Ringoround. For the part I'm requesting should I just PM the bio or post it here?
Also I have a few questions aboot the setting and my own character that I cant remember at this exact moment so expect a PM sometime soon.
~~~



Ringoround. For the part I'm requesting should I just PM the bio or post it here?
Also I have a few questions aboot the setting and my own character that I cant remember at this exact moment so expect a PM sometime soon.
~~~
"I've been bad, I've been wrong: playing a dangerous game. I'm in love, I'm in love, love in a hurricane, hurricane, hurricane."
~~~ Supersonic : Signups/Discussion I Datalog I Roleplay ~~~
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Either will be fine. Whichever you're comfortable with. I look forward to the PM.![]()
Peace, however comfortable it may be, is stagnation; Conflict, however violent, is life.
Set made by Raye.
I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve. - Bilbo Baggins
[1:05 PM]Calipso:yes, jesse. i loooooooooooooooooooooove hentai
Name:
Elvire Orleans
Title:
The Winter Dragoncat
Alignment:
Chaotic Good/Neutral Good
Age:
95 Human Years (38 Felidian Years)
Gender:
Female
Date of Birth:
January 28
Place of Birth:
Anvers, Viserat
Current Residence:
Dax, a Border town on the Viserati-Tritian Border
Resides With:
Hundred of soldiers under her personal command
Zodiac Sign:
Capricorn
Race:
Felidian
-Description:
The Felidian are a race of cat-like people. The race is mostly female, with a ration of 3 in 4 being that gender. This race has usually been one of the dominant races in the Southern Independent Kingdoms of the Eastern Osean Continent, particularly the United Kingdom of Sapin.
The Felidian are cat like people, they are bipedal and look like cats. They have a wide variety of eye colors like blue, green and red, as well as hair colors from normal blacks, blonds and browns to vivid reds, whites and blues.
In addition to that, they have fur covering their entire bodies, like a cat would, as well as a prehensile tail (that can hold the weight as it would a normal arm) and cat ears that allows them to hear even a whisper. Their eyes allow them to see in dark as if a person would see through Night-Vision Goggles.
In addition to this, they also don't age as fast as humans, as Felidians can live up to an estimated 300 years (though most don't live past 250 years)
Nationality:
Viserati
Sexual Orientation:
Bisexual, No Preference
Weight:
155 lbs
Height:
5’5”
Skin Tone:
Tanned
Eye Color:
Lavender
Hair Color:
Light Purple/White
Appearance:
Elvire is 5'5" and weighs a little over 145 lbs. She has long blue hair wrapped in a ponytail which can be seen behind her helmet, as well as purple eyes. She has orange colored fur, with her tail being a brown color. Like her people, her slender build allows her to be very fast and agile.
Blood Type:
O+
Body Type:
Curvy
----
Personality:
A Calm, and cool individual, Elvire is a humble and sometimes wise member of her group. Having seen battle for well over 50 years, she knows battles and strategies inside and out and, despite her current rank, is admired by some above and below her.
Elvire is humble and content, despite being one of the best at what she does, she refuses to rise to a General’s position and be forced to a desk job in the capital. She prefers to be with her men on the field, and values their lives over her own always.
Elvire has an air of charisma, but is usually quiet and not sometimes cold in her personality, sometimes bordering into spouting bits of sarcasm on the situation. Having lived a long life, and with many more years for her to go, she has shown a lot of wisdom, yet maintaining her youthful appearance, a trait shared with the Felidian peoples of the world.
She hardly gets angry, but when crossed, she would make sure to make the person in question pay. When not angry, she would try to avoid conflict unless necessary.
First Impression:
Elvire, at least when people view her for the first time, would see her a military woman, and skilled at that.
Distinguishing Marks:
None
Religious/Spiritual Views:
While Elvire is a believer of the monotheistic faith local to the Kingdom. She feels that the church is corrupt and she would rather be of practiving the faith at her own leisure, away from others.
Political Affiliation:
Authoritarian Democrat: She is a supporter of a strong executive power (Due to her support for Monarchism, this would be the King) with a full participatory representative government and a large social welfare programme.
Style:
Due to the cold climate of the titular Kingdom of Snow, Elvire wears a set of thick long sleeved clothing. She prefers longcoats over her thick, wool brigandine, and long pants with thermal trousers underneath that.
Attire:
Elvire wears a long light grey long jacket with grey trim on the edges. Underneath the jacket is a thick wool white brigandine, which within it contains two layers of wool that sandwich chainmail armor between the layers, thus helping to limit slashing damage to the torso. Elvire also wears a pair of white trousers, with a pair of thermal underwear sewn in to keep her body heat during the bitter cold temperatures.
