Final Fantasy XIV: Famitsu Alpha Menu Article Translated [4/15]

Status
Not open for further replies.

Gingerbread Lesbian

Banned
Veteran
Joined
Dec 30, 2007
Messages
10,644
Gil
0
2m7j3ps.jpg


Interface and game system

Last time, we (Famitsu) focused on the battle system. In this article, we’ll tell you what we learned about the basic menu system. Don’t forget: all of this is still under development and subject to change.

UI windows are freely customizable

Things like the chat log, HP/MP display, and other things are moveable by mouse drag-and-drop, and you can position them how you like. If you want to enjoy the graphics to the fullest and feel like the chat log is in the way, move it.

2e2f8tl.jpg

qoxe2f.jpg


Caption: The chat log starts on the bottom left, and HP, etc. display is on the bottom right. You can move it to a more convenient location.

Main menu check

There are eight options in the main menu. Here they are:

  • Status and equipment
    You can check your stats and change your equipment with these menus. There are 12 equipment slots: primary arm, large pouch, secondary arm, small pouch, head, body, undershirt, hands, waist, legs, legs, undergarment, feet. Your upper- and lower-body underwear is selectable, too… interesting.
  • Action
    You can use this to set the actions you’ve learned onto your action menu. By choosing an empty slot in your action menu, a list of your learned skills will open. Choose from that list and your action is set. (Caption: Each move had an “Action cost.” The total action cost of all your moves together had to be within 20. This may change later.)
  • Physical bonus
    You can put your physical bonus into your different stats to make them stronger with this option. The amount of physical bonus needed to raise the stat got higher the higher the stat was.
  • Item
    This brings up a list of your items. This is separated into three pages: items, crystals, and key items. (Caption: If it was an equippable item, the item description showed the class and rank that was able to wear it along with its stats.)
  • Journal
    The journal lists your active guildleves and class quests (quests related to the story). (Caption: you can check the status and goal of your quest with this menu, so be sure to use it when you’re lost.)
  • Map
    Shows the map. You can check Aetherite bases here, too.
  • Teleport
    Teleports you and your party to an Aetherite you’ve been to. Takes 30 seconds. [no picture]
  • Return
    Takes you to the last Aetherite you visited. Only sends one person. [no picture]
Rich emote system

There is an insane amount of emotes available. We’re only in alpha, and there are 43 so far! During emotes, there are even detailed changes in the characters face.

Alpha Test Emotes
  • Surprised
  • Complain
  • Angry
  • Blush
  • Bow
  • Cheer
  • Clap
  • Beckon
  • Comfort
  • Cry
  • Dance
[Picture](Caption: Open the emote menu and choose an action.)

2aij4uo.jpg

et71fs.jpg

o7ssc5.jpg

hrdngj.jpg


Trade and bazaar

In alpha test, item transactions were handled with trades and bazaars. In trade windows you could exchange money and items, and with bazaar you could set items in your inventory up for sale.
When you want to sell items for a better profit, the bazaar is very useful, but 5 percent of the price you set is taken for taxes. Your best bet is to find someone who wants your item and trade to them for gil. It is thought that there will be more forms of transaction in the final version, but here’s what we have so far:

Trade
Target another player and select “trade” to ask to trade. Select the item you want to sent, and when both of you press “accept,” the transaction is complete.

33wxkya.jpg

w9dy08.jpg


Bazaar
Press the “bazaar” button on the item you want to sell in your bazaar. Then you set a price. When someone buys from your bazaar, you automatically get the money. Target a player with a bazaar icon and select “Browse wares” to look through another player’s bazaar to check their items and prices.

3465i4z.jpg

73owg7.jpg


Simple and easy to use

That’s all for this report on the game’s menu systems. Even though we’re still in alpha, you can feel the care that’s been put into making these systems. Even if you’ve never played an online game, if you’ve ever played any sort of RPG, you should be able to get used to the system in no time.

Source: FFXIVCore
 
Status
Not open for further replies.
Back
Top