
I wasn't sure where to put this topic, so I decided here would be in a safe place. I've been wanting to share my thoughts about this game and my some of my experiences thus far. Warning: If you don't like huge posts, this may not be for you.
Recently, I started playing through VII for the first time. I'm not a rookie to FF and I've been playing the series for about 20 yrs. My dad did get VII when it first came out...for the PC. While the translation appeared to be better, the crashing and bugginess was horrid. I found it unplayable and so I quit playing. After I moved out of my parents' house, I had no access to a PS1. So I missed out on that entire generation of FF. With one exception, I feel I missed out on a great era of Square games *cough VIII cough*.
I came in with a fair amount of knowledge of the game. I knew about Sephiroth(no kidding right?); I knew about Aeris' death; I knew about Shinra the evil megacorp and about Meteor. Also, beating Crisis Core helped shed a lot of light on the background of VII. I know that they retconned some of it, such as adding Genesis and Angeal.
Not too long ago, I found a great bundle on eBay that had VII-IX on the PS1, plus walkthroughs for VII and VIII. After kicking the crap outta X and playing Crisis Core, I decided to throw VII in. I'm currently going back to the Ancient City on Disc 2. I'm going to give my highs and lows on the game so far. This isn't a bash on the game and yes, I know I haven't finished it yet. This is just my observations to this point:
The Good
-Ah, good ol' fashioned ATB combat. How I have missed thee. What can I say, I'm old fashioned. It's always been my preferred method of combat in many RPGs.
-The story is quite good. There is no doubt that this is a well told story. While I knew a lot about VII, it had some real surprises. It has made me interested in beating all the Weapons(including Ruby and the infamous Emerald) and in finishing the story. Sephiroth is the first truly sympathetic villain, more so than Goblez from IV. His motivations and reasoning make him seem more real. At least to me. Plus, the story does offer a unique twist on the old fantasy cilche of the evil empire/megacorp/madman trying to take over/destroy the world. I like the humor and I like Cloud's character in the game.
-The Materia system, although it has it's flaws, is an innovative system. It does allow for the ultimate customization for your party. I like to set them up according to the way I see the characters. It adds a fun rpg element to the whole thing. For example, Tifa or Cait Sith(whom I named Cat Sith) are my thieves; Cloud is my blue mage; Red XIII(whom I named Ulfric) is my Red Mage, and so on.
-The Meteor in the sky is a really nice touch. In many games that end or nearly end the world, you don't see the big bad that's coming. I also enjoy how you can see the Weapons rather than just engage them blindly. It makes getting around the world a little easier. The music is eerily fitting for the world map, although having the music change on the airship is a nice contrast.
-Aeris'/Aerith's death. This was an excellently executed scene, as cliche as that sounds. I think that
taking her out on a date right beforehand
-Cid. His dragoon ablities, his attitude and his spirit really add to the game. It symbolizes the freedom of the character as well as Square's newfound freedom from Nintendo. Damn that censorship over(imho) stupid crap!
-Wark!
I have to admit, catching and raising Chocobos isn't as bad as I thought. Thanks to the walkthrough, I know where to get the Good and Wonderful chocobos. Chocobo racing is actually fun and it makes me want to really work hard on Disc 3 to get Knights of the Round. -Cloud in drag. I know this is subject talked to death, but I had to mention it. I got all the best clothes for the sequence, so I skipped out on the more "interesting" scenes. Still, it was funny and unexpected to find in Final Fantasy.
The Bad
-Lack of menu organization for Materia. Granted, this could be something I'm just overlooking somehow. It is becoming quite irritating to have a ton of unorganized Materia to sort through. Again, if there is something I missed, please let me know. On that note:
-The item sort menu. I know there is a bunch to choose from, but it still seems oddly random. For example, I'll hit sort by type. It mostly works, yet for some reason my X-Potions(as an example) end up right below my Materia grinding gear. It's not horrible, but still a little aggravating.
-The graphics in the background. Wait, hear me out. This is not a bash on the graphics themselves. I know what year this came out in(I graduated from HS that year) and I know this was one of the big PS1 games. At times it just gets frustrating to see my character become about 5 pixels tall while running around in the background. The pointer/marker feature does help, but I feel it gets in the way of the art in the game. *shrug* I don't let it bother me too much, I do find it somewhat distracting.
-Yuffie. I took the time to go out and find her. It's a mixed blessing. She is a pretty powerful warrior(although I can't call a 15 yr old girl a ninja with a straight face) and can be a great caster with the right set up. However, she's more annoying than I thought she would be. Yes, I knew she was a giggly bit of fan service. However, I was hoping for a bit of seriousness from the character(like in the pagoda sequence). So far I've been disappointed. Then again, I've noticed I'm one of the people that really hate Rikku in X-2(that liked the game), so maybe it's just me.
-Lack of dialogue in some characters. Vincent is a neat character, but I don't find myself using him much since Aeris' death. Part of it was my own fault. I made the mistake of taking Cid and Vincent. I know Vincent is an optional character, but he seems a little too silent. Cloud makes his big dramatic speech about going after Sephiroth, and the only response I get is from Cid. "I guess so." That took away from a little the impact, but it made for some unintended humor.
-The translation is kinda off. Again, I aware that this topic has been done to death, but it has also made some unintentionally funny moments. Rude: Be strong! Remember, you're a Turks. I laughed at that one. I don't let the shaky translation bother me too much. I did grow up in the Woosley generation of FF translations.

I know I haven't completed the game, but that's my thoughts so far. I'll make sure I have an update when I complete the game. I'll admit, this is a fun and adult FF. It doesn't treat you like you're a child. It will never replace my two favorites(IV and VI), but it's well worth playing.
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, you can always later play DOC for a better understanding of his character, allthough i wouldn't play that game for any other reason, but thats only my opinion
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