Those dang bosses!

If you haven't leveled your characters up enough then Queen Ashura or whatever her name is in the land of the summons in FFIV is impossible because the only way to beat her is to cast Wall on her and if you haven't leveled enuff Rosa can't cast it
 
Braska's Final Aeon was just ridiculous. I honestly could not have done it without Anima, it's not a requirement, but it made things 100x easier. And the fact that he's healed by the Yu Pagoda's all the time just makes things harder. It would probably be easier if it weren't for them.

Oh, and that giant blob thing by that lake in X was also a pain. I didn't know it was coming, as I didn't use a walkthrough until that point, so I just kept mashing buttons. I had no idea what to do, but I eventually beat it after about an hour. >_<
 
Ruby can be beaten very easily with the correct setup.

I'd say Penance is the hardest - every 12 turns it casts Judgement Day. (if both arms are out) If you manage to kill the Arms, they can respawn just before the 12th turn, and you'll automatically lose. Not to mention, Obliteration deals 10,000 damage to your party. (assuming your defence is 255, and you cast Cheer multiple times)
 
Ruby can be beaten very easily with the correct setup.
Ugh, that annoys me in VII. You can only beat those two bosses with unstoppable methods - things like Mime, Final Attack + Phoenix, Knights of the Round and Omnislash. The fact that the majority of these things are a necessity infuriates me because, despite being "super bosses" it defeats the purpose of a challenge if, when you get these materials, you can't be stopped. Omega Weapon is the same, as well as those bitches from X.

So, I'm going to say all of the optional bosses from X, mostly because you have to completely master three characters or more in order to stand even the slightest chance.
 
The materia you mentioned isn't quite as troublesome, and time consuming as maxing out your stats in FFX. It is however, possible to defeat all the optional bosses without touching the sphere grid....but then again, time plays into your hands.

Omega Weapon in FF8 was disappointingly easy - if you're quick enough, you can defeat him before he uses Terra Break; Aura, along with Zell's and Squall's limits should finish him off in 6 turns.
 
The blob thing in X well, the whole boss thing coming up, was kinda obvious, what with the save sphere just being right outside the area - you knew something nasty was coming. All you had to do was figure out what element magic it was using, then cast the weakness against it, then wait until it uses another magic, then perform the same thing. Even it's flattening attack was manageable, but then again, maybe I've worked more on my characters then some...

Tough bosses - sheesh, Omega Weapon from VIII was a nightmare, as were Ruby and Emerald, Ozma. I never remembered Braska being a challenge, or Ashura for that - don't think I even used Wall when I was facing her in the FFIVadvanced version.

Omega? Easy? Hardly. You must have had pure luck.
 
Luck? Zell's limit can deal well into the 300K zone. Couple this with Squall's limit, which deals 70K, and that amounts to 370K. (assuming you don't get Lionheart) Times that by 3, which is 6 turns (7 if you use Triple Aura to begin with) and he'll be defeated.

Compared to the optional bosses in VII X, XII (in which Penance was unexploitable) he requires the least training to beat. Ozma is what you would call, pure luck - no skill rquired to beat him.
 
The blob thing in X well, the whole boss thing coming up, was kinda obvious, what with the save sphere just being right outside the area - you knew something nasty was coming. All you had to do was figure out what element magic it was using, then cast the weakness against it, then wait until it uses another magic, then perform the same thing. Even it's flattening attack was manageable, but then again, maybe I've worked more on my characters then some...

I figured out after a while what it was doing, but by then I figured that it would be easier just to pound on it. >_<

Oh, and if you were severely underleveled like I was in IX, Trance Kuja could be a pain. I eventually had to start the game over so I could level up more and get the ultimate weapons. That time around, he was dead in in about eight hits. :P
 
Wow, I must've been really lucky when facing Omega in FFVIII. Because he used Terra Break on me but one character (Rinoa) remained alive and I somehow was able to revive the others before defeat.
 
The esper Zeromus the Condemner from XII was a bit tedious.

Yunalesca from X, she literally forces you to sit down and figure out a strategy to beat her.

Ruby and Emerald from VII were hard if you went against them without the right materia setup.
 
