It's been quite a while since my last role play, so my writing skills may have gotten somewhat rusty. Nevertheless, looking at these few lines is a start for you, reader.
This role play is still in the stages of infancy. I've some generic ideas, but I'm not sure how interested people would be in them. Either way, I'll present them here and leave it to the interested parties to express their interest and feedback.
That said, I'd like to emphasize that there is no need to hold back on the feedback. Of course, please do mention if you're interested. I'm hoping to get about 3 to 7 participants, but whether that happens or not would depend on you.
The IdeaWell, it should be obvious by now to any role player that many role plays would not reach it's intended end. Likely it'll start out with high interest and fanfare (to the players, I presume) then slowly reach a plateau and the decline. This role play idea I have here is an experiment, in a sense.
For this role play, I hope that it can be completed by the first few weeks of April... So, in a sense, this role play is intended to last about a month or so. I realize this may sound unrealistic, but with the right people and a sufficient amount of enthusiasm, we might just finish it!
This is going to be one hell of a ride. One role play. One month. Naturally, this requires a dedicated team of role players... So do bear this in mind when deciding to express interest. By now, this concept is confirmed, so we have a deadline that is the first two weeks of April. Anytime within that frame would be best.
Fantasia is a castle city renowned for it's aesthetic beauty. Yet even the most beautiful city in the region is not free of political intrigue. It's King, Edel the White, is a mere puppet of a much more powerful organization named "Final".
Final had been in power for almost a decade, controlling all aspects of the city. Be it in the areas of finance and foreign affairs, or in the areas of city development and cleanliness. That said, they are a crime syndicate after all. Crimes do occur but these are usually swept under the carpet to maintain the pristine facade that the syndicate had painstakingly created. To be fair, Final has done a commendable job at maintaining the city thus far.
King Edel was helpless throughout this time. He had all the rights, but he had no say. Useless, but well fed. That is, until he coincidentally comes into contact with the mercenary group named Genesis.
Genesis is a well known mercenary group that works for anyone who could pay. An idealistic group; Genesis believes strongly in upholding moral integrity at the cost of life. Their feud with Final stems from the firm belief of the association of Final with crime (and stereotypically, evil). They approached King Edel with the promise of a successful revolt that would help the King regain his political powers. Whether or not they succeed is another matter.
How Things Roll
Players may choose between the side of the mercenary group or the crime syndicate. There is little difference between the two, aside from the ideology and control of the city.
Characters for this role play is not restricted in any way. I'd greatly appreciate if it were kept to the medieval age, but I won't mind guns.... I probably won't mind cyborgs from the future either.. >.>
Magic exists in this setting, and is in fact part and parcel of every citizen's life. Magic is split into two types: combative and basic. Combative should be self-explanatory. This is the type that many role players would go after, I'm guessing.
Basic magic is like a harmless version of combative magic. Almost every citizen is provided an extremely basic level of magical skills. For example, starting a simple fire, collecting water from the surrounding air to drink... Basically anything survival related and that is not able to seriously harm anyone.
Feel free to go creative on character design. Of course, the usual rules still apply (no God-modding, meta-gaming... etc).
You can choose any position in either the mercenary group or the crime syndicate.
Both factions do not have any specific names for their rank and file. They merely call their members by "rank number". Zero is the most powerful, reserved for the bosses... And unfortunately not available to players.
Possible ranks for players start from 1 to 10. Each of the ranks have a corresponding number of possible places. This means that only one person can be a Rank 1, and two people could be Rank 2, and three people could be Rank 3... etc. These ranks are ordered by combat strength, with 1 being the most powerful. However, this does not mean that 10 is the weakest in the organization.
There are still Rank 11 to 15, and the number of possible places for those are unlimited. Feel free to choose any of the ranks. To be fair, this position taking would go by a first-come-first-served basis. Though, it might also be interesting to note that these positions are "earned", meaning that anyone can challenge the person for his Rank.
IE. Rank 2 challenges Rank 1 for his position. Rank 2 wins, and is promoted to Rank 1. Rank 1 is demoted to Rank 2.
It's almost an exchange of position should the challenge succeed. There is no real loss for losing a challenge... Aside from a blow to a person's pride, I suppose.
Genesis: Lisette de la FenÍtre, aka "The Window"
Race No restrictions here either, to those who may want to create non-human characters.
Abilities Magic counts. Anything combat-related
Brief History You would mention here where your character is at the moment as well.
The ideas remain open to suggestion. While the end is somewhat definite, how events would veer the plot towards that may differ depending on how players play it.