Code Geass. The psychological standpoint of the series is what drew me into it from the start, then the addition of the Knightmare Frames and their designs turned into somewhat of an obsession in mechanical designs. Characters - in particular, Lelouch and Kallen - were quite a brilliant point to...
I practically dislike anything that isn't open, really. I love The Rift, as well as Lunar Subterrane, but everything else is just rather "meh" to me. Especially Pandemonium.
That may have been my misinterpretation, then, although I thought that I had read somewhere that Black and White aren't intended to be as Gym orientated as previous installments. And it's not as if Gyms make up every game, anyway. Look at Pokemon Ranger, for example. Yes, there's the typical...
Essentially it worked just as FFVII's battle system did, but, as you've said, with the ability to tactically position yourself, instead of the usual singular positionings. I understand that some people dislike the change from their beloved positioned turn-based system, but there really isn't...
Er... What? Black and White's aspect is completely different from the rest of the game series, from what we've been given. For a start, the main character is a lot older, which is more reminiscent of Pokemon Ranger. It's in a whole new, much more layered region. There's the movement addition in...
The best part is that you can challenge them as many times as you want. Each Gym Leader has a certain time of a certain day that you can have rematches with (i.e. Blue is Sunday Night) so you can just go all out and spam it. Plus they always have the same EV spreads and whatnot, so it makes for...
What is your current team, anyway? With a good moveset and combination, despite of being underleveled by 10-15 levels, you can effectively defeat Red, despite needing a designated HM user.
I'd agree with you both on that. Leveling up a Pokemon from another trainer/game isn't too bad, and in...
I don't know if I want to get P3P after FES, to be honest. I just like it too much as is, and don't want my opinion to change. I can deal with the... stupidity of the other party members in battle, and I'd much rather have The Answer as that bit of extended story, despite the requirement to...
That latest video makes me even more excited for this than I already was. The fact that capital ships are actually falling during battle is one thing that I'm looking forward to, as minor as it may be. In addition to this, the general mechanics for space battles don't look all that bad, although...
Looks like someone likes TerraxCloud~
Just looking through all of your pieces, I'm rather impressed. Turning the simplistic lineart into your strength is brilliant. The latest CloudxTerra piece is definitely what I would call your best, despite changing up the style from majority of the other...
I'd rather have gone with higher, inconsistent hits as opposed to lower hits. Plus Penelo was doing other things a lot of the time, anyway, so she wasn't vital to damaging Yiazmat, really.
I absolutely hated using Xemnas for the 2 minutes that I did. The horrible, uncontrollable aerial combos completely put me off of using him. I mean, seriously, the enemy is well below, so he uses an uppercut? Terrible. The best member I found to use other than Xion/Roxas is Marluxia, because his...
The whole game is pretty tedious, really. Mission after mission over the period of 3 "days" is a complete pain, and then half of the time, you finish said missions, and the story doesn't even progress. It just took so damned long to actually get anywhere with it. Hell, I've put off playing it...
Kingdom Hearts surpassed Kingdom Hearts 2 greatly, in my opinion.
For a start, KH2 was simply too easy, no matter the difficulty setting. The only "hard" battle was against Xaldin at Beast's Castle, really, and at that, only on Proud Mode would I deem it slightly difficult.
The Gummi Routes...
^ Darn you for being able to watch it.
I just finished watching Modern Family. The pure wit of the series is brilliant, and it always makes for a great laugh. And naturally, the scenes that involve the characters recognizing and looking directly at the camera just make it even better.
^ I lol'd.
Anywho, I think my choice would lie with Rabanastre, to be honest. Albeit being very large, the fact that there was so much to it enthralls me. Plus I spent so much time there when I started the game, because I absolutely loved the look of everything that came into view. But the one...
^ It really is much like that, I found, too. Sure, you get the Badge and all that, but for it to be of any use, you need the other two anyway, which would still take a while to obtain, considering even getting to the necessary areas/obtaining the right items takes a good hour or more to get to...
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