Elvire also wears a pair of white gloves, lightweight in feel and appearance; they serve no practical purpose other than just added style. She also wears light grey boots to give herself some degree of stability during adverse footing conditions such as thick snow or unstable terrain.
Special Talents/Abilities:
Adept Blademaster: While her primary weapon of choice remains her trident, and is the most proficient of her weapon types, Elvire shows a well rounded proficiency in various blades, including swords, axes and daggers.
Well Rounded Strategist: While not the best in the work of military strategy, Elvire has knowledge of battle strategies from battles past, and she can read how the battle plays out so as to employ what strategies to implement.
Weapons:
Elvire's weapon of choice is known as Omega's Trident The Trident, roughly 4 feet long in height, has three prongs, allowing to trap an opponent's weapon between the Trident, allowing for easy disarmament in combat. The Handles of the trident is Black, and is coated in a Blue-Purple Steel, although it is unknown how the makers of the weapon made it such a color.
Elvire also carries a dagger, known as Misericorde. The blade is a 6 in blade made with steel and colored in blue. This backup sidearm is used to thrust and cut people down when Elvire loses or cannot carry her Trident
Strengths:
She is well rounded and well gifted as a strategist; she can effectively read the tide of battle and attempt to manipulate movements, whether in one-on one using inanimate objects or with others, leading them into specific positions, to counter the enemy. Physically, she is very agile, even more so while in mid-air.
Weaknesses:
Although she is quite fast, she has somewhat low vitality, enough to take punishment, but too much. In addition, while her stamina is average, use of her special attacks would only serve to tire her out faster, so she only uses them in a pinch.
Vitality:
Elvire's Vitality is average, with an opponent able to do 65 out 500 HP from an opponent striking with a brunt object. In terms of magic, Elvire's Magic Defense is lower, being hit with a basic magic spell would do 75 out of 500 HP to her.
Speed:
Compared to the more faster Felidians, The moderate weight of the armor keeps Elvire's speed down. Without armor she could go up to speeds of 20 MPH, but in her armor, her speed is effectively halved, to about 10 MPH. Despite the case, she is still remarkably fast.
Stamina:
Elvire is capable of fighting an opponent for approximately 5 minutes before tiring herself out. It would take 10 minutes to actually recover from this. Elvire is capable of taking on opponents in a long fight.
Reflexes:
As a Felidian, Elvire has enhanced reflexes, Like most trained Felidians, Elvire would be able to dodge semi-automatic fire at medium range as well as catch arrows with relative ease. However, with the armor, her reflexes and agility are reduced noticeably in such a case where she could dodge semi auto-fire at a much longer range, when she is looking at the person. Elvire would not be able to catch arrows with ease but she would be able to dodge them to an extent where it would be close.
Fighting Style:
Elvire's fighting style revolves around high altitude combat, using high jumping maneuvers to gain the high ground over her opponent. This is however supplanted with more on ground and thrusts as well as non lethal strikes and swings with the blunt edge of the weapon.
Magic:
Elvire’s magically capacity comes in the form of breaths. True to her moniker as “The Winter Dragoncat,” she has the capacity to breathe out various magical waves either in a concentrated blast (as is the case with the Fire Breath), a stream (as is the case with her Hydro Breath or as a mist (as is the case with her Frost Breath)
Fire Breath: Elvire has the ability to Breathe Fire out. Using her Fire Breath, she can shoot out blasts of concentrated heat out at a target, hitting any target with the explosive force of a grenade. At a healthy condition, she could shoot out 10 Fire shots before tiring herself out.
Hydro Breath: Elvire has the ability to Breathe Water at high Pressures like a Sea Serpent. She could maintain this ability with consistent pressure (equivalent to a fire hose sprayed from a hydrant) for about 30 seconds. Elvire could also use the same breath and increase pressure to metal cutting extremes for about 5 seconds before tiring herself out.
Frost Breath: Elvire can also use her ability to freeze the air around her, causing opponents to either feel the effects or freeze the enemy in place. She could maintain this ability for 30 seconds before tiring out.
Other Skills:
Natural Gambler: Elvire both on the battlefield as well as on the Poker Table is a natural gambler. She has a very good poker face, making it difficult for the opponent to know whether they won or lost until it’s too late.
Singer: Elvire is a very decent singer, in that she can keep a tune and singing with such grace and with such clear tone that she would be able to captivate audiences from bars to great stadiums. However she has not sung with more than a dozen people before.
Favorite Food:
Curry
Least Favorite Food:
Chowder
Bad Habits:
Showing up Late to Meetings
Job/Occupation:
Military Officer/Colonel
Past Occupations:
Non-Comissioned Soldier
Activities/Organizations:
Royal Viserati Military
Speech:
Elvire speaks with a clear tone. Despite to her lower middle class upbringing, she does speak with some degree of elegance, but this may devolve into use of slang and a heavy degree of contradiction if angered.
