New weapons added

-Sigh-
This RPG isn't working quite the way others have for me in the past. Normally, a team will get together and shut down the RPG for a few hours. Then, they can get everything up that they need at that moment then release it. It's not very punctual to release a job class or certain types of items later in the RPG. We really need to work as a team. Larxene is for making lots more items, Shadow is demanding the creation of items stop, and I'm just in the middle.
Sorry if you guys don't think I'm working. I mostly handle graphics, calibration, and smaller details.
 
That was me Larxene. I received several complaints about the shop (including from an administrator) and looked into it only to find that most of the items were from the default setting and had only been adjusted to be useable by other jobs. So, I promptly did what an RPG creator of my calibur should. I assessed the situation, found out the easiest thing for members and us admin would be to remove everything and start from scratch. After doing that, I calculated the damage this would have to the players and donated a relatively large sum of gil to all the members to compensate. I then proceeded to turn the itemshop offline and create new stores. I followed proper protocal for such a large step.

The only step in this whole process that was innecissary was someone coming in and resetting every character. It was unneed and corrosive. My action of compensation would significantly reduce complaints and we could go on our merry way. The itemshop would have been completed by tomorrow and everyone would be able to enjoy it. Since the RPG was reset though, our reproduction time will almost double.
 
Back
Top