Death's Head
Freelance Peacekeeping Agent
I found this on another forum I go to, and it made me stop and say "What the fuck?!?
http://www.gamegrep.com/news/36275-s...l_fantasy_xiv/
http://kotaku.com/5621786/final-fantasy-xivs-play+limiting-fatigue-system-explained
http://www.ffxivcore.com/topic/11964-surplus-and-you-komoto-speaks/
Basically, the gist of it is this:
"Hell, if anyone has played Mass Effect, this is something similar to the whole "we control your evolution" thing the Reapers love going on about."
Methinx we need Shepard to come and kick their ass.
http://www.gamegrep.com/news/36275-s...l_fantasy_xiv/
http://kotaku.com/5621786/final-fantasy-xivs-play+limiting-fatigue-system-explained
http://www.ffxivcore.com/topic/11964-surplus-and-you-komoto-speaks/
Basically, the gist of it is this:
Sure it's still in the beta stages, but apparently this 'method' SE has implemented is the real deal. As someone said on another forum about this:Fatigue goes up to about 50% in 2 hours, and it takes 2 days to go down! So, if you play 4 hours you have to stop playing completely for 2 days!
WHAT!?
Only 1 hour a day!
What’s really amazing is that you have to pay a monthly subscription for this…
They can’t get away with this on a subscription game. They’ll be sued!
So you get bonuses for staying logged out – the servers are going to be nice and quiet, aren’t they!
More on the “dormancy” system:
Recovery takes time.
2 hours of combat or 1 hour of craft will induce “dormancy.”
The dormancy is actually shared over different characters.
It will decrease gains to 0% in the end.
It seems to be proportional to the amount of XP you earn.
"Hell, if anyone has played Mass Effect, this is something similar to the whole "we control your evolution" thing the Reapers love going on about."
Methinx we need Shepard to come and kick their ass.