as you all know, i have had a sour taste for Final Fantasy XV for a while....but everything about FFXV recently has felt wrong. The first thing i will mention is DLC. i dont believe any numbered game should have DLC in order to be complete, so by that, i will not buy it immediately. I can't stand DLC and i rather buy the complete version (which you know they will). Second, i do not believe in the direction FFXV has been going.
Second, is the transition between a spin-off to main numbered game. Being a main-numbered game puts a lot of expectations of what a main numbered game should have. When the initial trailer came in about switching between characters, that showed promise of an attempt to move closer to numbered game but since now its incredibly focused on a single player (regardless of the mini co-op events). But they stopped showing us that. Also magic and summons are being lowered, and less to cling onto what makes a main numbered game. Which make me feel like this is only "half" of a numbered game. These things really get to me. If they need to put DLC to make it a full numbered game, i rather wait for a complete version to come out.
Second: redesign changes have made more extreme changes. I'm all for redesigns, and even name changes, or even replacing a character....but only if the new design is BETTER. let me go with the King/Noctis's father. The redesign was meant to have a special meaning to add as an addition, but it doesn't appear like Tabata realized what he was sacrificing instead, which was the mafia look. Now he looks like a very typical king. Wearing robes, yet his divinity doesn't stop him from carrying his child (which i find a little off in the dawn trailer).
Now the one i hate the most: Stella to Luna. Honestly, Luna sounds better fitting name than Stella. Although both are really anime-esque names, Luna just has a more FF feel. And honestly, i can understand if they truly do need to make a completely different character (especially to change the entire story). However, Luna doesn't look like a completely original character, she looks like an empty shell of what Stella was going to be all along. Keep in mind Stella had defining facial features and facial expressions. When i see Luna in every scene, even in her "stern" face. She looked fake, and i'm honestly tryng to give her a chance here (or waiting for SE to show me something worth keeping interest). Her brushing off a gun and give a face to what she foresaw did not give me enough defining moments.
And the Stella/Luna fiasco tells me so much more about the situation than ever before...
When we received the new trailer and its announcement of Final Fantasy XV, the trailer showed Luna. This was still with Tetsuya Nomura in charge and still calling it his project (apparently) and suddenly revealed this was inspired as a friends traveling together, it didn't take too long to reveal it was moving toward new director. In which Tabata was mostly talking about game mechanics and what could and couldn't work. But then he suddenly claims that Luna wasn't working with his new vision and had to go in replacing Stella (when we already saw Luna in the trailer). We continued to see more, until suddenly on a whim (yes, a whim) they change Noctis father design. he reveals little by little on Luna, on what he should've given us a very direct response from the start about Luna. Also, shouldn't have given her a soft-vanilla design. Luna's design doesn't tell me "Stronger than Stella" it shows as "weaker".
What color are her eyes? i can't tell very well, i would have to pay attention to the trailer or see it again. (something i normally dont need to do for interesting characters). her slightly tan, platinum blonde
I dont believe the whole road trip design was part of the original concept....yes, i believe some of it may have been true to use the car as main form of transportation, but not as one of the main theme. That would've been confirmed a long time ago. Second, Tabata was secretly in charge of the game back when they decided to make it into FF15 (not reveal it to public), but was too busy on Type-0 to give it any real attention up until now. Which is why what feels sudden to us, no one in SE are bashing an eye lid.
There was a time when Nomura said he wanted to talk about Versus 13 at the time but couldn't. this was probably a sign of NOmura wanting to let us know ahead of time to prepare for changes. (then again, the decision to make sch a seen was pre-rendered, suddenly was scrapped not too far off).
TL;DR - The timing for FF15 is absolutely terrible. I can't trust its story at all until i see it for myself, and even then i'm still skeptical on lack of magic. Nothing sounds like it was a well thought out decision.
NOTE: a lot of fans are trying to see these changes as what the head of SE are seeking to make these changes, for global appeal. I doubt that. Versus 13 already had a global appeal, moving it to main name only means giving it more to make it a main game and considering the change seems more as a business need than envisioning a game's true vision. I can't in good consciou sbelieve that Final Fantasy XV is the true and refined vision, it will always be half and half.
