Square Enix seems oblivious to game difficulty levels. Accordingly, the first time through FFX was challenging enough to keep me entertained. The second time through was fun, but the ending battles were so easy it wasn't even funny (Auron dealing 90,000 damage, Yuna pummeling repeated 50,000+...
I'm playing FFX the second time through, and, unlike the last time, I'm balancing my characters up nicely. I have learned to appreciate the usefulness of Tidus and especially Kimahri. However, like before, I am still having difficulty with one character. So my question is, what purpose does...
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