DDM
Boko!
Lowbie Guide
Lowbie guide part 1
Wind Crystal 
Knight - Monk - Thief - White Mage - Black Mage - Blue Mage
:mark: To do: :mark:
Bartz:The strongest physical damage dealing character
, he have the highest Strength, Meaning he will dish out high amount of damage. In general case give him the physical class which is front-liner. Knight, Monk, Samurai etc.
Note: Thief's uses Knife/dagger type weapon, it has damage calculation which includes Agility. Go to section Faris for more detail.
Lenna: She have the highest Magic
and lowest Stamina, recommendation choose a back-liner class for her. For example any Caster should do the trick. If you make her Blue Mage i suppose you can put her in front, since she'll have the proper gear. You also have one of the best lowbie skills which is Vampire. This skill will give you back your missing HP, meaning if you have full HP your damage will be 0, but if you are about to die however you will deal the damage of whatever amount your HP is missing. Although this might seem really good, if you use this skill on an undead monster, your health will get drained instead.
Faris: The fastest character with highest Agility, this effect your damage as Thief, since Thief uses Knives/Daggers and Knives/Daggers damage calculation includes Agility. As i said before Bartz is a good Warrior but, hes no Assassin. Meaning he does output high damage, but Faris gets to attack faster than him, also Bartz will do same damage if not worser than Faris when using Knife/Dagger type weapon. Faris have the second highest Magic which makes her your second priority as a Caster.
Galuf: About the second bullet point of the To do: i would recommend making Galuf the Thief. Reason behind. Thief is front-liner, with low health and defense. Galuf has the Highest Stamina and lowest Agility out of all the characters, he will get an Agility boost which he needed and still make up for the Stamina which Thief lacks in. Remember your main priority here is to make Galuf obtain the Sprint Ability ASAP, Aside from that hes pretty much same as Bartz.





Note;Strength/Agility/Stamina/Magic/Attack/Defense/Evasion/Magic Defense WILL NOT INCREASE WHEN YOU LEVEL UP
The only way you can increase your stats is by




With that out of the way
I recommend making 
Bartz -> Monk (main melee damage output)
Lenna -> White Mage (main healer)
Faris -> Black Mage (main magic damage output)
Galuf -> Knight (main tank)
Why is Faris Black Mage and not Lenna Black Mage first? well you will have to alter them. By that i mean when you learn new ability !Black(1) change Faris to White also Faris is actually more suitable for Black Mage than Lenna why? Because Faris has more Agility, which means she gets to strike first. Whats the point of having healer have the first turn? to heal member that are already full health? I mean the only time you would want the healer to have the first turn is boss. That i mean to buff the party up with Protect.
Knight have the Cover ability, which in early game is really helpful.
Knight -> 2 Handed
2 Handed-> Mystic Knight // Magic Sword have bonus damage on certain monster which are weak towards some specific element, with 2 Handed you deal even more damage.
2 Handed -> Samurai // Katana are one of the most powerful weapons and having double damage of that is... :horsebeat:
Monk -> Barehanded
Barehanded -> Thief // power of Monk with the quickness of Thief.
Barehanded -> Chemist // Chemist can't equip decent items, so why don't you just use bare hand instead?
Barehanded -> Geomancer // same reason as Chemist.
Useful note:
!White -> Black Mage // my personal favorite reason behind, Black Mage has more MP than White Mage, which means you can spam more magic.
!White -> Time Mage // think of this as the buffer or enchanter class
Black Mage -> !Black
!Black -> Blue Mage // can monster resist 5 all different elements? Wind, Thunder, Ice, Fire and Water.
!Black -> Summoner // can monster resist 5 different elements? Earth, Thunder, Ice, Fire, Water?
As you can see the first classes alone is really worth the time, their ability will aid your new classes well. If you have a class that lacks in some field, give that class the Attribute which they lack in for e.g. if your Thief lacks in HP? give it Monk's Max Hit Point Up 30%
if your White Mage is lacking in damage give the attribute !Black from here onwards i think you can figure out how to build up your job.
Lowbie guide part 2 
Note;
if i had given the wrong information please quote me and say it, i don't want to be giving the wrong information. Plus it means that i will learn something new too cheers awesome


General section
Job section
:mark: To do: :mark:
- Play the piano when you reach a new town.
- Talk to every one in town to get information about what to do next
- Buy all the weapon and magic, if you don't have money go outside town and get some.
- Look around, make sure you don't miss anything (items).
- Intensive leveling up is not necessary if you do the following.
- Buy 8 of all weapon in shop.
- Buy 4 of all armor in shop.










