The Whacko
Newbie
ORPG
Name – Durnik
Title – Carrer Criminal
Alignment – Neutral
Race – Human
Gender – Male
Age – 37
Appearance – Durnik is a hawk-faced man of average hight, is somewhat muscular, and is pale-skinned except for a small birthmark resembling a snake on the back of his neck. Several brutal scars cover his face and torso, and his is missing his left eye. He is also bald.
Attire – Durnik tends to wear a brown cloth jacket, black and white vertical stripped cloth shirt, green rough cloth pants, black rough wool gloves, black rough wool boots. Most of these cloths have crudely sewn black and white checkered patches sewn into them as 'repairs' for various tears.
Personality – Durnik is a con-man to put it simply. He has been describe as a 'no-good cheatin' snake-in-the-grass'. He prefer to talk his way out of a situation, and is known to cheat guilibe people out of their wallets and or valuable possessions, but he is not completely evil.
First Impression – Durnik will either try to scam a newcomer, if he judges them to be gulible or stupid, sell them some form of illegal merchandice or otherwise converse with them, if he judges them to be an outlaw of some sort, or will outright refuse to talk to them if he judges them to be a 'lawman'.
Strength – He is of above average strength, able to life around 370 lbs, but could not damage a brick wall with a single punch, but could easily break a man's nose or ribs in said punch.
Speed – Durnik is a very fast man, being a practiced thief. He run at speeds of up to 15 miles an hour.
Endurance – Durnik is not built for prolonged fighting, but can fight for nearly an hour before he is exhausted. He can run for prolonged periods at a steady pace.
Reflexes – Durnik has incredible reflexes, able to dodge an arrow, blade or bullet in a heartbeat.
Fighting Style – He is a skirmisher, prefering to use hit-and-run or guerilla tactics. His attacks consist of quick, whip-like slashes and kicks and punches, with almost no heavy or slow blows
Weapons – Durnik uses a rather strange sabre simply called the Adder's Fang. It gives off a light neon green glow, and is wickedly curved and incredibly sharp. It is said to have belonged to a great assassin in the days of old, and has since passed on from generation to generation of criminals until eventualy finding its way into Durnik's hands. It possesses a rather potent poison that is said to leave it's vitcems exhausted. He also keeps two daggers on him at all times, one on his belt, and another on his right boot.
Armour – Does not wear armor.
Abilities – Durnik, sadly, does not possess any specialized skills.
Magic – He does not know any sort of magic what so ever.
Other Skills – None.
History – Durnik, like many children born in slums, was exposed to criminal activity since birth, and grew up around some of the most vicious and most wanted men in the world. At the age of 16 he began his journey into petty crime, stealing expensive carpets and other valuables from rich nobles, using the money to support his family. Then at the age of 23 he was recruited into the ranks of the local crime syndicate, known only as the Silver Serpents. It was two years later that he stole a strange blade from his gang's leader's home, which he learned was named Adder's Fang. From then on he has traveled the world as a career criminal and con-man, not afraid to cheat his way through any situation.
If there's anything else you want me to add, just say the word.
Name – Durnik
Title – Carrer Criminal
Alignment – Neutral
Race – Human
Gender – Male
Age – 37
Appearance – Durnik is a hawk-faced man of average hight, is somewhat muscular, and is pale-skinned except for a small birthmark resembling a snake on the back of his neck. Several brutal scars cover his face and torso, and his is missing his left eye. He is also bald.
Attire – Durnik tends to wear a brown cloth jacket, black and white vertical stripped cloth shirt, green rough cloth pants, black rough wool gloves, black rough wool boots. Most of these cloths have crudely sewn black and white checkered patches sewn into them as 'repairs' for various tears.
Personality – Durnik is a con-man to put it simply. He has been describe as a 'no-good cheatin' snake-in-the-grass'. He prefer to talk his way out of a situation, and is known to cheat guilibe people out of their wallets and or valuable possessions, but he is not completely evil.
First Impression – Durnik will either try to scam a newcomer, if he judges them to be gulible or stupid, sell them some form of illegal merchandice or otherwise converse with them, if he judges them to be an outlaw of some sort, or will outright refuse to talk to them if he judges them to be a 'lawman'.
Strength – He is of above average strength, able to life around 370 lbs, but could not damage a brick wall with a single punch, but could easily break a man's nose or ribs in said punch.
Speed – Durnik is a very fast man, being a practiced thief. He run at speeds of up to 15 miles an hour.
Endurance – Durnik is not built for prolonged fighting, but can fight for nearly an hour before he is exhausted. He can run for prolonged periods at a steady pace.
Reflexes – Durnik has incredible reflexes, able to dodge an arrow, blade or bullet in a heartbeat.
Fighting Style – He is a skirmisher, prefering to use hit-and-run or guerilla tactics. His attacks consist of quick, whip-like slashes and kicks and punches, with almost no heavy or slow blows
Weapons – Durnik uses a rather strange sabre simply called the Adder's Fang. It gives off a light neon green glow, and is wickedly curved and incredibly sharp. It is said to have belonged to a great assassin in the days of old, and has since passed on from generation to generation of criminals until eventualy finding its way into Durnik's hands. It possesses a rather potent poison that is said to leave it's vitcems exhausted. He also keeps two daggers on him at all times, one on his belt, and another on his right boot.
Armour – Does not wear armor.
Abilities – Durnik, sadly, does not possess any specialized skills.
Magic – He does not know any sort of magic what so ever.
Other Skills – None.
History – Durnik, like many children born in slums, was exposed to criminal activity since birth, and grew up around some of the most vicious and most wanted men in the world. At the age of 16 he began his journey into petty crime, stealing expensive carpets and other valuables from rich nobles, using the money to support his family. Then at the age of 23 he was recruited into the ranks of the local crime syndicate, known only as the Silver Serpents. It was two years later that he stole a strange blade from his gang's leader's home, which he learned was named Adder's Fang. From then on he has traveled the world as a career criminal and con-man, not afraid to cheat his way through any situation.
If there's anything else you want me to add, just say the word.