Quote:
“Anything is worth the effort if you wish to make it.” –Her ideals on dreams.
----
Relationship Status:
Single
Relationship History:
None
Family:
Mother: Marie Orleans
Father: Philippe Orleans (deceased)
Sister (younger): Jeanne Orleans
Personal Adversaries:
None
Close Companions:
None
----
History:
Elvire was born in Viserat to Marie and Philippe Orleans. As the child of a lower middle class family, she did not have the advantage that many nobles had, namely in the level of education. Nonetheless she lived a friendly life among the other Felidian people in Viserat. She did receive a fair amount of schooling, learning to read, write and learn arithmetic in order to take over the families business and run the bar. It was in her life as a bar-tender that Elvire learned how to sing and sing really well. But Elvire never liked the bar, and the shady people who would walk in the door every night. She didn’t like the lifestyle of being cramped up in a little hobble in a small town. Elvire wanted to see the world and all the people in it.
Elvire would gain her opportunity when Viserat was caught in the middle of war and they needed every able bodied person available for the war effort. It was there that Elvire would join the militia and be sent off to the front. She would learn to do what she could to survive in conditions that only one in five militia men would survive in, through these horrors; she tried to get people’s hopes up by singing, or by sharing food with fellow soldiers. After the conflict ended, the militia was given a choice, either return to their normal lives, or join as a full soldier in the army. Orleans took no chance, and against her parent’s wishes, signed herself up as a soldier.
It was her time in the military that changed her life, she received a better education, learning about national and world history, advanced maths and writing skills, and also other social sciences, pertaining to government and foreign affairs. She was taught extensive use in military crafts such as swordsmanship and weaponry.
At 24, she would begin training in the polearm and would grow to become quite proficient at it. Her hard work and diligence allowed her to rise through the ranks, and eventually become the leading commander of a force dedicated to patrolling and defending the Southern Border with Tritia from foreign forces, despite the very good relations between the two kingdoms.
Recent events however, including rumors of the return of a long lost relative of the deceased King of Tritis returning to the capital has shaken up matters in the city, and upon orders from the Viserati King and Parliament, Elvire was sent, disguised as a common traveler, to investigate the situation.
Last edited by Noblesse Oblige; July 14, 2012 at 2:22 PM.
All good, Kevin. Though, I never expected you to play as anthropomorphic cat person. Anyway, it's 99% good. The only think I would need you to change is religious preferences. Catholicism doesn't exist in this world because the traditional god/gods/goddesses don't exist in it. I know I didn't explain just what the people in the setting believe, so that's my fault.
I should probably just make that section optional, really.
Peace, however comfortable it may be, is stagnation; Conflict, however violent, is life.
Set made by Raye.
I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve. - Bilbo Baggins
[1:05 PM]Calipso:yes, jesse. i loooooooooooooooooooooove hentai



Finally tweaked the bio. If she's not acceptable as a princess of Tritis I'll just make her the princess of another kingdom who's gone through a similar dispute. :hmmm: Now there might be a few things that may contrast with the story you have in mind so if she's not appropriate for the role I'll just make her the ex runaway princess of some other kingdom. Instead of PMing you I kinda just wrote stuff in the bio anyways. I hope it's acceptable.
Name: Alessandra Marian Trita (Nicknamed “Alessa” by close friends)
Title/Alias:
Alias: Alex
Title from Admirers: The True Queen
Alignment: Chaotic Neutral
Age: 24
Gender: Female
Date of Birth: July 25
Place of Birth: The kingdom of Tritis’ castle bedchambers.
Current Residence: Raknir, an abandoned island somewhere near the rocky parts of the Prism Sea. She's carved her own home into the jagged rock of the island. Her home is quite large, almost as large as a mansion and lavishly furnished.
Resides With: Her fellow mercenaries
Zodiac Sign: Leo
Race: Full blooded Elven
Nationality: Former Tritan, Currently she's neutral towards this subject.
Sexual Orientation: Bisexual. She hasn’t completely figured out her feelings toward any gender yet. She’s harbored strong feelings for certain women in her life but she also found that she can feel the same way for men. She likes whoever can keep her happy and is not ashamed of her sexual preferences in the slightest.
