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    Help Some tips plz: The no materia run-through

    I've read that FF7 can be beaten without using any materia. I've read lots of stories about people who have done it and recommend doing it to those who like a challenge. I want to do it, but just to keep things from feeling TOO boringly simple [Because I do love the materia system], I think...
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    New to FFVII

    Well, DM pretty much covered all other aspects of your question, but I'll provide you with some helpful tips to go along with his advice. However, first I have to respond to this False. You can go to your game menu, select Config, go to Controller and switch it to Customize. This will allow...
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    Most anticlimactic moment in FF7?

    Unless you're playing a low level game, you're wrong. Supernova [The spell you're referring to] does damage = to 93% of your characters health... that being said, unless you're rockin' less than 600 health, Supernova doesn't do "like 500 damage". Also... to add to the devestation of having 7%...
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    Final Fantasy VII Remake

    Although I would love to see a FF7 remake in theory, I don't think modern game developers quite appreciate the idea of not defiling an original with too much new content and changes. There are always those new-gen nerds who want a remake of a true classic but want to throw in all of this...
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    The efficient and fun approach to beating FF7

    This is my plan for a less-time-consuming team built only to kill Sephiroth as efficiently as possible while still playing legit [No item dupe] and not using KotR or Mime. Sure, you can build a far better team if you put a lot more time in it, but I'm not going to do time consuming things such...
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    Sephiroth

    Sephiroth is easy or hard based on how much effort you put into perfecting your characters and how much you know about the game, mainly materia. If you: -Don't know about KotR -Haven't realized how valuable All materia is -Don't run Restore on every character -Don't know any good...
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    cover

    Honestly, I've never used Cover for unlocking limits. Running through the game is too easy to worry about unlocking them early. I just simply use a limit as soon as it pops, regardless of whether it's wasted or not. Limits are gained in sufficient time that way. No, what I use Cover for is...
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