Knight - Monk - Thief - White Mage - Black Mage - Blue Mage
:mark: To do: :mark:
- Change everyone's Job to Blue Mage, make sure everyone gets the "Learning" Ability.
- Make 1 character obtain the Thief Ability "Sprint".

Bartz:The strongest physical damage dealing character

Note: Thief's uses Knife/dagger type weapon, it has damage calculation which includes Agility. Go to section Faris for more detail.
Lenna: She have the highest Magic

Faris: The fastest character with highest Agility, this effect your damage as Thief, since Thief uses Knives/Daggers and Knives/Daggers damage calculation includes Agility. As i said before Bartz is a good Warrior but, hes no Assassin. Meaning he does output high damage, but Faris gets to attack faster than him, also Bartz will do same damage if not worser than Faris when using Knife/Dagger type weapon. Faris have the second highest Magic which makes her your second priority as a Caster.
Galuf: About the second bullet point of the To do: i would recommend making Galuf the Thief. Reason behind. Thief is front-liner, with low health and defense. Galuf has the Highest Stamina and lowest Agility out of all the characters, he will get an Agility boost which he needed and still make up for the Stamina which Thief lacks in. Remember your main priority here is to make Galuf obtain the Sprint Ability ASAP, Aside from that hes pretty much same as Bartz.





Note;Strength/Agility/Stamina/Magic/Attack/Defense/Evasion/Magic Defense WILL NOT INCREASE WHEN YOU LEVEL UP
The only way you can increase your stats is by
- Changing your jobs
- Mastering your jobs





With that out of the way


Bartz -> Monk (main melee damage output)
Lenna -> White Mage (main healer)
Faris -> Black Mage (main magic damage output)
Galuf -> Knight (main tank)
Why is Faris Black Mage and not Lenna Black Mage first? well you will have to alter them. By that i mean when you learn new ability !Black(1) change Faris to White also Faris is actually more suitable for Black Mage than Lenna why? Because Faris has more Agility, which means she gets to strike first. Whats the point of having healer have the first turn? to heal member that are already full health? I mean the only time you would want the healer to have the first turn is boss. That i mean to buff the party up with Protect.
Knight have the Cover ability, which in early game is really helpful.
Aim
Knight -> 2 Handed
2 Handed-> Mystic Knight // Magic Sword have bonus damage on certain monster which are weak towards some specific element, with 2 Handed you deal even more damage.

2 Handed -> Samurai // Katana are one of the most powerful weapons and having double damage of that is... :horsebeat:
Monk -> Barehanded
Barehanded -> Thief // power of Monk with the quickness of Thief.

Barehanded -> Chemist // Chemist can't equip decent items, so why don't you just use bare hand instead?
Barehanded -> Geomancer // same reason as Chemist.
Useful note:
- Barehanded for class which can't equip good weapon e.g. dagger.
- 2 Handed for high damage dealing weapon.
- Duel-wield for items with special attribute, check Masamune's attribute.
!White -> Black Mage // my personal favorite reason behind, Black Mage has more MP than White Mage, which means you can spam more magic.

!White -> Time Mage // think of this as the buffer or enchanter class

Black Mage -> !Black
!Black -> Blue Mage // can monster resist 5 all different elements? Wind, Thunder, Ice, Fire and Water.

!Black -> Summoner // can monster resist 5 different elements? Earth, Thunder, Ice, Fire, Water?

