was pretty challenging for mages. >_<
 
The mage boss was tough for some magic users because of the huge amount of MP that is required to kill it. Keep in mind that with our crappy, mid-20's MAG stat and 2nd tier spells, we were averaging 50 damage a turn against the guy. He's really not that hard now that we have both the defensive and offensive capabilities to handle everything he throws at us.

On the other hand the assassin's boss was absolutely pathetic, I only have 40 DEF and it didn't manage to land a single point of damage on me. Killed it in five attacks.

The Warrior boss was annoying simply due to it's massive MAG DEF stat (200!). I was averaging 30-40 damage per turn, so as you can imagine, it took awhile. However the damage it dealt out was easily manageable so I can hardly imagine other mages having a problem with it.
 
Mind, they were supposed to be equally challenging for their respective classes :gasp:

So yeah it is pretty likely that some members will have an easier time with other classes bosses than their own :lew:
 
The Warrior boss was annoying simply due to it's massive MAG DEF stat (200!). I was averaging 30-40 damage per turn, so as you can imagine, it took awhile. However the damage it dealt out was easily manageable so I can hardly imagine other mages having a problem with it.

Annoying. I should of given it higher mag def.

Remember that a lot of you guys are a higher level than you were when you defeated your class boss.
 
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