And yes, i knew that as there is an augment for each special ability of a character which isn't in the party at the game's end (e.g. Bluff, Cry, Bless, Darkness, Focus, Brace and Kick, and a few others)
As for the "dark-Paladin" I think it's rather paradox to give it to cecil again (in game it's useful but still paradox, to make some light-guy have a darkkness move)
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