Second, is the transition between a spin-off to main numbered game. Being a main-numbered game puts a lot of expectations of what a main numbered game should have. When the initial trailer came in about switching between characters, that showed promise of an attempt to move closer to numbered game but since now its incredibly focused on a single player (regardless of the mini co-op events). But they stopped showing us that. Also magic and summons are being lowered, and less to cling onto what makes a main numbered game. Which make me feel like this is only "half" of a numbered game. These things really get to me. If they need to put DLC to make it a full numbered game, i rather wait for a complete version to come out.
Second: redesign changes have made more extreme changes. I'm all for redesigns, and even name changes, or even replacing a character....but only if the new design is BETTER. let me go with the King/Noctis's father. The redesign was meant to have a special meaning to add as an addition, but it doesn't appear like Tabata realized what he was sacrificing instead, which was the mafia look. Now he looks like a very typical king. Wearing robes, yet his divinity doesn't stop him from carrying his child (which i find a little off in the dawn trailer).
Now the one i hate the most: Stella to Luna. Honestly, Luna sounds better fitting name than Stella. Although both are really anime-esque names, Luna just has a more FF feel. And honestly, i can understand if they truly do need to make a completely different character (especially to change the entire story). However, Luna doesn't look like a completely original character, she looks like an empty shell of what Stella was going to be all along. Keep in mind Stella had defining facial features and facial expressions. When i see Luna in every scene, even in her "stern" face. She looked fake, and i'm honestly tryng to give her a chance here (or waiting for SE to show me something worth keeping interest). Her brushing off a gun and give a face to what she foresaw did not give me enough defining moments.
And the Stella/Luna fiasco tells me so much more about the situation than ever before...
When we received the new trailer and its announcement of Final Fantasy XV, the trailer showed Luna. This was still with Tetsuya Nomura in charge and still calling it his project (apparently) and suddenly revealed this was inspired as a friends traveling together, it didn't take too long to reveal it was moving toward new director. In which Tabata was mostly talking about game mechanics and what could and couldn't work. But then he suddenly claims that Luna wasn't working with his new vision and had to go in replacing Stella (when we already saw Luna in the trailer). We continued to see more, until suddenly on a whim (yes, a whim) they change Noctis father design. he reveals little by little on Luna, on what he should've given us a very direct response from the start about Luna. Also, shouldn't have given her a soft-vanilla design. Luna's design doesn't tell me "Stronger than Stella" it shows as "weaker".
What color are her eyes? i can't tell very well, i would have to pay attention to the trailer or see it again. (something i normally dont need to do for interesting characters). her slightly tan, platinum blonde
I dont believe the whole road trip design was part of the original concept....yes, i believe some of it may have been true to use the car as main form of transportation, but not as one of the main theme. That would've been confirmed a long time ago. Second, Tabata was secretly in charge of the game back when they decided to make it into FF15 (not reveal it to public), but was too busy on Type-0 to give it any real attention up until now. Which is why what feels sudden to us, no one in SE are bashing an eye lid.
There was a time when Nomura said he wanted to talk about Versus 13 at the time but couldn't. this was probably a sign of NOmura wanting to let us know ahead of time to prepare for changes. (then again, the decision to make sch a seen was pre-rendered, suddenly was scrapped not too far off).
TL;DR - The timing for FF15 is absolutely terrible. I can't trust its story at all until i see it for myself, and even then i'm still skeptical on lack of magic. Nothing sounds like it was a well thought out decision.
NOTE: a lot of fans are trying to see these changes as what the head of SE are seeking to make these changes, for global appeal. I doubt that. Versus 13 already had a global appeal, moving it to main name only means giving it more to make it a main game and considering the change seems more as a business need than envisioning a game's true vision. I can't in good consciou sbelieve that Final Fantasy XV is the true and refined vision, it will always be half and half.