My PS3's bricked it so I won't be ranking up anytime soon, but I did have:
Bob - Warrior - ~210W ~50L
Kuma - Brawler - ~160W ~80L
Nina - Rogue - 94W 17L
Raven - Rogue - 103W 26L
Miguel - Rogue - ~60W ~35L
Zafina - Rogue - ~40W ~15L
Can't remember exact matches for most of them and can't check...
Yeah Miguel's laugh is his unblockable, you hold forward and he does a punch, the only one-hit kill in the game ( Nancy and SC Jin excluded ). Only ever landed it once online, getting me a win I had absolutely no right to.:awesome:
I'll look at it this way; I enjoyed Soul Blade and then watched the series go progressively down-hill, with 3 providing a brief improvement. I played the original Tekken and somewhat enjoyed it, and then enjoyed each version more so, with 5 and 6 being excellent ( some technical issues aside )...
Going by what I've heard of the balancing that's been done:
Rachel, Arakune and Nu ( Alpha ) got nerfed pretty bad, especially Rachel.
Tager, Hakumen and Bang have been beefed up significantly.
I greatly approve of these revelations.
From what I gather there's only two new character slots...
I find it interesting Inafune would make these comments when he's one of the one's responsible for almost running Rockman into the ground over so many sequels with little to no progress between for a lot of it. Sure, if it ain't broke don't fix it applies to maybe 2 or 3 games, but by the time...
Well, I've been playing it pretty solidly for a week and this is pretty much my take on it:
If you enjoy other Tekken's there's a lot to get out of it. For the first time since probably Tekken 2, the new characters all feel like having their own style compared to others, nothing like Julia...
The closest I ever come to making it with Carl is randomly getting his clap-loop on some poor shmoe, only for me to mess it up as he's just about dead, and then him destroying me as I can't play Carl properly...boo.
Continium Shift sounds awesome though, Nu, Rachel and Arakune nerfed? Yes...
Well, screw holding back for the EU release, I picked up the game at the weekend and I'm enjoying it so far.
Looks like I'll be maining Bang, Tager and Litchi from what I've played, maybe with Tao or Ragna thrown into the mix as well. I haven't actually touched Carl or Nu much as of yet, and I...
Okay, I picked it up and some thoughts, I like what's there, but there's not enough of it :
- Single player experience is bare, that can't be denied. You NEED other people to get the best out of this game. Same could be said of any fighter but it's very apparent here.
- That said, the system...
Agree with the Matsuno thing; FF: Tactics, FFXII, Vagrant Story - as far as I'm concerned the guy had a Midas touch, shame he won't be working with SE again.
The one I want to see a revival of: TURRICAN! There were murmurings of the series seeing a revival sometime ago but I literally haven't...
Pro Evolution Soccer used to do it to me, thanks to the draconian jerk that was the referee. What's that? Nudged a guy going for a 50/50 ball? Red Card matey! And if you tried to digitally object I'm pretty sure he'd go Les Grossman on your ass.
And then several games in some bright spark...
Yeah totally. For people who play fighting games it's rarely a bad thing to have a large cast; CVS2 being a prime example. But that's for people who play fighting games as a norm, and those two games came out towards the tail-end of fighting games' popularity so it perhaps wouldn't have been an...
Rage Of The Dragons: Last boss Johann is frikkin' impossible, that is if you manage to squirm your way past Abobo who's also a cheap $&"£&!. There's probably some AI glitch that I've missed, but it's still a very cuss-worthy game.
Ah yes, King Of Fighters. In that ten year void of Street Fighter action Ignition were nice enough to finally bring this series over to Europe so we had a decent alternative to fill the gap, and I have to say I grew to like it more. I simply prefer the quicker, rushdown style that's associated...
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