Weight: 125lbs
Height: 5’10 inches
Skin Tone: Soft Peach
Eye Color: Emerald Green
Hair Color: Silvery blonde
Appearance (picture optional):
Alessa stands tall at 5 feet 10 inches. Her tall figure and slender body can be a bit intimidating to most men. Her stature is that of a respectful warrior. Her long silvery blonde hair is usually flowing freely behind her head and tucked behind her ears. She wears no makeup and has a soft peach complexion. Her facial expression is mostly, if not always, serious. She is not extraordinarily pretty but she lies on the ordinary scale of attraction. Her pointed ears are bare of jewelry and her eyes are a green emerald. Many can mistake her for an effeminate male from behind (If she’s wearing armor) because of her tall, strong posture and her sturdy gestures. Her voice is also a bit lower than the average female.
Blood Type: O+
Body Type: Muscular lean
__________________________________________________ __________________________
Personality: Alessandra is considered by most a respectful young woman. Others would call her commanding, some a bit too harsh. Alessandra herself doesn’t mind such a reputation. When around her friends and fellow clan mates she has two sides to her. Those who know her well see her as a very focused and driven woman. She is very straightforward in what she wants, almost how she is with everyone, but she lets her reasons be known to them. On the other hand, those close to her also experience a humorous side to her. A side that’s willing to play rough and dabble in sarcasm. Some have even seen her smile and laugh on good days. However there are only three others who she has ever shown this side to in her entire life.
Strangers to her and her kingdom have no idea who the girl is to judge her. Since she sees them the same way she treats them with respect and kindness, but not so kind as to do any favors. She is strictly business with strangers.
Alessa has supporters who contact her, mostly nobles, who mostly always wish to give her favors. She almost always accepts the money she’s given and the letters of planned retaliation attacks with kindness. On the other hand she sometimes questions whether she should turn them in because of their grisly descriptions of retaliation and foolish tactics to break the government of the Tritis kingdom. Alessa tries hard to live up to the expectations of her supporters. She tries to greet them with the finest clothing she can afford and speaks of her plans of running a kingdom where magic only belongs to those who know how to wield them such as the nobles. After being banished from her kingdom politics had become a thing of the past for her personally, but her desire for the throne causes her to suck up to her supporters in any way she can no matter how many hideous forced smiles she can create.
The people of her Kingdom who currently reside there get to witness the full extent of her hatred. She does not wish to associate with the lower class of Tritis, especially for personal reasons. She does not look them in the eye or acknowledge their speech. The nobles who have betrayed her in her kingdom are mostly given a cold emerald stare and silence in response to whatever they address her with. Her sister is the only one spoken to in the kingdom.
First Impression: The first impression anyone would get from Alex, especially when hearing her Alias, is effeminate man with a stern expression, unless she’s wearing a dress, then her first impression would be somewhere along the lines of a snooty intimidating woman. She does not give out a negative or a positive vibe which makes her intentions questionable.
Distinguishing Marks: There is a scar on her back that runs from the nape of her neck to her lower back. It’s a noticeably dark scar obtained from an accident in her childhood. She's extremely self conscious about it.
Religion/Spiritual Views: Alessa prays deeply to the deities and gods of the spirit realm. She praises the gods who lend her their powers in battle with a small shrine and a praying gesture performed with both hands stretching toward the sky and closed eyes to show her thanks. She believes that these gods look out for her and seeks to do whatever it takes to please them.
Political Affiliation: ~~~
Style: Her style in attitude is to be straightforward. Her style in clothing however usually has to do with the colors blue, green, or anything in between. She personally favors girly outfits with lots of frills and lace but rarely ever has the chance to wear them. She is also appreciates battle armor of all types. Alessa prefers to dress for occasion.
Attire:
Traveling Outfit(As seen pictured) – This is typical travel clothing. Its material guards against natures harshest, with the exception of harsh winter cold. There is generally nothing special about this outfit. It's hint of green and sturdy material has caused her to take a liking to it as her default clothing when out on the road. Most women of The Knives(her Mercenary group) tend to wear a "watered down" version of this outfit with the color brown being primary.
Formal/Conjuring Outfit(As seen pictured) – This outfit is worn to greet her fellow nobles. Its sea foam green color and delicate frills have the purpose of charming and earning support of wealthy noble families. This outfit along with its staff was passed onto Alessa from her mother who has said many times before that she used to wear it in her younger days. This outfit is traditionally worn by the women of her bloodline to summon and worship the spirit gods from their dimension, should a daughter of the family decide to follow the path of conjuration magics. It’s made of a very soft material.
Battle Armor Outfit(As seen pictured but with the color pallet of black and white) –Alessa wears the armor she forged, stitched and enchanted herself into combat. The enchantments ward against magical weaponry and dangerous poisons/curses. The armor itself is not made out of actual material; it’s forged from pure magical energy that has taken on a solid shape and form. It’s light upon her body and fits like a second skin. Since it is made up of magical material Alessa does not need to dress in it like traditional clothing. It instantaneously appears upon her body whenever she is in danger.
