Yes, I do realize that the boy was unnamed in II: I said as much in my original post. I agree with you that they are not in the same universe; what I intend to convey is that they represent the same archetypal progression: The heroic Richard births the young boy and abandons him. Were this...
Depends on the game. In VIII it is pretty hard not to avoid magic like the plague and mainly stick to attacks, limits and GFs. The nice thing about VIII was statuses were easy to junction and thus use; I normally don't use them otherwise, as I prefer to use damaging attacks instead. My first...
My Property law professor spends about 3/4's of our allotted two hour class talking about Global Warming, and how by 2012 we will all be dead anyway so that property law won't matter.
I will be the first to agree that Global Warming is a big deal, and that changes need to be made to avoid some...
I believe that a fetus is a person from the moment of conception (and have arrived at that conclusion through a self-searching study of a variety of philosophies, including religious ones).
I also believe that women have a reproductive right to choose what happens to their bodies.
The...
Story wise I prefer Tifa: She shows an incredible strength in dealing with Cloud, who seems to ignore her, broke promises, shunned her during childhood and then spent most of disk 1 paying attention to Aerith.
Gameplay wise, aside from Limits they are basically just different graphical...
I struggled quite a bit with this boss: He got me two or three times I think before I finally beat him, and I tend to over level so it came as a bit of a surprise. I never thought to use slow -- I need to be better about using those status spells
As I recall I only got him after having edge...
I actually am one of the few who stick up for this movie. Yeah it had its hokieness, and the monsters were never too convincing whatever shape they took, but it had its bright spots too. It had a cool sort of eco-Apocalypse vibe to it (FF7 anyone?) and did some pretty cool stuff with the dream...
I too fought them, and agree that it is really the only way to go. However, I do not think that it breaks canon to by them in the Forbidden Land Eureka. As I understand it the FLE is something of an alternate dimension in which the ancients locked away special weapons and powers. Thus, under...
I echo what other people are saying: The game sets up for a pretty cool sequel: More on Laguna, Julia and the Esthar conflict, the creation of SeeD and past Lunar Crys. I also thought that this game could have been fleshed out a lot more politically: More on the Galbadian rise to power, and...
Right, but I do not think that the contention is that the boy from II literally is the duplicitous Kain from IV. Final Fantasies, while separate and sacrosanct, still share many of the same theme. Trends start to develop, with certain games bearing more or less resemblance to others in the...
It is a very interesting theory to be sure. I played the NES and SNES versions, respectively, and I do not think that Richard's son was named Kain in II NES. However, both are Highwinds, and II and IV are similar in many ways thematically: Namely they involve a runaway kingdom ruled by a...
Tidus, Yuna and Auron. I picked them pretty much because I liked them the best; the game is easy enough that you do not need to be TOO strategic in your choices. I like the ability to switch members out and in though. It keeps you from gettign too pidgeon holed
Rydia seemed to be square's first attempt at a progressive strong female character. (Well I guess that you could say Leila from II was but she had about as much depth as a piece of paper). After her maturation Rydia was smart, headstrong, self-sufficient, and was one of the parties main...
Who here has battled and bested the maniacal mechanical menace? (Sorry, I like alliteration). I did on my NES playthrough; I had a Knight, Ninja, Black Wiz and White Wiz AND had the benefit of both Xcalibur and Nuke. I still think it took me a couple of tries.
Share your experiences if you...
Zanarkand. The introduction of the game in media res creates an instant hook that propels the player toward that point, and ultimately toward the conclusion. Zanarkand is a beautiful score, creating the feeling of diligence in the face of overwhelming adversity; hope in the face of dispair.
I think Square did a good job in IV of commenting on the human condition as a whole; none of the characters are really well developed (Only Golbez, Kain and Cecil approach anything like depth) but as an ensemble they represent all that is good in humanity: Rosa's devotion, Rydia's perseverance...
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