It was a real pain trying to master all the materia in FFVII, it just takes for freaking ever.
FFXII, where every chest you find seems to be filled with crap like 1 gil and potions. Even after the first area!
and FFCC, where the story is extremely boring and there's no point to it -.-
I'll probably get the PSP one, considering my bro lost his DS, and I'm not fond of that system anyways.
Besides, the PSP one actually seems more like a prelude to KHIII anyways.
Sucks that the main char isn't Zack though :D
All right this has been bugging me for some time.
Is S-E just not creative enough to come up with original names, or what?
I mean, you've got Cloud and Squall, and in FFXIII apparently the names are rumored to be Lightning and Storm.
Not to mention others like Shadow, Edge, Dagger/Garnet...
There was certainly enough time to give Nanaki more lines.
I don't recall many of the other characters having much purpose in the movie, and I think they could have focused on the individuals a bit more than what they did.
I understand it's about Cloud's struggles, but he still wouldn't be...
Sephiroth wasn't connected to the main story? Could have sworn he was..
Anyways, back on topic, I thought Necron was really easy actually. I just didn't have any problems with him at all. Beat him in my first try, using Amarant, Zidane, Vivi, and Garnet.
Was pretty simple.. so yeah. Was...
I on the other hand LOST interest after the first disc. I felt the story started to fall apart near the middle, and I couldn't even be bothered to finish it.
The battle system was unique, but not enough to keep me addicted.
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