In A Final Fantasy Game - particulary the earlier ones - do you prefer your characters having pre-selected Jobs - Like In FFIV - rose being Archer/White mage Rydia being Summoner Etc or do you prefer it in games like FFV when you get to master and choose various jobs.
Heres my analaysis on the systems of FF1-10 just to refresh your memorys
Along with my own personal opinion on whether the "ability System" was easier or harder.
FF1 - you get to choose your job classes at the beginning - this is fine as then the jobs are set in stone - Easy
FF2 - everyone can pretty much do everything - this annoyed me as it was complicated and fiddly enough in the first place
- Complex
FF3 - its difficult to choose which jobs you should or shouldnt master and which abilitys to learn - Complex
FF4 - Each character has their own set jobs and can only learn skills that the job allows - Easy
FF5 - see FF3 but its more complicated - complex
FF6 - kinda a combo of the two - each character specialises in something but can be trained to learn everything - Easy
FF7 - See FF6 but each character is meant to have a certain role - Cloud as a warrior Aeris as a healer Etc - Easy
FF8 - You can pretty much turn everyone into Clones here, very easy to manipulate system - if you understand it - Easy if you understand it
FF9 - Each character has their own uniue skils that cannot be learnt by any other character - Dagger and Eiko are exceptions - although they Variate later on - Easy
FF10 - Each character with the exception of kimahri has thier own primary job - the path of which you are encouraged to follow - Easy.
Now as you can see i find the games where the characters have their own unique Pre-picked out jobs easier than the games where you get to choose which jobs to master and adapt with, as those games require more random battling - in order to master abilitys and eventually the job as apposed to the pre-picked jobs where you get the abilitys straight away.
If this sounds like a load of gibberish - which it probably does
please forgive me - its 4am here and i had about 6 hours of sleep so my minds not in its best state right now 
Heres my analaysis on the systems of FF1-10 just to refresh your memorys

FF1 - you get to choose your job classes at the beginning - this is fine as then the jobs are set in stone - Easy
FF2 - everyone can pretty much do everything - this annoyed me as it was complicated and fiddly enough in the first place

FF3 - its difficult to choose which jobs you should or shouldnt master and which abilitys to learn - Complex
FF4 - Each character has their own set jobs and can only learn skills that the job allows - Easy
FF5 - see FF3 but its more complicated - complex
FF6 - kinda a combo of the two - each character specialises in something but can be trained to learn everything - Easy
FF7 - See FF6 but each character is meant to have a certain role - Cloud as a warrior Aeris as a healer Etc - Easy
FF8 - You can pretty much turn everyone into Clones here, very easy to manipulate system - if you understand it - Easy if you understand it
FF9 - Each character has their own uniue skils that cannot be learnt by any other character - Dagger and Eiko are exceptions - although they Variate later on - Easy
FF10 - Each character with the exception of kimahri has thier own primary job - the path of which you are encouraged to follow - Easy.
Now as you can see i find the games where the characters have their own unique Pre-picked out jobs easier than the games where you get to choose which jobs to master and adapt with, as those games require more random battling - in order to master abilitys and eventually the job as apposed to the pre-picked jobs where you get the abilitys straight away.
If this sounds like a load of gibberish - which it probably does