As you can see the first classes alone is really worth the time, their ability will aid your new classes well. If you have a class that lacks in some field, give that class the Attribute which they lack in for e.g. if your Thief lacks in HP? give it Monk's Max Hit Point Up 30%
if your White Mage is lacking in damage give the attribute !Black from here onwards i think you can figure out how to build up your job.



There are times where we cannot defeat certain boss no matter how hard we try... What should we do? You can do the following
job build ups had been discussed in part 1, now that we know what job and ability go well its time to know what job should be Mastered first,
Train which job first?
Ok first thing is first we start from the very beginning, The Wind crystal.
I am assuming you have the ability.
I will discuss their pros and cons
All physical
Pros:
pretty much the opposite of All physical.
Mixed
This is by far the best build that I would recommend. You can take down any horde of monster with this build.
suggested party build's
Physical damage dealer
Bartz, Galuf, Faris
Magical damage dealer
Faris, Lenna
Note: I wont say exactly what will happen, but here is just a brief info, Galuf will not stay with you the whole game, there will be new character which will replace him things to note is,The new character is the exact opposite of Galuf, Galuf is known to be one of the best physical damage dealer, but the new character is actually more of Magic/Agility wise character that is why i suggested Faris as a physical damage dealer. Faris as physical damage dealer
The Wind Crystal Jobs
Name Job Reason
Bartz -> Monk Bonus Strength when you Master this Job Master it ASAP
Galuf -> Monk Bonus Strength when you Master this Job Master it ASAP
Lenna -> Black Mage Bonus Magic when you master this Job Master it ASAP
Faris -> White Mage Bonus Magic when you master this Job Master it ASAP
also Monk have 30% HP and Black Mage have 30% MP bonus as their last ability.
next?
Bartz -> Thief Bonus Agility when you Master this Job Master it ASAP
Galuf -> Thief Bonus Agility when you Master this Job Master it ASAP
Lenna -> White Mage Bonus Magic when you master this Job Master it ASAP
Faris -> Black Mage Bonus Magic when you master this Job Master it ASAP
next?
well now when I say master it first I don't mean play them only! and don't play any other class. What I am saying is, you should master these ASAP if you can which also means you WILL need other ability from other jobs as well.
after you get out of wind shrine put
Bartz -> Monk
Galuf -> Monk
Lenna -> Black Mage
Faris -> White Mage
or
Bartz -> Monk
Galuf -> Monk
Lenna -> White Mage
Faris -> Black Mage
I recommend the first.
when you get to the Water Crystal there will be more new Jobs for you to play around with. They come with
Red Mage - Time Mage - Summoner - Berserker - Mystic Knight
By now Lenna and Faris should have !Black level 2 or !White level 2, if you don't have it, get it. Bartz and Galuf should have !Focus
The new party
Lenna/Faris can -> Time Mage till they get !Time level 2
Then
Lenna/Faris can -> Summoner !Summon level 2
Bartz/Galuf -> Monk all the way
Fire Crystal Jobs!
Beastmaster - Geomancer - Ninja
By now you should have Lenna/Faris with !Time level 2 or !Summon level 2 and Bartz/Galuf with Barehanded.
The new party
Bartz/Galuf -> Beastmaster with Barehanded till they get !Control. It is needed for Blue Mage's Blue magic, some monster must be controlled to cast certain skills.
Lenna/Faris -> White/Black Mage till they get !White level 3 and !Black level 3
Lenna/Faris -> Blue Mage till they get !Blue
2 more shards
Archer - Bard
Lenna/Faris -> Should have Time/Summon/White/Black all Level 3
Bartz/Galuf -> Should have !Control
Now, make the party Master the jobs that gives them attribute.
for Bartz/Galuf Master these jobs first.
Monk-> Thief -> Archer -> Ninja -> Samurai -> Mystic Knight -> Dragoon -> Gladiator
for Lenna/Faris
Black -> White -> Summoner -> Time -> Blue -> Red -> Mime
more information to be added...
- Train/Level up/Grind/Farm.
- Change your Job to freelancer and have another go.