Special Talents/Abilities:
Spell Conjuration – Alessa has been practicing magic since she was a strong child. It wasn’t long before her parents noticed she was especially adept at conjuration magic. At an early age she could conjure small animal spirits as a child to play with and talk to. Her skill has only increased with age. As of now she can summon many spirits from their realm, including the spirits that have watched over her family for centuries.
Armor Forging/Modifying – Despite being a female Alessandra had taken a large fascination with various enchanted armors. This fascination began when she was cast out on her own and happened upon a blacksmith of who taught her the tricks and trade of the armor business (Mostly because he assumed she would rely on this for money and profits which she did for a time). Ever since learning the ins and out of armor Alessa has become even more interested and skilled in enchanting armor.
Strengths: Alessa's greatest strength is her willpower. Her will allows her body to keep functioning even when most of it's systems have given up.
Weaknesses: She's not too strong physically and can easily be taken down by an enemy she can't reach. She's also not too great at thinking before she goes charging into a fight.
Vitality: Her vitality is pretty tough for a woman. She can hold her own against any male warrior and is stubborn enough to survive nearly any weapon based attack(But not in repeated succession). Her magical defense is where she's most fortified. Most magical attacks will not have an effect. Only attacking spells can effect her and even then they leave only scratches.
Speed: Her speed is pretty varied around the average range. She runs at a slightly above average speed when not attacking, can move at an average speed when performing ranged attacks. When attacking with her only reliable melee weapon, scythe, her speed during battle ranges mostly from below average(full scythe swing) to above average(relying on gravity & height strike) depending on how she uses it.
Stamina: Her stamina is pretty average. Slessa prefers not to move so much in battle and feels as though she wouldn't move much if her enemies are busy dealing with a summoned creature. She can run, but not for long. She tires out after ten minutes of running despite being physically fit(only if she's running from battle, in battle, etc). Without use of her powers she can endure running double that time nonstop.
Reflexes: Her physical reflexes aren't really the greatest thing about her. She's often not so great at dodging her attacks, meaning a good 85% of them will hit. Her mental reflexes are a bit better at deducing strategy/tactics and casting spells.
Fighting Style: Alessa likes to fight from afar. Her favorite strategy is to allow her conjured spirits to tire out her enemy first before she finishes the job herself with her ranged bow(scythe if the's in close proximity.) Alessa prefers ranged combat. She feels as though she has more of an advantage and more control of the battlefield this way.
Weapons: Conjuring staff(As seen with conjuration outfit.) – There’s nothing special about this staff at all. It’s used to summon the spirits she uses to come to her aid in battle. While it is not required it helps to give her magical energy a nice boost, making her magical vitality last longer than average.
Conjured bow – A bow forged and granted to her by an ice goddess residing in the spiritual realm, this bow, though conjured comes with a set of an unlimited amount of arrows. The arrows themselves have no elemental affinity.
Conjured Scythe – Alessa conjures a scythe when in battle. It’s ethereal, and mostly made up of dark and magic elements. The conjured scythe acts as any ordinary weapon would and does considerable damage in Alessa’s hands, even though melee combat is not her specialty. Oddly Alessa uses the scythe mostly for a quick battle and uses the scythe the maneuver and cut a path through enemies for her allies on the battlefield. Though she has no skill to truly wield the weapon and use it to its full potential, it works great as a tool she can use just in case her enemy likes to get up close and personal.
Magic: Alessandra was very skilled with magic as a little girl. She caught the basics of all types straight away. As a teenager she became heavily interested in the branch of conjuring magicks. Since then she has focused most of her magical practice upon conjuring magicks. Her favorite things to conjure in battle are weapons(bow, scythe) and Spirits[Persniche(Ice spirit), Garvaon(Fire Spirit), Gestalt(Light and dark spirit), and Haefiir(Wind spirit)] <will put up mini bios for summoned creatures later on>
Summoned creatures
Persniche
ice_spirit_by_hazerowskie-d33xs80.jpg
Element[ice]
Powers
Ice Spike - When summoned Persniche can manipulate the atmosphere by growing sharp spikes make of ice out of any surface she touches. In conjunction she also uses a long ice spear made of ice spikes to melee any enemies with a terrible frost attack.
Physical Strength - Her physical strength is pretty high for a summoned creature. Perisniche could leave anyone vulnerable to ice at deaths door with a few well placed strikes with her spear. On a scale of 1-10 of supernatural strength her melee strength is a solid 8. However her defense is half that.
Gavaron
25-35_flame_art_fire_spirit.jpg
Element[fire]
Powers
Inferno - Gavaron's flames come sweeping in through any battlefield scorching his enemies surroundings with fierce flames. The flames are desirable for taking out weaker enemies quickly while distracting stronger ones.
