Confuse The Next Poster

Strife

What's happenin' all?
Joined
Jan 17, 2007
Messages
334
Gil
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Okay here's a fun little game i just thought up. Well, the general idea is to confuse the next poster so much that they run into a wall and kill themselves. I'll begin.

The best piece of advice i can give is don't listen to my advice.

Get the idea?
 
I think I do, anyway.

Ganondorf, the evil that had terrorized Hyrule for decades, came upon Link, the forgotten legend, at the entrance to Faron Woods. He stopped to get off his horse, and walked over to the silent boy. Even through the rushing wind, he still made himself heard.
"So, you are back?" Ganondorf asked. "Am I not so frightful after all?"
There he stood, watching Link, expecting an answer, but no such answer came.
"Then again, maybe I am, unless there is another reason you won't say anything."
Ganondorf then recalled when he had attempted to take over Hyrule Castle. The princess, Zelda, had fled, and he had lost her. But then there was the boy, who had seen where she went, no doubt. But when Ganondorf had asked him, Link had said nothing. At the time, he had thought it was simply because Link had wanted to defend her.
But now, there was reason to believe this wasn't the case...
Still, Ganondorf grew frustrated, letting his anger take control of him. There were no words passed between them; there was only silence.
"Say something, boy!"
Suddenly, the wind and the rain stopped blowing and pouring. The trees stopped swaying. The thunder stopped cracking. It was as if time had stopped. And it was then when a brilliant bolt of golden lightning struck.
Ganondorf covered his eyes, standing back from where it hit, and minutes later, finally looked. Standing where Link had once been, and where the lightning had chosen to hit, was now a much taller being, wearing gold and silver armour, under it a white tunic, the hair matching. The being's skin was extremely pale, except for the red and blue face paint. And the eyes...
The eyes were the worst part of this thing, or so Ganondorf thought.
"Are you afraid?" The warrior asked him. "Do you see what you don't want to see?"
He could not reply. He could simply not, for once in his life, find something to say in return, and so Ganondorf fled, getting onto his horse and riding away, before this man could force him to stare into his eyes anymore.
 
what are you talking about? i think i get it....do i?
 
0xcde765: Avoid Clearing(2)
0xcde7a8: button to jump out from corner to point gun. You can attack quickly
from behind object.
0xcde817: button during Hanging mode to jump down. If you jump down and land
on top of enemy, you can knock out enemy.
0xcde886: Jump Down from Hanging
0xcde89d: Some pipes running along walls and ceiling shoot out steam when shot.
Since steam is of high temperature, it will damage enemy if you make it shoot
in direction of enemy.
0xcde954: When enemy is being strangled and held hostage, other enemies will
hesitate to shoot. You can escape during this moment.
0xcde9db: If you roll into enemy, you can knock down enemy. Effective when
surrounded by enemies.
0xcdea34: Attack by Rolling
0xcdea88: button to make enemy hold up. While holding up, enemy cannot do
anything.
0xcdeadc: While enemy is holding up, move to front & aim at head or groin in
First Person View mode. Enemy in fear will give you item box.
0xcdeb5e: Threaten for Item
0xcdebb6: button to let go of body. Repeat this to shake body & enemy will
sometimes drop item box.
0xcdec1d: Shoot the fire extinguishers and chemicals will shoot out. Use this
to disorient enemies chasing Snake.
0xcdec86: Fire Extinguisher
 
ok... cool..........but uhhh do's that have anything to do with this thread?
 
hmmm
0x1073b8: da0: TOKUGAWA HD4192 E, ATA DISK drive
0x1073df: da1: TOKUGAWA CF2048J, REMOVABLE drive
0x10740b: ide0 at 0x1f0-0x1f7, 0x3f6 on irq 14
0x107466: 158856/16/63, UDMA(33)
0x10747d: Partition check:
0x1074bf: eth0: ARMSTECH Corporation 826557, 00:03:47:70:29:86, IRQ 9.
0x107502: NET9: MGX TCP/IP 4.0 for NET9.0
0x107522: IP Proyocols: ICMP, UDP, TCP, IGMP
 
^_^

0x1070f0: Dentry-cache hash table entries: 32768 (order: 6, 262144 bytes)
0x107130: Buffer-cache hash table entries: 8192 (order: 3, 32768 bytes)
0x10716e: Page-cache hash table entries: 65536 (order: 6, 262144 bytes)
0x1071ac: Inode-cache hash table entries: 16384 (order: 5, 131072 bytes)
 
looks like lillys run into the wall already... many times...
 
Don't know if this is really confusing...buuuut, Unforgiven should appreciate this joke xD

If two trains leave at the same time, at noon, going the same direction, how much do waffles cost in Alaska?
 
I Really hate the myspace culture,you know me me me me , its all very self obcessed you should read about that and my other oppinions in my blog
 
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