Intriguing question...
I'd say my favourite opponent is Cloud and (when my game is on, it seems) the CoD. Both of them telegraph their moves something chronic and lack long-range bravery options, leaving them at the mercy of the melee gods. I can read both of them like an open book and riposte...
I see and agree, though they shouldn't go overboard on it. Glad we got all that sorted out, then. :D
I just learned something interesting, as well. We know that there have been 4 new characters come out, yes? However, there have only been two new stages put out and, if my sources are correct...
Er... Did I make a typo? Ehehehe...:oops:
Truth be told, I've not really used Terra much lately, so all I have are the "get to lv. 100" impressions of her, and it was relatively easy, if I recall. I mostly used Holy, Blizzaga and a bit of chasing to do the job, as well as going Esper a whole...
Quite right - her magical powers need looking at and improving for the most part. A l.ot of it was lacklustre, to say the least (be honest, who ever used fire and meteor?) I was referring to one specific attack - her close-range blizzard combo that totally ruins close-range combat, at least when...
Interesting... interesting... I'll be most intrigued to see what they've done with Jecht, what with him being a guard-breaking sunuva%@#%#* in the original (Or is that a unique CPU addition?) I'm glad Terra's air game got nerfed - it's a bit unsettling having a timid spellcaster rush you and...
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