Physical strength - Gavaron has no melee attacks. In the scale of supernatural strength his is a 2. His defence is the same number.
Gestalt
afd40532c8e5150b039ac97db9c3abba.png
Element[Light/Dark]
Powers
Haefiir
Autumn%u00252BWind%2BGoddess.jpg
Element [wind]
Powers
Other Skills:
~She's skilled enough to climb trees. She often likes to find high places to climb and survey the land from up high. This is mostly what she does in her spare time if she's visiting a country.
Favorite Food: Mahchen(A stew made from pork, rice, various vegetation, and grapes)
Least Favorite Food: Sludge
Bad Habits: Frowning at people she hasn’t met who she’s judged as negative in her mind.
Job/Occupation: Leader of the Mercenary Clan “Knives”
Past Occupations:
Princess – Set for life
Armor Forger – Making a few gold coins per sale.
Activities/Organizations: The Knives ~ A fairly new mercenary organization that is becoming popular by the day. The mercenaries belonging to the knives are for hire(Specifically for noblemen and noblewomen or any who can afford their steep price.) to take care of any job that needs taken care of. Most of their services include bodyguard, killing wild beasts, and in rare cases assassinations. This group is very notorious in Mesvir for it's slaying of a terrible golem that has haunted their forests for years on end. Alessa's role within the organization is to essentially enchant armor and to be given funding for the group's living situations, travelling supplies, medical supplies and weapons/armor supplies. The group has recently been growing large. The headquarters is carved neatly into a rock formation with magic and lavishly furnished on the inside. It resides on the abandoned island Raknir in the Prism Sea. Alessa is co-leader with her lover Rande and their best friend. Their jobs are usually to stay and manage the organization from within. Alex's duties often send her on traveling adventures in many places around the world.
Speech: English variation
Quotes: “Oh Mister Vancume, I see that large family trust fund has done you good. I’m sure it’ll be a major asset in returning the kingdom to how it once was.”
“Shut up Rande. Don’t think I’ve forgotten about your little fuck up with the daughter of the Vancume family.”
“I’d like a horse and I’d like one as soon as you can get me one. Please hurry.“
__________________________________________________ __________________________
Relationship Status: Taken by a man named Rande.
Relationship History: No one before Rande.
Family:
King Trita(Deceased)
Queen Rosalyn Trita(Mother)
Queen Natalia Trita(Sister)
Personal Adversaries: N/A
Close Companions:
Rande(Lover) – Rande was a boy who was kicked out of his home as a child over an argument. He joined a group of thieves and became best friends with Xaut soon after joining. He fell in love with Alessa after she joined and took over their group. He, Xaut and Alessa are co leaders of The Knives, an expensive Mercenary group.
Xaut(Friend) – Xaut was a man who ran away from his homeland after an enemy kingdom took it away from him. He was once a rich prince but after joining a thieves group and becoming.
__________________________________________________ __________________________
History: Alessandra lived such a great life in her early years. She was born to a loving mother and father. She was given her hearts desires from an early age. She was taught in the art of magics from an early, early age and could conjure tiny imp creatures at the age of just four years old. On the eve of her fifth birthday, an event happened in her kingdom which still puzzles many today. For approximately five hours in the middle of the day everyone in the kingdom was fast asleep. When they awoke her mother was found dead in a bloody heap, along with a few castle guards an she, with a terribly frightening scar upon her back. Her father, the king had never looked at her the same after that day.
Soon after she got a younger sister whom her father adopted into the kingdom. This was an event that had cheered her up greatly from her mother's demise. She adored her younger sister and conjured up playmate familiars for them both. She remember a lot of playing with magic and getting into trouble. it wasn't until they got older that she noticed her father's favoritism towards her adopted sis Natalia. In her teenage years she had begun to have conflicting feelings over her sister. She felt a bit betrayed by her own blood.
As a teen she had perfected her basic magical abilities and explored even further into the art of conjuration magicks. She chose to distance herself away from her sister and father who seemed to have a better relationship. There were many moments where she secretly hated Natalia and often thought of murdering the both of them. She was rarely ever got invited to special events of the castle but learned in her late teen years that there were those who supported her and looked to her as the heir of Trita. She felt very fortunate to look toward a future of leading a nation of her people's.
As a young adult Alessa's view of politics were simple. She never studied as much as she should have on the subject but decided that traditional rule was best. She never trusted lower class people's with the art of magic due to a long widespread rumor that it was untrained magic users who had slain her mother and attempted to take her life when she was little. Her scar constantly reminded her of her mistrust of the lower class and anyone else untrained in magic. She kept very close contact with the noble crowd and made many many friends who often gave her advice on running the kingdom.
