The computer will cause you to lose the ball quickly so it is best to just pass play it the first few game this will give you a good level to begin with. Also get Jamal, Wedge, and Robb, all of whom are top players at the end.
Cept for guests and bots. Hell maybe changing what they can see should be considered as well. It could come out as a double positive. If by changing the areas visible to the guests and bots to the ff section and the areas we want them to see it could cause more people to join the site, while...
Maybe the super old topics that nobody looks at anymore could get pruned. Seriously about a half of the topics on here are old as fuck. Not only that, but there are the bots and guests checking them out which does use bandwidth. I am not complaining about them seeing them; just that we should...
FH will still have the garden. As for the islands it is best to use them to level up.
If you really want to have a good set up go to the bottom right or left corners of the map there will be what looks like a sea oil rig. enter that building to acquire 2 of the better GFs. also if you haven't...
But there is also the chance that the RPG had nothing to do with the lag. I checked the numbers and most of the guest and bots are checking our archives then you have possible binging from people who were banned and so on.
For the most part I have been experiencing lag, but before I blame it on the inferno or the shoutbox let me point this out. We have bots and guests constently checking out topics from 3 years ago inside of the locked areas. This is going to slow down the loading of the site. Basically what I am...
In 2 of the previous 4 versions there have been times where using 2 attack types that dealt reverse effects would be best. Like in the first one there was a def and a atk attack types that when used together would reap roughly a 10-30 point increase on all stats. While it is not common right now...
Well think about this. Mages no matter what have been given the ability to have a set % chance to hit. This comes at an advantage and a disadvantage given that they could be loads of levels higher then another mage and the battle turns to mostly luck. While if the requirement for mp for mages...
well with the books it would make mages have to worry about their dex given that they have to hit their target before the spell would cast. changing the stats that a mage would rely on completely. Also there is a way to make it cost mp.
MP damage (permanent) | Caster | turns 1 | amount of cost.
No there was LT and then Eddy Gordo (or so he says.) And I remember it because I use to have to use it all the time.
Edit: here it is http://www.finalfantasyforums.net/rpg-archive/the-i-m-stuck-in-a-battle-thread-5602.html
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