job build ups had been discussed in part 1, now that we know what job and ability go well its time to know what job should be Mastered first,
Train which job first?
Ok first thing is first we start from the very beginning, The Wind crystal.
I am assuming you have the ability.
- Sprint
- Learning
I will discuss their pros and cons
All physical
Pros:
- you don't have to use tent as much.
- you last longer in battle.
- you save money.
- you deal high damage to most monsters.
- you are screwed if you have a monster that is strong against physical attacks.
- you take very high damage when a monster cast magic on you.
- you can take on some bosses.
pretty much the opposite of All physical.
Mixed
This is by far the best build that I would recommend. You can take down any horde of monster with this build.
suggested party build's
Physical damage dealer
Bartz, Galuf, Faris
Magical damage dealer
Faris, Lenna
Note: I wont say exactly what will happen, but here is just a brief info, Galuf will not stay with you the whole game, there will be new character which will replace him things to note is,The new character is the exact opposite of Galuf, Galuf is known to be one of the best physical damage dealer, but the new character is actually more of Magic/Agility wise character that is why i suggested Faris as a physical damage dealer. Faris as physical damage dealer
- She is fast
- She is decent all round which means she can be decent at physical or magical
- She is good for Thief/Ninja type class which includes weapon that takes in Agility as damage output formula.
The Wind Crystal Jobs
Name Job Reason
Bartz -> Monk Bonus Strength when you Master this Job Master it ASAP
Galuf -> Monk Bonus Strength when you Master this Job Master it ASAP
Lenna -> Black Mage Bonus Magic when you master this Job Master it ASAP
Faris -> White Mage Bonus Magic when you master this Job Master it ASAP
also Monk have 30% HP and Black Mage have 30% MP bonus as their last ability.
next?
Bartz -> Thief Bonus Agility when you Master this Job Master it ASAP
Galuf -> Thief Bonus Agility when you Master this Job Master it ASAP
Lenna -> White Mage Bonus Magic when you master this Job Master it ASAP
Faris -> Black Mage Bonus Magic when you master this Job Master it ASAP
next?
well now when I say master it first I don't mean play them only! and don't play any other class. What I am saying is, you should master these ASAP if you can which also means you WILL need other ability from other jobs as well.
after you get out of wind shrine put
Bartz -> Monk
Galuf -> Monk
Lenna -> Black Mage
Faris -> White Mage
or
Bartz -> Monk
Galuf -> Monk
Lenna -> White Mage
Faris -> Black Mage
I recommend the first.
when you get to the Water Crystal there will be more new Jobs for you to play around with. They come with
Red Mage - Time Mage - Summoner - Berserker - Mystic Knight
By now Lenna and Faris should have !Black level 2 or !White level 2, if you don't have it, get it. Bartz and Galuf should have !Focus
The new party
Lenna/Faris can -> Time Mage till they get !Time level 2
Then
Lenna/Faris can -> Summoner !Summon level 2
Bartz/Galuf -> Monk all the way
Fire Crystal Jobs!
Beastmaster - Geomancer - Ninja
By now you should have Lenna/Faris with !Time level 2 or !Summon level 2 and Bartz/Galuf with Barehanded.
The new party
Bartz/Galuf -> Beastmaster with Barehanded till they get !Control. It is needed for Blue Mage's Blue magic, some monster must be controlled to cast certain skills.
Lenna/Faris -> White/Black Mage till they get !White level 3 and !Black level 3
Lenna/Faris -> Blue Mage till they get !Blue
2 more shards
Archer - Bard
Lenna/Faris -> Should have Time/Summon/White/Black all Level 3
Bartz/Galuf -> Should have !Control
Now, make the party Master the jobs that gives them attribute.
for Bartz/Galuf Master these jobs first.
Monk-> Thief -> Archer -> Ninja -> Samurai -> Mystic Knight -> Dragoon -> Gladiator
for Lenna/Faris
Black -> White -> Summoner -> Time -> Blue -> Red -> Mime
more information to be added...
if i had given the wrong information please quote me and say it, i don't want to be giving the wrong information. Plus it means that i will learn something new too cheers awesome

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