Her father died when she was Twenty two years old. When word got out that she was not to be the heir she created a public outcry that was fueled with her hatred toward her father and the people who supported his decision to hand the kingdom over to a 17 year old girl. There were numerous arguments and physical fights. However it all ended with the betrayal of the palace guard who escorted her, along with few belongings away from the castle.
Alessa left the kingdom with spite and hatred for all, including her half human sister. She felt betrayed and crossed the Prism sea into other lands. She found work as a blacksmith's apprentice and began her life as a blacksmith, forging durable armor to sell at cheap prices. She was disgusted with this lifestyle. She used to hate the lower class peoples and now she was a part of it.
One day while off doing work for her current employer she ran into a group of thieves. They were planning to rob her as she gathered supplies for steeled bracers, however she defeated all of the men, who were non magic users, with her own conjuration powers. The next few days she noticed she was being followed by a member of the same group. When confronted the man could say nothing but to beg her for money and a place to stay, seeing as she'd slain the important members of the group.
Many months later this man had become a love interest who, with the money she provided, was able to sustain the remaining members of his thieves clan. Mutual attraction caused Alessa to quit her life in forging armor to move into the dank, dark, and terribly structured thieves hideout. The man whom she moved with, who's name she learned to be Rande proposed to use her funding to create a mercenary business.
Not long after the two proposed this idea did it come into effect. Many nobles who were still supporting her cause and claim to the throne donated heavily and hired her mercenaries of the former thieves group now known as "The Knives". The funding she received from her followers allowed Alessa to transform the place into a lavish paradise with only the highest grade of furnishings, weapons, and medical supplies. This supply of money allowed her to live comfortably as if she were back at her palace life. Though she normally didn't like commoners, she found a few friends within the Knives and finally confessed her feelings to Rande who in turn felt the same way.
Her views of the lower class world has changed dramatically and she often did many jobs in The Knives which allowed her to see places she never could if she were in a palace. However, she often greeted nobles with a farce persona, leading them to believe that she would one day take back the throne of which she personally no longer desired. She no longer cared about taxes or who used magic or whatever of that sort anymore and mostly just saw people as people. Naturally to get funding from nobles she would lie about her views on the issue.
While traveling through the Kingdom of Kimera, she had gotten word of really dark dealings in which her late father were involved. Some of which included black magic and herself as a small child. Her worries sent her to contact her sister whom she had long since forgiven. She had a notion that her father had probably had something nasty in store for the girl, or maybe the girl was a part of his plot? Maybe her father had done something to sabotage her future would be possession of the kingdom. Her suspicions led her to contact her sister to investigate this issue herself.
Last edited by Exoskeleton; July 15, 2012 at 1:08 AM.
"I've been bad, I've been wrong: playing a dangerous game. I'm in love, I'm in love, love in a hurricane, hurricane, hurricane."
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Added a japanese polearm as Meo's guard weapon. its nothing special and can be ditched at any time. I just imagine most guards of the lower rank hold polearms as weapons.
I also ramped up her stamina to 11-16, given that she is a professional soldier. I would think she could match if not outlast the princesses, even if its just a small bit
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I reworked the religion info Ringo. I just decided to just make it a "Local Monotheistic Religion." Not really going to come up with a religion name if you don't need me to.
All good. You're accepted. Oli, I'll read over your bio when I'm not being lazy as all fuck. Tipsy, you're still good. However, she'll be able to be a match for Natalia if the time ever comes. However, I like my villains to be OP. So she will not be a match for the other Princess, whomever that should be.
Peace, however comfortable it may be, is stagnation; Conflict, however violent, is life.
Set made by Raye.
I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve. - Bilbo Baggins
[1:05 PM]Calipso:yes, jesse. i loooooooooooooooooooooove hentai
Name: Alexander Freljard
Title/Alias: Advisor to the Queen
Alignment: Lawful Good
Age: 22
Gender: Male
Date of Birth: 23rd February
Place of Birth: A small village far west of Trita
Current Residence: Trita Castle.
Resides With: Several other servants and the queen.
Zodiac Sign: Pisces.
Race: Human
Nationality: Tritan
Sexual Orientation: Heterosexual
Weight: 155lbs
Height: Five foot ten
Skin Tone: Pale
Eye Color: Blue
Hair Color: Black
Appearance (picture optional): Tall with short, prim black hair, worn in a simple, neat style. Alexander’s expression is somewhat pale, though not startlingly so. Bright blue eyes are set in an angular face with high cheekbones. Said face is somewhat youthful, though it’s obvious that he’s hitting his mid twenties.
Alexander’s skin is smooth and unblemished. He never served his country In any kind of war or violent service, nor was he ever a city guard. He often appears meticulously clean, and gives off a refined air.
