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The landscape of PvP prior to the update felt like something more suited to a Stephen King novel, with long queue times and seemingly uninspired players going through the motions - but at least the EXP gain was great (I really did not want to level up that Black Mage organically


My take on the new PvP mode is pretty self evident in that I find it far more enjoyable than its predecessors. I'm not going into the full reworking of combat for all jobs here, although that also has changed the PvP experience very dramatically, but the mode itself moreso than the combat itself seems to indicate that SE are watching the space far more closely now.
Definite pros are the:
★ shorter, almost instant queuing times
★ shorter turn around for map changes (they switch out ever hour and a half)
★ interesting environmental hazards integrated into some of the stages
★ guarding and self-sufficiency is more workable against 5 players than 48
★ early game mistake can be recoverable
Major con for me:
★ cannot queue as a party with other players unless you have a party of 5 (this is honestly despicable)
Throwing it out there now, what do you all think of the new mode? Are you long time player of FFXIV's PvP modes or has it not interested you up until this point (does it peak your interest now?) If you have tried it out, what did you enjoy or dislike about it? Do you feel like there's still an advantage to having certain classes on the team or playing a particular class? Is the recent uptake a fleeting fad or do you think SE have managed to rejuvenate the PvP scene?
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