Yunalesca from X, she literally forces you to sit down and figure out a strategy to beat her.

Yunalesca wasn't that bad, at least not for me. You just have to keep yourself as a zombie throughout her third form, because if you don't, she'll use mega death on you, killing all non zombies.

Not to mention that if you lose, you have to watch that cutscene again and fight her earlier forms yet again.
 
Yunalesca wasn't that bad, at least not for me. You just have to keep yourself as a zombie throughout her third form, because if you don't, she'll use mega death on you, killing all non zombies.

Yes, the lifesaving trick is to finish off her second form while your characters are zombies, since she opens right away with Mega Death. But in the third form she hits you with hellbitter and mindblast, uses curaga/regen on your characters (which hurts them if they are zombies) and also uses absorb. So you can't just stay in zombie because since you cannot heal yourself you will eventually die. You must always keep one of them in zombie to be safe but you must keep using Holy Waters on the others to heal them and then let them remain zombies while you heal the others.

Of course, she becomes far easier when you know what to do (such as saving your aeons for her third form), but that was my point, she is complicated and forces you to think of a strategy to beat her. And even after you know what to do, the battle is long and tedious since you must execute all commands perfectly because a single error can bring you down.
 
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Actually lol my most difficult boss ever was Beatrix when Dagger is "asleep" and youre in Alexandria. I just hadnt levelled enough then there arent any places to train between where you last saved and you are forced into the boss battle. After like 15 attempts i decided to start th game off again from the beginning, kinda crap but i made a better job of it. was also farely young then and not very clever :D
 
Yunalesca is hard without Aeons and protection. However, if you bothered to unlock the Earth Eater beforehand, you'll recieve 30 Farplane Winds, which grant you immunity to the death status. Combine this with Zombie Ward (acquired from Holy Waters) and Yunalesca is piss.

Personally, I found Seymour Flux to be more difficult than Yunalesca - Cross Cleave and Total Annnhilation were strong, and the battle was even harder without Shell, Reflect and Protect; in short, without Yuna. I suppose my latest playthrough was a rather hard challenge: Rush through the game using pure warriors. Rushing through meant that I didn't have suitable spells and equipment.

Then again, each battle can be made short by using Rikku's overdrive - Trio of 9999: Mix 1 Wing To Discovery, with a Lv 4 Key Sphere. each of which can be obtained before the battle with Flux.
 
FFX had the hardest bosses for me. Yunalesca, Evrae, and Seymour Flux practically raped me the first time I played the game. Yunalesca was the worst, I killed her first two forms, and then she killed me with mega-death. Lame.

Evrae was annoying, because she had haste, and Poison Breath raped my party, and the only person who could heal everyones poison - Rikku - was getting killed by Evrae immediately after it cast Poison Breath.

As for Seymour Flux, the first time I fought him I was horribly unprepared, he was horribly powerful, and that Grand Cross attack of his just killed me every time -__-
 
Omg, I remember Seymour Flux. How horrid. >__<;; His zombie attack and then right after that he hit with a full-life. My first couple plays of that were just...horrible. lol. It took me forever to beat that part. When I actually did, everyone was at low health. haha.
 
I thought that Yiazment from FFXII was one tough cookie. It took me about 3 days and 1000 deaths to take that big boy down. He's one of the toughest bosses I've faced because of how much patience, time, and luck it takes to kill him.

Zodiark from FFXII was a bitch too. The battle would be going my way and then suddenly he'd rape my arse with darkja, which spelled instant death.. I don't really know how I managed to beat him

And what list of impossible bosses would be complete without Evrae? His stupid poison breath wiped out my party pretty quickly the first few times I fought him. It was only with intense leveling and luck that I took him down. I really missed Yuna in that fight. -_-
 
I really missed Yuna in that fight. -_-

Urgh. I totally know what you mean - if Yuna had been in that fight you could just summon an Aeon and use it as a shield against Poison Breath. With Evrae I learned that you're really screwed unless you train, as without proper training it's an almost impossible fight.

The first time I killed it, I only won because I had Kimahri use Self-Destruct xD Now I power-train like crazy to crush that Wyrm -__-
 
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