Blood Type: B
Body Type: Slender, wiry.
__________________________________________________ __________________________
Personality: Alexander often remains calm and rational during situations that would make others panic or become uneasy. His composure is virtually superhuman, and we will always make an effort to quietly go about his duties. He sees no need for praise, and is under the impression that a good deed is its own reward.
He is extremely patriotic to Trita and its ruler, and shows loyalty to a fault. He believes he knows what is best for Trita’s continued prosperity, and personally advises the queen in all matters, including justice, finance, and expansion.
He is the kind to hold the country’s views over that of the individual’s, and that occasionally puts him at odds with Queen Natalia. However, he serves her loyally, and if she rejects one of his ideas, he accepts it gracefully.
Alexander is also quite good at comforting. He is of the opinion that most problems and arguments can be fixed with tea and cake, and he will have the kitchen make some up at a moment’s notice to serve to the queen and any other nobles.
However, despite his comforting nature and sound advice, Alexander finds it difficult to break out of formality and speak in a casual dialect. He doesn’t consider himself anything more than an extendedly indentured servant, and so unworthy of speaking in more easygoing tones.
First Impression: A well meaning, if formal young man, older in mentality than he is physically.
Distinguishing Marks: None
Religion/Spiritual Views: Atheist
Political Affiliation: Democrat
Style: Formal clothes are the key with Alexander. White shirt beneath black jacket and crisp black pants and shoes. He has no casual clothes to speak of.
Attire: Mentioned under style
Special Talents/Abilites: A keen mind, very good at chess and other mind games.
Weapons: A largely ceremonial one-handed sword tucked away in a scabbard at his belt.
Strengths: The aforementioned sharp mind. A decent grasp of magic
Weaknesses: Poor at sword fighting and other melee conflicts. The sword he wields is largely for show.
Vitality : 5/10. Average
Speed : 7/10. Rather high.
Stamina : 7/10. Rather high.
Reflexes : 5/10. Average
Fighting Style : Attempts to freeze his target solid before going in for the finish or capture. He will also form spears and shards of ice by freezing the air and throw them at his enemy. His sty;e of fighting is centred around suppression rather than killing.
Magic : Tends to have a decent hold over the elements of fire and electricity. His true mastery, however, is in the element of ice. He can freeze his targets solid, as well as form shards of ice and weaponize his environment with the ice.
Other Skills : None
Favorite Food: Cake
Least Favorite Food: Bread
Bad Habits: None
Job/Occupation: Advisor to the Queen
Past Occupations: Advisor to the King
Activities/Organizations: Advisor to the Queen.
Speech: Uses formal speech. Will occasionally use contractions and often addresses people by title rather than name.
Quote: Your Majesty, please retire to your quarters. You’ve done enough for today.
__________________________________________________ __________________________
Relationship Status: Single
Relationship History: Was raised to serve the royal family and had no time for relationships.
Family: A mother and father on an outlying town in the kingdom.
Personal Adversaries: None
Close Companions: None.
__________________________________________________ __________________________
History: A mother who was a maidservant and a father who was a soldier raised Alexander to be dutiful to his country. They gave him the best education they could afford and drilled the mentality that he must serve his country into him, before sending him off to the capital, Trita, for further education.
After a while, Alexander began speech training, allowing him to say the right things in courts and legal proceedings. His way with words was noticed with the right people, and he was soon picked up by the royal family as an advisor. He acted more as a confidante and friend of the princesses, being only slightly older than them. He would also proceed to learn the ways of magic after nobility began to receive the training, partially out of fascination with magic as a whole.
After the king died, Alexander sided with Natalia in the brief power struggle between she and her adoptive sister. He rose to the rank of head advisor under Natalia’s rule, and has been helping her ever since.
[11:50 PM] Terrible Terry Tate: I WEAR GOLD-PLATED DIAPERS.
ANARCHY FOREVER. SMASH THE SYSTEM.
@Oli I like the bio, but there are few things in it that don’t match up to what I had in mind with the villain. Firstly, she’s a full blooded Elf. The King was human. She has to be at least half-human. Considering the fact that Natalia gets grief from people because she’s a Halfling, it would probably be best if she’s full human. However, that’s up to you.
The history is okay for the most part. However, the way I have the story planned, it’s kind of required that your character be returning to the castle with the intention of taking things over. I really do want a truly evil villain for this.
@Diar Accepted. I look forward to reading your other bio.
Peace, however comfortable it may be, is stagnation; Conflict, however violent, is life.
Set made by Raye.
I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve. - Bilbo Baggins
[1:05 PM]Calipso:yes, jesse. i loooooooooooooooooooooove hentai